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My Top 10 Favorite Worker Placement Games (Sunday Sitdown) 

Stonemaier Games
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Jamey discusses his favorite worker placement games, focusing on what makes worker placement unique and fun in each of these games.
10. Stone Age
9. Belfort
8. Tribune
7. Russian Railroads
6. Ora et Labora
5. Yedo
4. Lords of Waterdeep
3. Rajas of the Ganges
2. A Feast for Odin
1. Tzolk'in
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21 июл 2018

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Комментарии : 208   
@kevinqueen6246
@kevinqueen6246 6 лет назад
When i Saw the topic for todays discussion I was elated and anticipated the outcome more than any other topic you've done
@brettchristensen6734
@brettchristensen6734 6 лет назад
Jamie, I like your definition. Manhattan Project: Energy Empire is one of my favorites. I like the mechanism of using a space already occupied if you are willing to “overspend” the worker cost by exceeding the opponent worker count by one. It creates an additional cost/benefit decision vs. a full denial of an action. Heck, you can even use the same space again if you are willing to use the workers. The other thing it does is triggers the activation of you various cards based on which of the three areas (markets) of the board you place your worker. The fact that the game also integrates engine building and dice collection/rolling is a wonderful cherry on top.
@jameystegmaier
@jameystegmaier 6 лет назад
Thanks Brett! That one may have made my list, but I've only played it once. I really enjoyed it.
@nmestler
@nmestler 6 лет назад
Yes, Rajas of the Ganges! I really like this game as well. Great video, thank you!
@mihancic
@mihancic 6 лет назад
Stone Age was my first modern board game I bought :) Love this Sunday Sitdowns.
@jameystegmaier
@jameystegmaier 6 лет назад
Thanks! :)
@stevefratus1546
@stevefratus1546 6 лет назад
Viticulture, The Gallerist and Lords of Waterdeep are definitely my favorites. I love Village too. I love the different generations of meeples that you use and how when they die they can score you points depending on where they are when they passed. Great game.
@signore01
@signore01 6 лет назад
Dear Jamey, another great top 10! Thank you for your time and video! You highlighted so many good ones. I'd like to add Raiders of the North Sea (placement followed by displacement allowing two actions is so smooth), Trickerion (placement spot allowing different things in a different time really means something in this game!), Keyflower (the way my worker is simultaneously my currency is brilliant), Lorenzo il Magnifico (worker's force determined by public dices, very charming!), Anachrony (worker preparation and management, with the exosuits, having in mind their moral and vitality, so thinky!). And last but not least my favourite game: Viticulture. The Variable Phase Order, the different seasons, the snyergy with the visitor cards, it's a blast! This fall I'm glad to be able to have my German version of Tuscany Essential. It's gonna be great. Will open and play it immediately enjoying it with a glass of wine ... :-) Cheers, Marco
@jeremysnyder8848
@jeremysnyder8848 6 лет назад
In Stone Age, the benefit of placing workers first and doing actions later is that you can secure a hut or card and then later place workers to secure the necessary resources. If you did actions as you placed your workers, you wouldn't have the same tension of the decision of what to do first; you would have to get resources first.
@scarrow
@scarrow 6 лет назад
I really enjoy how Keyflower twists the usual worker placement, but my current favorite is Anachrony. I love how developing your engine in that game is strengthening the actions you can take on your own tableau to move away from dependence on the common worker placement areas. By the end of the game everyone's engines are fairly different.
@Pryde551
@Pryde551 6 лет назад
I would say Village is a great worker placement game that uses a unique time mechanic where your family members die off over time as they get old. Much different than Tzolk'in, but both use time. I enjoy both games!
@michaelhall7080
@michaelhall7080 5 лет назад
Great list! I'm new to your videos but they are fun to watch and hear your thoughts on various themes/mechanics in board games. I also love Tzolkin and it is one of my favorite worker placement games. Also enjoy (in no particular order) Dungeon Lords, Dungeon Petz, Caylus, Stone Age, Kingsburg, and Teotihuacan. I haven't played Lords of Waterdeep but will try and find a game of it to see how it plays. Thanks again for the videos and keep them up!
