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My New Game - Attack of the PETSCII Robots - Part 1 

The 8-Bit Guy
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28 сен 2020

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Комментарии : 2,1 тыс.   
@MontieMongoose
@MontieMongoose 3 года назад
I love that you made the difficulty setting makes the robot more angry. Reminds me of the difficulty settings in Wolfenstein3D and Doom.
@The8BitGuy
@The8BitGuy 3 года назад
Indeed.. That is where I got the inspiration, only it's backwards because it is showing the enemy's face instead of the player.
@FenrirTheGray
@FenrirTheGray 3 года назад
Reminds me of Jazz Jackrabbit 2
@gxgamingandtech2017
@gxgamingandtech2017 3 года назад
Maybe it was a reference 🤔 😉
@Martipar
@Martipar 3 года назад
For me i recognised it from LHX Attack Chopper.
@ScottCervelo
@ScottCervelo 3 года назад
For me it were the tiles at 1:17 that made me think of Wolfenstein.
@druidofpies
@druidofpies 3 года назад
8 bit guy: so I have this idea for a game 8 bit guy: alright here's an advanced prototype ready to go on 3 systems
@bn326160
@bn326160 3 года назад
Including map editor and custom developer tools
@RedSkyHorizon
@RedSkyHorizon 3 года назад
For the past 6 years I've been writing a text adventure for the PET. I think I've just about got the title screen done.
@YoreHistory
@YoreHistory 3 года назад
Including Map editor, custom developer tools (Bram Beirens) PLUS a Snes to 9pin adapter for Snes gamepads...Just wow...
@bsharpmajorscale
@bsharpmajorscale 3 года назад
8 bit guy: also, I will be making versions for a half dozen other systems and will add SNES controller support
@maxrobe
@maxrobe 3 года назад
Got my pack of paperclips, where do I plug them in?
@starphaser
@starphaser 3 года назад
You know what? This concept would work really well on a modern game as well. I'm almost imagining a current gen game where you'd enter a robot factory and had to eliminate robots and solve puzzles in order to reach the next level. Solid concept and looking forward to it!
@alexbruno4452
@alexbruno4452 2 года назад
Yeah it exists, kinda is the whole plot of Portal lol. Only you don't have a proper gun. His idea is still very original though, awesome!
@playswithblades
@playswithblades 3 года назад
David today: Yay, I made a new game! David in 5 months: There are so many packages to pack and ship out, what was I thinking!?
@mixazizu
@mixazizu 2 года назад
that happens every fucking time and yet david still makes games,im glad he does
@Framed_Niner
@Framed_Niner 2 года назад
Predicted the future
@nebunezz_r
@nebunezz_r 10 месяцев назад
Average David Murray development cycle
@seanl6340
@seanl6340 3 года назад
Grew up on the C64....and it took 35 years for me to see what it was capable of. Thanks, Dave!
@FreeMan-wz3hj
@FreeMan-wz3hj 3 года назад
Lay of the haterade. Let me see your code!
@chickendog3042
@chickendog3042 3 года назад
As a modern programmer, I feel like we are missing something nowadays. I feel like your program that is "closer to the metal" has a feeling to it that you dont get any more. I was writing in python while watching this and I wish we had some of the feelings back if that makes sense.
@Daeraxia
@Daeraxia 3 года назад
I think that is exactly what David is trying to get back to with the Commander X16 project which I am equally excited for
@mfaizsyahmi
@mfaizsyahmi 3 года назад
which makes me think... The most modern OS with closest to metal API must be TempleOS, right? I wonder what David thinks about it, and whether he'd consider tinkering with it a bit.
@Daeraxia
@Daeraxia 3 года назад
@@mfaizsyahmi Out of interest where has this widespread fascination with TempleOS come from? I swear it used to be an occasional throwaway comment but I've been seeing it pop up all over the place recently.
@PickleSurpriseVEVO
@PickleSurpriseVEVO 3 года назад
Drop python and go back to c, if youre doing graphics programming try out raylib. It’s got the advantage of being new and modern but still really low level
@deanolium
@deanolium 3 года назад
@@Daeraxia RU-vid has been recommending a lot of videos on it over the last quarter. I know there was a longish YT documentary on it. The thing is that TempleOS sucks ass.
