Тёмный

My opinion about "content creation" in speedrunning 

Jelster64
Подписаться 442
Просмотров 1,2 тыс.
50% 1

I explain why growth in speedrunning is a good thing and what content/services we can provide to improve it.
Growth in speedrunning isn't "absolutely necessary", speedrunning isn't dying, speedrunning isn't broken. Extra growth would just be very beneficial to everyone involved.
OoT any% in 22:38: • [REUPLOAD] The Legend ...
OoT any% in 18:10: • Video
Trihex' SRB announcement: / 12813218
iateyourp1e's pastebin: pastebin.com/Zi...
I know at 9:44 I said that we can do a lot better than GDQ runs and then show a GDQ live commentary. My point was that Cosmo kept in mind that he had a casual audience, which is key to making a successful post-commentary.
Another thing I forgot to mention was that the groups of "streamers" and "purist speedrunners" aren't absolute. A lot of people are somewhere in the middle between the two and there are purist speedrunners who have successful streams. I just wanted to represent the general needs and opinions from these two groups.

Опубликовано:

 

5 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 21   
@Dutchj
@Dutchj 7 лет назад
I finally found some time to watch this, I'm just gonna leave my thoughts here: Your explanation about "how people become speedrunners" didn't really hit home for me, I personally started out just lurking in streams and then decided to try speedrunning myself. It wasn't until I was streaming that I started to actually interact with the community, and talking in chats. This doesn't really detract from any of the points you made, but that's been my experience. You made a lot of good points on how to make speedrunning more accessible for casuals. I don't think that all the examples you gave from Cosmo were thought out in advance by him, but it's obvious that he had a knack for making his runs interesting to watch. I had never really thought of it in this way from the viewer's perspective, so your analysis definitely helped me understand better, which is helpful to me personally since I've long considered this one of my weak points. Commmentated speedruns are definitely an untapped market right now, with SDA having lost its relevance and nobody really stepping up to take its place. Your ideas on how to repurpose the frontpage of speedrun.com to make it easier to find streams and commentated runs are really good! I think it will definitely be worthwhile to try and gather some more support behind this and make it happen. Shoutouts to my stream showing up in the video, I didn't expect that lmao.
@DaveedaLoca
@DaveedaLoca 7 лет назад
I admit started running OOT because of Cosmos run! I started speedrunning but I didn't even know what twitch was at the time X-D I love that speedrunning keeps older games alive. I would never be playing ocarina of time again if it wasn't for seeing cosmo' s run. love your thoughts about the community Jelster :)
@Bonecrusher1022
@Bonecrusher1022 7 лет назад
Everything about this is spot on. The problem isn't getting people speedrunning, it's getting people watching speedruns. Like for example GDQs get hundreds of thousands of unique viewers and single live runs have roughly 100k at any time but if you gather any sort of stats, if they are lucky they'll get a few thousand followers. Visitors to the page is higher but people don't follow and get into the "stream monster" stage. The other problem with growth is like you also mentioned SRL has no "power" anymore and speedrunning isn't really centralized anymore. Sure there's speedrun.com but no one cares about anyone really other than those playing the same game as them. Back in the day if a runner was on good pace EVERYONE was talking about it. That just doesn't/rarely happen(s) anymore and I personally think that's the biggest flaw with growth. Social media is like non-existent in speedrunning. Social media is HUGE way to appeal to the "casual" type of viewer. Before twitch would tweet out speedruns as well and that rarely happens anymore. Like it doesn't even have to be WR pace or anything there's just a severe lack of social media present in speedrunning. Funny that paper mario was on Cosmo/Narcissa's page here cause Stryder7x's post commentated Paper Mario Glitchless run is the most popular non-GDQ video (in the "modern" age of speedrunning) even way before he blew up on youtube this year it had over 10k views and had more views than his improved non-commentated record (that Nintendo deleted cause of their shitty creator's program lol). Post commentated runs don't even just appeal to "casuals" EVERYONE is a "casual" at some point in some ways it doesn't matter how long you've been speedrunning you can't know everything about every game and post commentated runs are a great place to learn more and become a "stream monster" for a game you've never watched before. Anyways these are my initial thoughts. Great video.
@Jelster64
@Jelster64 7 лет назад
Thank you, and I fully agree. In my video, I wanted to make clear that post-commentaries have to be made for casual gamers, but yes, everyone involved in speedrunning (stream monsters and speedrunners of other games alike) would find them enjoyable. A good post-commentary would open up a single game's community to the outside world, because frankly, I think most of speedrunning is kinda closed off right now. You have to already be into a certain community to really know what's new in it. Also, I think people like Stryder7x or Malleo have done an amazing job the last few years when it comes to presenting their games to the outside world. In an ideal world, people like them would exist for every speedgame. Commentated speedruns should form the cornerstone of speedrunning content, but explaining glitches (and especially explaining brand new glitches) is also an extremely good form of speedrun content for all three groups. Also, it'd give casual viewers a bit of a chronological order when it comes to glitch discovery (which the guy from the 18:10 comment was saying he loved so much). I even think that type of content would help speedrunners improve! There's lots of runners that don't take their speedgame super seriously and just do runs for fun, and they'll often know which inputs to do for a certain trick without actually understanding what's really going on. Explanation videos for new glitches would give them a fundamental understanding and could even make them comprehend their failed attempts better.