@jameystegmaier
@jameystegmaier 5 лет назад
My pleasure! Thanks Michael. :)
@carlosmichan
@carlosmichan 6 лет назад
My top 1 is Tzol´kin as well. Amazing game :)
@kirbywarrior1
@kirbywarrior1 6 лет назад
Huzzah! Belfort!!! I find its design so clean and elegant, and still so unique. It's actually one of my top 5 games of all time. I like Yedo quite a bit, too. Spyrium is another great unique take on worker placement, where the timing on the shift between placing and removing workers/getting benefits is up to each individual player every round. I think that I've mentioned it in replies to a few of your videos before.
@johnwheeler6839
@johnwheeler6839 4 года назад
I watched this video when it first came out and thanks to it I have found some of my favorite games. 10)Counterfeiters 9)Marco Polo (only played it twice) 8) Euphoria (only played it once) 7)Lords of Water Deep 6)Architects of the West Kingdom 5)Stone Age 4)Rajas of the Ganges 3)Lorenzo Il Magnifico 2)Tzolk'in 1)Viticulture Not sure if Teotihuacan is a worker placement game but it is my favorite game right now. Also own but haven't played A Feast For Odin and Agricola.
@webHead604
@webHead604 6 лет назад
Hey Jamey, here are some of my favourite worker placement games in no particular order: Viticulture - I love how the division of worker placement spots over the seasons controls the pace of play, but also helps focus the players on a small subset of actions instead of a big overwhelming board. I also really love how the game evolves over time from infrastructure building to points generation. It has a really nice arc. Manhattan Project - This game also does the unique workers thing really well, as well as the player controlled "placement vs retrieval" aspect you mentioned. I also like that over time, you build out more worker placement spots on your own board, but also have to be wary of other players needs so you don't get "too juicy" of a spot. I also love the "race" aspect of this game's win conditions as it ramps up the tension in the latter part of the game. I just played Euphoria for the first time a couple of weeks ago and it's really good at that as well. Le Havre - This is a game that at first starts out really simple… place a worker on a limited number of spaces, or take a pool of resources. Gradually it expands as more buildings become available as you start to peek over to your opponents tableaus to look for more opportunities. Also like the element of getting compensated for people using your buildings. Keyflower - This game blends the auction and worker placement elements perfectly. I love that when you use one of the commonly available tiles, that you risk giving more workers to your opponents. Also really like the colour matching restrictions, as it allows for another layer of control over the worker placement spots and who can go there. The Gallerist - Another game where you really only have one worker, but the element where you not only want to pick a spot that is good for you, but good for your opponents so that you can possibly get a free "bumped out" action is fantastic. I also believe this is one of the most thematically consistent worker placement games out there.
@jameystegmaier
@jameystegmaier 6 лет назад
Thanks for those details, Eric! It's been a while since I've played Keyflower--I need to get that to the table again.
@GhostKingGeorge
@GhostKingGeorge 6 лет назад
I was thinking about the gallerist... is it really a worker placement? Or just an action selection? I feel that for a game to be worker placement, the workers need to come back at the end of each round. I love the Gallerist though.
@jameystegmaier
@jameystegmaier 6 лет назад
It fits my definition--a game doesn't need to have rounds to be worker placement. Euphoria and Charterstone don't have rounds, but I would definitely consider them worker placement.