@LaskyLabs
@LaskyLabs 3 года назад
As soon as you have an idea for a game, you've got a prototype ready within seconds. It's genuinely amazing how with old, simple computers like this, you're making the game as you're working on the concept. Nowadays you want to think on a game for months, then do simple demos... Then years later it's done. But this will be done in what... A year? Two? Not only because you're skilled, but because it's simple. The better games got, the more points of failure.
@baroncalamityplus
@baroncalamityplus 3 года назад
Hello, please reconsider reimplementing the shift+wasd for movement and shoot. I don't have the use of two hands and that would be a great accessibility option. Thanks.
@ericjianuzzi3448
@ericjianuzzi3448 2 года назад
How do you game with one hand? When I radially dislocated my wrist I relearned to hold my controller and managed to push buttons with my ring and pinkie finger but I did have at least that. I'm very curious about true one handed gaming. I am aware a keyboard may have advantages but I assume there's also unique challenges by comparison to a controller.
@BodyByGaming
@BodyByGaming 3 года назад
this kinda stuff makes me really want to pickup a mini pet.
@markusTegelane
@markusTegelane 3 года назад
Are you talking about a small pet or a computer?
@cursed_cats5710
@cursed_cats5710 3 года назад
@@markusTegelane The mini-pet kit from tfw8b
@MyChannel-vm6dw
@MyChannel-vm6dw 3 года назад
Very cool but I think making fire with the wasd keys instead of classic movement is a huge mistake as most people associate wasd with movement
@yasyasmarangoz3577
@yasyasmarangoz3577 3 года назад
LEGO STAR WARS TCS
@hexagonist23
@hexagonist23 3 года назад
They're overpriced. Don't.
@scottmanderson5523
@scottmanderson5523 3 года назад
Can't wait for this - it's so great you dedicate so much time to making these games for vintage systems.
@jat240
@jat240 3 года назад
Hey Dave. I just want to say I love your videos and you have done more for the vintage gaming and computer scene than so many people could even dream about. Please keep doing what you do!
@rickwt64
@rickwt64 3 года назад
Thank you for all of your videos you post! I thoroughly enjoy them and have learned so much from you. Keep up the good work!!
@Madusch
@Madusch 3 года назад
You should add a paperclip as a weapon to instantly shorten the robot circuit.
@kenjpuckett
@kenjpuckett 3 года назад
damnit you stole my line!
@highpath4776
@highpath4776 3 года назад
@@kenjpuckett Gold, or would that infringe terry nation cybermen death routine? Actually licencing the concept to BBC for Dr who enemies would give some good overlays (crying angels - plunger and electic whisk welding bug eyed monsters !)
@v.p.3565
@v.p.3565 3 года назад
😁
@cdl0
@cdl0 3 года назад
LOL! I knew this one was coming. A Dremel ought to come in handy for cutting open power supplies as well.
@PhantomWorksStudios
@PhantomWorksStudios 3 года назад
Clippy 📎
@CDP-1802
@CDP-1802 3 года назад
Those graphics look awesome! I love the door animations and the level reminds me of Scumsoft from SQIII
@user-gh5hi6fb4t
@user-gh5hi6fb4t 3 года назад
Your ambition and productivity are very inspiring as always !!! Nice to watch the work of the master =) Thank you so much for the video and GOOD LUCK in developing the game !!!
@hidden_vault
@hidden_vault 3 года назад
David these videos suit you best mate , love your development videos vs repairs . awesome video
@makaylaserniotti1474
@makaylaserniotti1474 3 года назад
I wish I knew how to help with the art aspect, but I'm loving what you've got so far!
@Thunk00
@Thunk00 Год назад
David Murray, this is glorious! Never quit doing what you do.
@antman2919
@antman2919 3 года назад
There's a magic and simplistic beauty to these old games that I really love. Nice work!!
@RESTROOMREVIEWS
@RESTROOMREVIEWS 3 года назад
Thanks for these great videos David. My two kids and I never miss an episode. Always entertaining and informative.
@csward53
@csward53 3 года назад
The number of things that the 8-Bit Guy can do blows my mind. This is amazing!
@MasterArrow
@MasterArrow 3 года назад
This is a really inspiring video to watch, and the game looks awesome, especially within the limitations of the hardware!
@scottwilliams895
@scottwilliams895 3 года назад
No kidding, you are BRILLIANT! I love to see what you're up to. I don't have any of the old computers you do, and being a few years younger, pretty much never have used them. I also have very limited (computer) gaming experience. Still always love to watch The 8-Bit Guy!
