I hate to be too optimistic like I was last season.. but it really seems like this is a true return to form for Embark and The Finals. Can’t wait to get hands on!
I’m really excited for the marksman rifle for medium because I’ve always said they need something with more range to play against LH1 lights. Curious to see if that was a Sapphire rank I saw in one of the teasers. Sapphire would be worth the grind
@@TheAstriix I would love to run World Tour with you again man, I was not even playing good at all that day. I think I was nervous because you had an audience and I didn’t want to let y’all down
What I don't understand is why I get frame drops on koyoto even tho my GPU is rarely ever higher than 55-60% utilisation. I doubt it's because I only have 8 GBs so what's going on?
I see no problem with adding sights, it's not like they affect weapon stats -- my only issue with this game is the overwhelming amounts of utility when it comes to Mediums and Heavies -- like why do turrets and mines stay active after players die?
@@TheAstriix a buff to Light's glitch grenades could fix this -- they should outright destroy mines instead of only disabling them for a couple of seconds while damaging heavier equipment like Turrets, Barricades, and Dome Shields -- this could also encourage more teamplay from Lights and give more options than just shooting them down which can take forever in a lot of instances