@GhostKingGeorge
@GhostKingGeorge 6 лет назад
Jamey Stegmaier I still have to look into those games.... I'll concede that gallerist uses a worker placement mechanism. Though I still have trouble seeing it as a worker placment game.. Id have to consider a lot more games as a worker placement games if I did. Let's take Dice forge for instance... in that game you roll dice with upgradable dice facings and on your turn, like the gallerist you select any action/reward you want/afford to take and place a marker to document your move. If someone takes the same action where you have a marker you get a concession and your marker is returned or displaced. It's so specific that I feel it deserves it's own name. You never really effect other players chioces other than them not wanting you to get the concestion you get for them going there.. You can see mechanics like this in Istanbul with the "family member", a sort of joint reward system where going to the space another player has that specific marker gains you a reward and gives them the ability to use their family member again. What are your thoughts about this? Any games you can point out that shares this idea where once you arrive at a location or select an action where another player before you has been they get a reward?
@webHead604
@webHead604 6 лет назад
Game mechanisms have definitely evolved over the years. I think there was a time when "worker placement" primarily meant players selecting from a common pool of actions using a pawn to block others off from those actions. Since then we've seen the mechanism evolve to include private action areas, actions that can be taken by multiple players, player initiated retrieval of pawns, the use of dice and other components to serve as "workers", and other innovations I can't think of at the moment. I guess the way I still categorize things in my head is, if the primary method of interaction with the game is the placement of a pawn/dice/token in order to draft an action, then it is a worker placement game to me. Categorization of games based on their mechanisms really just serves as a short hand to explain something quickly anyway ;p
@willbeplayin
@willbeplayin 6 лет назад
My Top 10: 1. Yokohama (can be argued that it's not a WP game per se but still). 2. Feast for Odin 3. Lords of Waterdeep 4. Troyes 5. Ora et Labora 6. Yedo (it's quite unique WP game for sure). 7. Caylus 8. Vicitulture 9. Lorenzo il Magnifico 10. Stone Age (Honourable mentions: Manhattan Project and Mombasa. I just bought both games recently but haven't yet played it but I know they are going to be awesome!)
@thomasm5754
@thomasm5754 4 года назад
Older video, but still relevant topic. Some I have loved for a long time that you left out, both using some unique approaches: Caylus (the WP here is almost area control in the sense that you block and claim buildings strategically mote often than most WP games) Dungeon Lords (uses hidden actions to place your workers and it can get quite intense). Plus this game gets nowhere near enough credit. It has it all. WP, engine building, gambling, reverse dungeon crawling, push your luck, you name it. This may be why it is not motr popular as it is incredibly complex, but I still enjoy it every time. And then I have to mention Tuscany. I like Viticulture, but it is a little too light and random for my liking. Adding Tuscany fixes it. Out of all my games it is the one that I like the tactility and aethestics of the most. Beautiful and everything just feels super nice. All SM games are nice, but the Viticulture series has this super exclusive euro feel that just won it for me.
@nicksims2827
@nicksims2827 2 года назад
I really enjoyed this - you should do an updated version, it feels like there’s been loads of good worker placement games in the last three years
@jameystegmaier
@jameystegmaier 2 года назад
Thanks! I may revisit it. What are some of your favorites over the last few years?
@nicksims2827
@nicksims2827 2 года назад
@@jameystegmaier To be honest, it’s more ones I’ve heard of than played but Calico, Isle of Cats, The Great Wall, Honey Buzz, Dune:Imperium all spring to mind (if you’re still excluding your games 😀)
@jimtompkins9946
@jimtompkins9946 6 лет назад
Raiders of the North Sea (especially with expansions) - as you only place one worker and then take another it may only be a "worker exchange" mechanism.
@joerobert7847
@joerobert7847 6 лет назад
Jim Tompkins Agree totally. So many choices. Took 2 times to get all rules correct with expansions. However great outcome with so many different endings possible.
@BrandonGraham
@BrandonGraham 6 лет назад
It is difficult for me to specify any definitive top games, off the top of my head, but I will say that I like how Anachrony handles worker-placement. There are shared spots on the main board, and private spots on each player's tableau. In order to use the main board, you kind of have to upgrade some workers first. This allows the game to provide you with plenty of workers for your tableau, but restrict how many you can take from the main board. It also telegraphs some of your planning because other players can see that you are either out of upgrades or have a few left.