@len322
@len322 3 года назад
this is awesome i can't wait to see how the game progresses. What I really liked about the planet X3 "documentary" was the production process in the 4th part. I know it's early but i kinda hope to see something similar with the series :p Keep doing awesome stuff like this it's great :D !
@SquirrelMonkeyCom
@SquirrelMonkeyCom 3 года назад
Wow, looks awesome! Wish I had a PET though. :'(
@kikoplays44
@kikoplays44 3 года назад
Hey look! It's squirrel monkey
@SquirrelMonkeyCom
@SquirrelMonkeyCom 3 года назад
No way, that's@@kikoplays44!
@HazyJ28
@HazyJ28 3 года назад
Emulation, my friend. Emulation
@winksplorer
@winksplorer 3 года назад
wait when did squirrel monkey like 8bit guy
@SquirrelMonkeyCom
@SquirrelMonkeyCom 3 года назад
@@winksplorer I always liked him. Even made a video about him. :)
@Hezkore
@Hezkore 3 года назад
I'd suggest remapping movement to "IJKL" instead of "PL()", as that's what many games already use when there's no numpad available.
@SamiKankaristo
@SamiKankaristo 3 года назад
And if you're playing the game on an emulator, you might have keyboard layout issues with ( and ), they're under Shift+8 and Shift+9 on my layout...
@Keavon
@Keavon 3 года назад
Exactly, WASD is the standard set of directional keys and IJKL is the standard secondary set. I'd also recommend using WASD for movement and IJKL for shooting, rather than the reverse, since that's more expected as a standard.
@TheAio
@TheAio 3 года назад
also () won't work on most nordic keyboards
@deanolium
@deanolium 3 года назад
With this setup it then makes sense to then use the number pad for firing, otherwise it’ll get uncomfortable
@SamiKankaristo
@SamiKankaristo 3 года назад
@@deanolium "Tenkeyless" keyboards are pretty common these days, so a number pad might not be available. WASD+IJKL would be a "safe" default layout, since those keys are in the same positions on all keyboards. (Unless you're not even on a QWERTY layout, but then you're probably used to keyboard layout issues in games, and the keyboard config is the first place where you always go).
@LuisOtavioLimaJulio
@LuisOtavioLimaJulio 3 года назад
Hello 8-Bit Guy, I'm from Brazil and I discovered your channel about 20 days ago and since then I've run a marathon, watched from the first video to this one. Congratulations on the work, I learned and had a lot of fun so far. Hugs!
@wpherigo1
@wpherigo1 3 года назад
Hitting it out if the park! Just awesome. Particularly when it comes to next-level like all those time saving editors you’ve designed. Just amazing.
@Po4to
@Po4to 3 года назад
So brilliant! Your imagination and the drive to improve, try something new, are admirable. I regret giving up on programming on C64 after my first failure, at age 9 or so. Didn't really pick it up till my thirties on PC. That said, I did enjoy my C64 a lot in a creative way, nonetheless. I loved doing weird little drawings of cartoon characters, right on the prompt screen. Text mode offered some cool possibilities, too. I might be remembering it wrong, but wasn't there a key that upon pressing changed whatever you typed in into an alternative set of characters/glyphs.
@HeadsetGuy
@HeadsetGuy 3 года назад
Very ambitious project. I wish you the best of luck!
@DiestroCorleone
@DiestroCorleone 3 года назад
It's my birthday today, and honestly, what a beautiful gift to get a new video from The 8-Bit Guy, specially so close to the last one! Great as usual!
@NathanChisholm041
@NathanChisholm041 3 года назад
Happy Birthday mate!
@CapCreeperGR_Main
@CapCreeperGR_Main 3 года назад
It's nice to see that you now upload more frequently. Nice job. Can't wait for part 2
@astrosteve
@astrosteve 2 года назад
I love how obviously proud he is of the game's complexity. As someone who loves writing complex code solely for the sake of complexity, I can completely understand being proud of that.
@thecaveofthedead
@thecaveofthedead 3 года назад
I think that by using the PET characterset, you've created a unique retro-nostalgic aesthetic that looks amazing and will very much satisfy C64 users IMO.
@SLMK-rk7ht
@SLMK-rk7ht 3 года назад
I have to say. I love David's videos. To me they feel like cold rainy weather with hot cup of tea and a blanket. Its weird but that's how I feel when I watch it. Total bliss!!!