@smloader
@smloader 7 лет назад
this is disturbingly accurate, I saw siglemics 1:44 something 120 star run because I had seen 0 star tases in the past, looked on his channel and saw a highlight from he and cosmo playing mm, made a twitch account and followed cosmo and sig, saw 18:10 live, and was hooked. I was a stream monster in Cosmo's, Sig's, and Puncay's chat for like 3 months before I got more into the community and although I don't really speedrun, i know just as much about the tricks. I've watched OoT in particular evolve over almost 3 years and it has been incredible.
@smloader
@smloader 7 лет назад
I think it's just like the one comment said and you said, multiple commentated runs over time would be sick to find of a game you don't know anything about because you could see route and trick progression, just like if you had oot any% runs from the no im/ww era to the no ww era to the ganonless era to the ganondoor era. then with just the ganondoor era you have the iQue era, the rng gim era, and then the non rng gim era. and all this goes for a shit load of categories, at least in OoT's case
@warenfetischismus3649
@warenfetischismus3649 7 лет назад
excellent analysis, watched the whole thing. the only contribution id have is that, prior to deciding what the community should do and what to support, there must be a method to get the speedrunners and watchers unified behind it. in this sense, anarchy in endorsing organizations to back without binding is counterproductive, because different streamers of different fragments would trend towards different sites or platforms, making any single one of them difficult to sustain. to that end, id actually support the idea of having a "community" (I know you don't like that term) vote on what to support, on the principle of "diversity in discussion, unity in action." this would mean, prior to the vote, runners and watchers can propose or endorse any organizations they like into the vote, but once the vote is cast, the winner would be binding on the runners/watchers voting via social pressure. logistics such as where to hold the vote notwithstanding, but disseminating the idea of holding it obviously isn't difficult at all. this would also be one of the only ways to reach an agreed compromise behind otherwise different views on how to move further, without further fragmenting speedrunning.
@Jelster64
@Jelster64 7 лет назад
I suppose this relates to the community-wide choice between SRL or SRDC as a central hub for finding speedrun streams? I think SRDC is the only site that stands a chance, since it already has the leaderboards for almost every game. It's already used by everyone for that purpose, and integrating an SRL-like homepage into that wouldn't be very hard (considering it already has something like it on speedrun.com/streams). However, before we think about all that, we have to get a response from Twitch about the speedrun directory first. THAT would be the ultimate solution. Oh, and if your comment was meant to relate to the central hub for finding commentated speedruns: I think SRDC is the only possible option there as well. Let each game's mods make the decisions on what commentated runs are good enough to showcase the game, and put the most recent/popular commentated runs on the speedrun.com homepage. Having to persuade some big guy running a RU-vid channel to get your commentated run up there would be too much of a hassle to realistically happen. It'd give the people running the channel too much power, and I don't think they could handle the amount of commentated runs if it actually gets somewhere. Besides, it'd get complicated with ad revenue.
@SmashMac
@SmashMac 7 лет назад
Very good video Jelster.
@mav6771
@mav6771 7 лет назад
I learned about torje and thus newer oot runners from the speedrun.com frontpage
@Txrje
@Txrje 7 лет назад
Giving nintendo my money is the best incentive Kappa
@mav6771
@mav6771 7 лет назад
I remember Grey Face no space from adam_ak's chat lol Edit: holy damn you're right lol. I think I was a stream monster in cosmo's and adam_ak's chat a lot... Never thought of it that way...
@GhillieGuide
@GhillieGuide 7 лет назад
Melee players are almost all stream monsters, prefect target audience for growth
@retro-meister
@retro-meister 7 лет назад
Although he didn't go through with it, I'd like to personally thank you for doing your part to try to get PewDiePie's channel deleted i.gyazo.com/101d7a45d5e44e79f6c40966128e5fdc.png. Seriously though, good video. Didn't entirely agree with everything but I think all your points are sound. Hopefully I've done a decent part contributing to this by making tutorials and commentated run and I'll continue to do so.
@Jelster64
@Jelster64 7 лет назад
:>
@samgodro43
@samgodro43 7 лет назад
So...when can we expect a commentated no WW video? Kappa b
@Jelster64
@Jelster64 7 лет назад
I'm working on it but there's gonna be some pretty in depth explanations so it'll take a while to complete it
@samgodro43
@samgodro43 7 лет назад
Sounds good :)
@TheChromaKid
@TheChromaKid 7 лет назад
There's definitely a middle ground type of person between "Streamers" and "Purist speedrunners", Not that clean cut. Not saying you implied it is clean cut, just wanted to clear that up
@Jelster64
@Jelster64 7 лет назад
TheChromaKid Yeah, I mentioned that in the description.
@TheChromaKid
@TheChromaKid 7 лет назад
Jelster64 Cool :D
Далее
These Games Hate Speedrunning
28:46
Просмотров 16 тыс.
How do QR codes work? (I built one myself to find out)
35:13
Stop using std::vector wrong
23:14
Просмотров 85 тыс.
Why (most) Games Fail at Immersion.
12:36
Просмотров 4,8 тыс.
There Is Something Hiding Inside Earth
11:35
Просмотров 2,9 млн
Which Smash Characters have Canonically Smashed?
31:22
Просмотров 734 тыс.
They Say This Malware is INSANE
51:48
Просмотров 26 тыс.
The Creaking mob is here. And it's so derpy.
6:45
Просмотров 792 тыс.
Should the better player ALWAYS win?
29:09
Просмотров 160 тыс.