@fanlages
@fanlages 6 лет назад
Loved to see Yedo!
@martproduction
@martproduction 6 лет назад
Anachrony is by far my number one. Something about the time traveling aspect that I like.
@Tr1n1tyNZ
@Tr1n1tyNZ 3 года назад
I must get Belfort off my shelf of shame now! Glad you rate it highly - hardly anyone talks about it.
@eg9409
@eg9409 4 года назад
I know it’s been a year since this video came out but everdell is my favorite in the times of Coronavirus quarantine.
@ripwolfe
@ripwolfe 6 лет назад
Hadn't heard of a lot of these! Gonna have to check them out, as worker placement is probably my favorite mechanism. A very cool LoWD style (city themed/place workers for cubes) is Archon: Glory & Machinations. It has two cool features that I like. 1) You use cards to "pay" for placing a worker, and which type of card you play has different effects and... 2) at the end of every few rounds (a "season") all players need to defend the city from invaders, meaning in previous turns you needed to be putting out knight cards, so there's a tiny cooperative element in it at as well. Very fun game, though the board is very busy looking and some of the cube colors are too close in hue. Also, Orleans definitely not a worker placement. :)
@robhagedorn5310
@robhagedorn5310 6 лет назад
Great list. If worker placement and engine building are at the top of your list, I suggest Craftsmen. It is my number one.
@MystiaBird
@MystiaBird 6 лет назад
My top 10, in no particular order: -Caverna & A Feast for Odin: both Uwe Rosenberg games, with similar worker placement feel. I enjoy how much "do whatever you want" they feel, they offer organic experiences fitting their themes, and they don't force you to have a bit of everything, or punish too harsh if you don't invest in one thing, letting you chase your farming/hunting/mining/raiding dreams. Despite being complex, the intuitiveness of their actions and theme make them very easy to teach: of course if you want sheep you'll need to buy an enclosure first, it all makes sense. -Dinosaur Island/Trickerion: also paired for similar reasons, one is about building a dinosaur theme park, the other about being a magician. I love both of them mostly for the theme, but also how the turns feel like your actions are building to a finale. In DI you research DNA, create dinos, hire staff, build shops and rides, and then you get the big visitor phase where you get a satisfying payoff as customers pour into your park. Similarly, Trickerion has you gather materials, craft tricks, and plan a show, and then finally you get to see the big act and score points. -Archon: Clever worker customization. Mixes a small deckbuilding aspect, where each card is a type of worker, so when you go place someone not only you get that action, but you also play a card to determine the worker type and get a bonus, great spin on an otherwise standard game. -Robinson Crusoe: besides the rich theme tightly related to its mechanics, I like the idea of having to send more workers to secure a job, or gambling splitting them to maybe get twice as much done, at the risk of dangerous encounters. -Anachrony: Great complex and tightly knit game. Obviously the main appeal is the time travel aspect, ordering workers and resources from the future to get a head start, but I also enjoy the starting planning phase, where you must decide how many robots to power up. Also props for the visual design. Every tiny weird rule has a very clear icon on the board to remind you of it. -Alchemists: While the main draw is the deduction and the phone app, and the worker placement itself isn't too out there, it has one of the best examples of a wake up chart, which I love (also on Viticulture, which I haven't played yet, and Fresco, another great game). I love this mechanic in economic games, because it somewhat helps auto-balance it. In Fresco and Five Tribes for example, it forces earlier players to pay more, which players ahead won't mind as much to go first, while poorer players might op to go later and get rewards such as cards, potentially helping them catch up even if they can't grab optimal spots on the board. -Keyflower: very fun hybrid of bidding and worker placement, really makes you think about using tiles other players bid on, or even on their own board, since they'll get those workers. -Argent The Consortium: probably the heaviest one, but I really like everything about this game. Most of the other ones make worker placement the main "power" of the player, but Argent's layer of magic and spells almost makes it feel like a war game, workers can get injured and removed, others can place themselves on already occupied spots, lots of player interaction. Even when other games have cards or powers like this, usually placing a worker pretty much grants you the effect, but here anything goes, and it can get pretty crazy later on. Also has some deduction elements, which makes it more interesting to read where your opponents send their workers, since it might clue you in on the win conditions.