@GregSimon
@GregSimon 3 года назад
David, major kudos to you for your passion and skill in creating these games!
@organiccold
@organiccold 3 года назад
This will be a amazing game. Keep the great job Dave and the cool videos, ignore the haters. We love your channel ❤️❤️❤️❤️❤️❤️ all the best from Portugal 🇵🇹🇵🇹🇵🇹🇵🇹
@MattKasdorf
@MattKasdorf 3 года назад
Please add CB2 sound to the PET versions, possibly as a small addition the the SNES User Port card.
@BalugaWhale37
@BalugaWhale37 3 года назад
I had no idea the PET had any sound at all, but a quick web search shows that the user community had discovered sound was available out of the CB2 pin on the cassette port in 1978. I guess this would chew up some CPU resources. If adding the resistor, headphone jack and piezo speaker parts are too costly, perhaps the PCB could just have the traces with NOPOP options on the components.
@mrmimeisfunny
@mrmimeisfunny 3 года назад
Maybe David could use CB2 sound on all systems if the SNES card is bundled with the game. I hope if it does he uses an aux/composite port instead of a piezo speaker.
@nuk1964
@nuk1964 3 года назад
​@@BalugaWhale37 I remember my jaw dropping when I heard the digital samples audio coming out of the Apple ][ speaker with Castle Wolfenstein -- pretty impressive considering it was done with a "push-pull" interface (e.g. you send 0s and 1s to control port to vibrate the speaker) I also remember the method of getting audio from the TRS-80 Model I by sending 0s and 1s to the cassette interface. A portable AM radio could be placed near the cassette port to pick up the RF interference from the circuitry. A better solution was to get a mini-amplifier/speaker and connect that to the cassette audio connector. Of course in BASIC the best you could achieve for audio was a low-frequency buzzing noise.
@makipri
@makipri 3 года назад
Eric Hollas Later models have an inbuilt piezo speaker connected to the timer2 interrupt. And you can play back samples through that as well. Check my demo OOBC: We are computers.
@MattKasdorf
@MattKasdorf 3 года назад
@@makipri is the source available? I've just started down the rabbit hole of 6502 Assembly and find studying others' code useful. Even moreso if it's annotated. 🇨🇦
@MrGlowstoneMan
@MrGlowstoneMan 3 года назад
this looks super cool and I'm excited. also, the short circuit animation really satisfied me
@zvisger
@zvisger 3 года назад
I really love this project you're working on. Programming is so much fun, and old computers just have a cozy feeling to them
@florkgagga
@florkgagga 3 года назад
A w e s o m e. A proper game for the PET! Looking forward to reading about acknowledgements for a game that works and is fun and complex on all the 8-bit commodores.
@michaelepprecht2237
@michaelepprecht2237 3 года назад
Hey how are you? My Name is Michael im from Switzerland, and i wanna say thank you, your Videos really helped me to learn English. And you Make great Videos. Hope you and your family are good in this difficult Times. Sorry my English writing is not the best. Thanks bye
@samevans8922
@samevans8922 3 года назад
Writing is very good 👍
@xueangel1
@xueangel1 3 года назад
My man. This is awesome! Great job, keep up the good work Dave.
@joeyvanostrand3655
@joeyvanostrand3655 3 года назад
Doing a great job man! Thank you for everything!
@Neffeps
@Neffeps 3 года назад
i'm so glad somebody took on the challenge of programming a really good game for the PET! it's such an interesting machine for me and it almost makes me wanna pick a MiniPET to play around with it
@moccalou
@moccalou 3 года назад
I love how the whole point was to create a game for the Pet but you got so into the game itself that you got excited about what the C64 could bring to it. Hehe.
@PaulinesPastimes
@PaulinesPastimes 3 года назад
It looks fantastic. The 3D effect and the way the main character moves is so clever. So many other surprising things too. Cheers
@JoedeLange
@JoedeLange 3 года назад
This is such a joy to watch. David, you're an inspiration!
@sourcecode6467
@sourcecode6467 3 года назад
I'm an Android developer, this has inspired me to code a retro game for Android
@bacon_lover6964
@bacon_lover6964 3 года назад
What games have you already made so far?
@mahirwalker6613
@mahirwalker6613 3 года назад
Thank u sir... for your opinion
@visiongt3944
@visiongt3944 3 года назад
I'm a beginner wannabe Android developer, I wanna know how to start thinking about like retro looking design? Do we use unity or something? Or is Android studio capable of building retro-looking games?
@jnspr
@jnspr 3 года назад
@@visiongt3944 Well you can just use OpenGL ES through C++ or through a Java GLSurfaceView.
@vukkumsp
@vukkumsp 3 года назад
True, These kind of videos are always both entertaining and inspiring !!
@StellarSpacey
@StellarSpacey 3 года назад
Dude, you are a legend. You seem like such a chill dude but you are a monster at getting stuff done!! Very impressed with you channel
@branscombe_
@branscombe_ 3 года назад
I just love this channel. Good work
@TheMarc1k1
@TheMarc1k1 3 года назад
This looks awesome! I don't know how you manage all your projects to be honest, without getting burnt out - can't wait to see the next update.
@msx80
@msx80 3 года назад
Wow, looks pretty interesting! Well done!
@farmerdave33
@farmerdave33 3 года назад
Missed opportunity if the robot is not named Joe Petscii
@EveryDooDarnDiddlyDay
@EveryDooDarnDiddlyDay 3 года назад
Vote this to the top. Lol
@joetheman74
@joetheman74 3 года назад
Lame
@Matlockization
@Matlockization 3 года назад
That's a derogatory term for guido's.
@souljastation5463
@souljastation5463 3 года назад
@@Matlockization Nah, Guido la Vespa is not derogatory, just an average name.
@lazykazuo
@lazykazuo 3 года назад
Loving the progress so far! seems it is going to be fun to play and i love how the "graphics" turned out
@jafizzle95
@jafizzle95 3 года назад
You never cease to amaze me. Really impressive demo so far.
@Bruno-TheMayors
@Bruno-TheMayors 3 года назад
This looks really great!
@yourick1953
@yourick1953 3 года назад
Damn David, you sure are pumping out a lot of videos in a short span!
@The8BitGuy
@The8BitGuy 3 года назад
Yeah, perhaps one too many.
@yourick1953
@yourick1953 3 года назад
@@The8BitGuy Well it's sure never too many from you, your videos are always a pleasure to watch. Very informative and addicting.
@pablorai769
@pablorai769 3 года назад
@@The8BitGuy, quandoque bonus dormitat homerus
@digitaldobbie
@digitaldobbie 3 года назад
This is really good! I have been playing video games since the late 70’s and I remember how hard it is to program the home computers of the day. I had an Amstrad CPC464 and spent hours typing basic games. Keep up the good work my friend ✊
@enderkid626
@enderkid626 3 года назад
This looks like a really cool game, David! Keep up the great work man! I have NO knowledge of old computers, but this looks like it will be so cool to play!
@themediabros
@themediabros 3 года назад
Great job! Hope the studio construction is going well.
@davidl.7383
@davidl.7383 3 года назад
This is one of the most impressive hobbyist games I’ve been seen, keep up the work this looks insanely fun!
@markedone9778
@markedone9778 2 года назад
This is incredible, kudos to you David!!!
@VikingTeddy
@VikingTeddy 3 года назад
Wow. Hats off, this is the exciting and fascinating stuff I love
@davidhoward496
@davidhoward496 3 года назад
Just wanted to say I found out about the vice article, and it sucks that people are trying to drag you down. I love your content, mistakes and all. Don't change for anyone but yourself. Thanks for your uploads, and God bless.
@brianh2771
@brianh2771 3 года назад
Looks really cool. Love the portability. What about color 80-column mode for the C128? There are a heck of a lot more C128's than there are 80-column PETs or B128s, and it would have the highest color resolution of any of the Commodore platforms. Plus the C128 has independent cursor keys AND numeric keypad AND a SID chip.
@TB-td6fx
@TB-td6fx 3 года назад
Brian H And 2Mhz in 80 col mode 😃👍
@MartinAncher
@MartinAncher 3 года назад
That was exactly the question I had. 🙂
@javiergonzalez7104
@javiergonzalez7104 3 года назад
But the video chip for the 80 column screen, the VDC, doesn't share with the CPU the memory mapping like the other 8-bit CBM platforms do. The 8bg would need to rewrite the scroll routines and so, and I don't think there's many people out there with VDC programmings skills to help out.