@chadjacobson2679
@chadjacobson2679 6 лет назад
1. Viticulture with Tuscany (not a lie, top game in my top 100 list on BGG) 2. Voyages of Marco Polo - dice worker placement with gonzo player powers 3. Fields of Arle - love the seasons restriction and the way to power up your actions 4. Russian Railroads - love chaining points together, so satisfying 5.The Gallerist - love the kick out mechanism. I’d rate Vinhos higher but it feels more like a quadrel (rondel) 6. Lorenzo il Magnifico - more dice worker placement but everyone uses the same dice. So awesome with the families expansion. 7. Bruxelles 1893 - area majority, set collection, tile laying, bidding. The worker placement aspect is great though and makes it so tight where you may be forced to lose workers if you bribe too many officials. 8. Dungeon Petz - spots are super tight in this game, and I love the story it tells 9. Bora Bora - point salad dice worker placement where you can mess with people blocking them out based on the numbers you’ve each rolled 10. Madeira - very heavy dice worker placement that requires serious planning for several turns ahead.
@jameystegmaier
@jameystegmaier 6 лет назад
Thanks Chad! I'm honored Viticulture/Tuscany are up there. I still need to try Bora Bora
@willbeplayin
@willbeplayin 6 лет назад
Yedo is such an excellent game and very much forgotten and under appreciated.
@jameystegmaier
@jameystegmaier 6 лет назад
I agree!
@2frelledminds
@2frelledminds 6 лет назад
Here's my top 10 worker placement games with a little commentary. 10 Above and Below 9 Alien Frontiers - I like dice placement, a lot, and need to play more of them. 8 Caylus 7 Fool's Gold 6 Stone Age 5 Belfort 4 Coal Baron - I love how the economy of workers works in this game, where early actions cost less workers than later actions. 3 Orléans 2 Simurgh 1 Steam Works - My favorite game. It combines worker placement and engine building, two mechanisms that I really like.
@Stephen-Fox
@Stephen-Fox 6 лет назад
The thing I specifically like about worker placement? It fundamentally makes action selection an interactive process, and happens to do it in a more tactile way than the broader action drafting mechanism. My top 10. 10. Snowdonia 9. Castaways 8. Egizia 7. Dungeon Lords 6. Dungeon Petz 5. Dominant Species 4. Tzolk'in 3. Euphoria 2. Viticulture 1. Robinson Crusoe Honorable Mention - Charterstone (Not finished it so felt weird to rank it among the list. Based on half way through the campaign, I'd probably put it somewhere between Egizia and Viticulture. It's been a weird year, otherwise we'd have finished it by now since both of us were really enjoying the campaign, but various things got in the way of us and I think game 7)
@johna6108
@johna6108 6 лет назад
Hmmm, tough one. Sticking to your criteria (although worker placement in your own tableau would be another interisting top 10, for Myrmes!): 1. Keyflower 2. Village 3. Alchemists 4. T'Zolkien. 5. Stone Age 6. Russian Railrods 7. Outlive 8. Kingsport Festival 9. Barbarians: The Invasion 10. Coal Baron
@Markus.81
@Markus.81 6 лет назад
Here are some of my favourite worker placement games, in no particular order Viticulture - I like the different seasons in the game, which make you plan ahead of what season to use your workes in. Euphoria: Build a Better Dystopia - I like the theme, you have a limit to how many dice you can have and that they can run away if they get too smart which happens to me a lot. Lords of Waterdeep - I like the theme, I am familiar with the places and characters. It is easy to learn and as you said once you know the game you can come back to it months later and not need to go over the rules again. Champions of Midgard - When I first came across it, it sounded like Lords of Waterdeep but with combat, and that is what it is, it has two layers of worker placement, your normal workers then the combat dice you collect. Caverna - I do like Agricola but if I had to choose between the two, even though I like the cards in Agricola I like the adventures in Caverna slightly more. Voyages of Marco Polo - I like the overpowered characters, you always want the ones your opponent has, I like the dice as workers, giving you different strengths making you use them wisely. Stone Age - A classic worker placement, very simple to learn and teach. I haven't played these yet but from what have read and seen I know they will be on this list Oulive (I recently got this game, yet to try it), Tzolk'in & Dungeon Petz