@TheSimTetuChannel
@TheSimTetuChannel 3 года назад
Spy Robots VS Spy Robots :-)
@svensimon
@svensimon 3 года назад
came here for exactly that comment! show us C128 owner some love too
@DavidWonn
@DavidWonn 3 года назад
Programming on the classic 8-bit machines always had its own special appeal. A friend and I were just barely starting on making something for the Apple ][e before he moved away, so it was abandoned completely. I can’t wait to hear how your game turns out!
@drcemdede
@drcemdede 11 месяцев назад
These explanations really help me understand the "why" questions I had years ago when playing games on these computers. Thank you!
@JujuAdams
@JujuAdams 3 года назад
Tip from a gamedev: IJKL is the accepted standard for "opposite WASD" input
@The8BitGuy
@The8BitGuy 3 года назад
OK, good to know. The controls aren't set in stone yet.
@enjibkk6850
@enjibkk6850 3 года назад
Reminds me of a certain text editor Edit: on second thought, not quite :)
@0x9E01
@0x9E01 3 года назад
@@enjibkk6850 game idea: invader vim
@Jossandoval
@Jossandoval 3 года назад
A good reason for this is that, for emulator qwerty players, the symbol beside the "L" key varies depending on their regional keyboard distribution, so "L" is the most practical middle-row key to the left for use.
@parnikkapore
@parnikkapore 3 года назад
@@enjibkk6850 IJKL is so going to annoy all the Vim users 😅
@feedle
@feedle 3 года назад
A recent Adrian Digital Basement mailcall had a SNES controller device that plugged into a C64 using both joystick ports. You might want to look into supporting that, too, if possible.
@MUMSUniverse
@MUMSUniverse 3 года назад
*This is just impressive. I ❤ the thought & effort put into this.*
@techtinker5089
@techtinker5089 3 года назад
I'm glad you are continuing your adventures in development! I love PX3 and i will be buying this one as well. Great work!
@501Floyd
@501Floyd 3 года назад
Very cool! I would love to see a way to take control of the robots somehow. A terminal perhaps? And use them against each other.
@glenncaughey5044
@glenncaughey5044 3 года назад
That should be the unlock when you beat the game
@nosferadu
@nosferadu 3 года назад
I'll never stop being amazed at how much stuff he gets done and how quickly. Also, I wonder if this is the new studio and he set it up to look like the old one.
@timsmith2525
@timsmith2525 3 года назад
I'm amazed at your patience and perseverance to make this game run on so many different machines!
@thecannoneer5850
@thecannoneer5850 3 года назад
Wow I haven’t watch any of your videos since 2018 but I’m glad your still making videos
@elronaldese
@elronaldese 3 года назад
Man that's cool. You reminded me of the early 90's when I spent hours after class in the school's computer lab making games in TPascal on a Tandy. Same character graphics.
@repatch43
@repatch43 3 года назад
You are a superhuman, the amount of work... this is just incredible.
@hblaub
@hblaub 3 года назад
It looks really good. I'm amazed at your designs finding ways around the limitations of these systems.
@SomeBorkedAccount
@SomeBorkedAccount 3 года назад
This is just all sorts of awesome, can't wait to see where you take it! It's also a great idea to have a strong game like this at launch for the X16! I think you've got a killer app on your hands!
@iskandertime747
@iskandertime747 3 года назад
This might be the nerdiest thing i've ever seen. I love it.
@80s_Gamr
@80s_Gamr 3 года назад
This is actually pretty amazing. I bet this would've been a million selling game back in the day.
@astrosteve
@astrosteve 2 года назад
Maybe. The one factor I see is that retro graphics were not a good or desired thing in the 80s (graphics could make or break things back then) and this would come off as looking very primitive on a C64. That would massively hurt its appeal, in my opinion. The C64 would be the main driver of sales, due to their market share. If he used sprites in a graphic mode, though, I could see people going wild for it.
@AFedosick
@AFedosick 3 года назад
I just want to say that I really appreciate your videos and think that you are a brilliant person.
@TheRealColBosch
@TheRealColBosch 3 года назад
There are few things that make me happier than seeing new games and accessories for classic hardware. I'll definitely be following this!
@FeelingShred
@FeelingShred 3 года назад
I still think there's much hidden potential in the Sega Saturn that is not yet fulfilled, hopefully with the recent hacking of it there will be some homebrews coming around soon
@buttguy
@buttguy 3 года назад
You're making me wish I still had my Pet!
@aa-au
@aa-au 3 года назад
The programming looks great - simple and effective. I have not written any code for a Commodore machine, as I was mainly a CoCo programmer and wrote many programs for the CoCo - my first computer and inspiration to computer programming. I haven't written anything for a long time, but you have inspired me to find my CoCo and write some code. Thank you.
@jareknowak8712
@jareknowak8712 3 года назад
Thats truly impressive. I wish You great sucess David!
@AmuletShadez
@AmuletShadez 3 года назад
You're amazing! - Well done mate.
@Raphy99997
@Raphy99997 3 года назад
i love this channel
@evanjones8049
@evanjones8049 3 года назад
Imagine if this game had been around in the 80's! It's really amazing what he managed to do with so little to work with.
@PJBonoVox
@PJBonoVox 3 года назад
Whilst I agree, try and remember that he's standing on the shoulders of giants. It's extremely impressive and I'm glad that he's doing this but it's disrespecting the early programmers who had *nothing* to go on to suggest this is amazing.
@smokeythabear1518
@smokeythabear1518 3 года назад
Also btw very cool game. Amazing to see what a great programmer can do with retro hardware. Thank you for putting out the video and content, always fun to watch!
@Xaltar_
@Xaltar_ 3 года назад
Looking great so far David, it looks like it will be a blast to play.
@huberer98
@huberer98 3 года назад
Amazing Idea! Regarding Keys: WASD for movement is super common, E or F for use/move (or closer to the other hand) and maybe IJKL for shoot? But these are just suggestions, I have sadly never touch a Commodore... Awesome work so far, I wish you all the best for the rest of the journey :D
@Wavy667_
@Wavy667_ 3 года назад
I'm pretty sure he said that you'd be able to rebind the controls in the game
@KuraIthys
@KuraIthys 3 года назад
Yeah, IJKL is the goto alternative to WASD. Commonly IF a left-handed player is going to rebind WASD at all (not guaranteed, but in some contexts it might be required due to interactions with shift, alt and the like), then it's usually to IJKL. Also if a game supports two players on a single keyboard it also tends to be IJKL... Just something to consider. While conventions don't HAVE to be followed, it does make sense to follow them where you can if you have no real reason not to...
@DerykRobosson
@DerykRobosson 3 года назад
WASD is limiting, and counterintuitive for those who are able to type correctly
@FeelingShred
@FeelingShred 3 года назад
@@DerykRobosson Exactly. Besides that, WASD are mainly for 1st-person games that require the right hand to be exclusively used for the Mouse, which is not the case here... I want to find a single fucker that uses WASD to play platformers like Mario or any other genre really. People spit the first thing that comes to their brain without giving it much thought, we are fucking doomed.
@Paradroid1793
@Paradroid1793 3 года назад
Here’s a challenge: Attack of the Petscii Robots For Timex Sinclair 1000
@herrbonk3635
@herrbonk3635 3 года назад
Possible. But it would demand pseudo hires, which is tricky, because the ZX81 has no diagonal lines in its character set. (Also, it would be in Z80-asm instead of 6502-asm, of course. So no code resuse.)
@kimgkomg
@kimgkomg 3 года назад
@@herrbonk3635 Why would it require pseudo hires?
@herrbonk3635
@herrbonk3635 3 года назад
@@kimgkomg Again: Diagonal lines. But the slash character could perhaps do as an approximation? It depends on how nice you want things to look.
@noahbrown5293
@noahbrown5293 3 года назад
You get so many projects done! Turning out great 👍
@baardbi
@baardbi 3 года назад
Wow! I'm very impressed! Good work David!
@ClaudioBalbin
@ClaudioBalbin 3 года назад
I find it amazing how David can dedicate himself to projects like that and keep improving. That's some strong willpower right there!
@highpath4776
@highpath4776 3 года назад
And build a new studio !
@claudiostano
@claudiostano 3 года назад
Hey David, hoping to see you back soon =) missing your content !! YT is quite boring without that !!
@Topesio66
@Topesio66 3 года назад
Ok. After seeing many of your videos, I took a big decision. You are a real smart genius. No joke. You really are. This game hooks me just with these sample images.
@ICanDoThatToo2
@ICanDoThatToo2 3 года назад
Twin-stick adventure game? I think you invented a whole new genre! Also, I really love the stars over the robots after you shoot them. Very effective!
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