@petec3250
@petec3250 6 лет назад
Empires: Age of Discovery - With all the new games that have come out, no one talks about this game anymore. It's an excellent all around worker placement game. I have a lot of games in my collection. So I limit the games I buy each year to game that I feel are exceptional and offer a unique experience. So when narrowing down games to purchase I often find myself saying: " Why would I buy _______ if I already own ______." Empires: Age of Discovery often goes in that second space. The original version came out in 2007. The reprint is beautiful.
@BoardgameswithNiramas
@BoardgameswithNiramas 6 лет назад
Good list Jamey! But I was expecting Anachrony to show up, love how that game has different type of works and how they have to rest after placement and be woken up, but most of all how they physically go in those plastic minis exosuits :)
@jameystegmaier
@jameystegmaier 6 лет назад
I've only played Anachrony once, and I enjoyed it, but these other games topped it for me personally. :)
@yannhillion6316
@yannhillion6316 6 лет назад
Based on my current, personal ranking, it would have to be Trickerion, Keyflower and Anachrony. ❤️
@lonniperrin2829
@lonniperrin2829 5 лет назад
Hi! My 10 favorite worker placement games are: - Bruxelles 1893 (For the biding, card and passive interaction, I think it's wonderful) - TZOLK'IN (The Gear mechanism of course) - Caverna (It's easy to learn and fun to grow pumpkins) - Million Club (It's a mean game of influence and stock market, with only 2 workers per players) - Coal Baron (I Like that the spots are always ''vacants"") - Euphoria (The theme, the dices, the building mechanisme and the feeling of freedom you got in your choices) - Myrmes (It's really clever how you grow your own colony and there a strong area control in it) - Spyrium (There is only one type of ressource, plus the money.. and the timing is very sharp) - Targui (The ultimate two players worker placement game) - Caylus (Yeah it's a classic, and it is not perfect, but from time to time I want to put my brain in it) And for the worker placement definition, I agree with you. It's when you put some workers on a common area. But you can also make a difference beetween a worker placement game and a worker retirement game, where you take the action when you put your worker out of the board.. So in that way, TZOLK'IN is more of a worker retirement game than a worker placement. And Feast for odin is clearly a worker placement, beacause you take the action when you place your worker. Have a nice day and nice list by the way !
@cjpeach11
@cjpeach11 6 лет назад
Lords of Waterdeep and Dojo Kun are my top right now. I agree regarding Yedo though. Highly under rated. Charterstone was one of my favorite game days as well.
@kenjin42
@kenjin42 6 лет назад
I don't know if you have seen the kickstarter, but I'm looking forward to Neta-Tanka. I really enjoyed my first play and can't wait for the release. The linked actions providing bonuses is really a nice twist.
@redeyedghost1406
@redeyedghost1406 6 лет назад
Really looking forward to this one also. I love worker placement games that have a unique feeling or twist to the mechanism.
@89taklung
@89taklung 5 лет назад
me too, I got Outlive from the same designers recently... I wonder if you call it workerplacement, as the workers aren't really "placed" in the traditional sense, but I guess if you use the definition given in the video " choosing actions by moving/ putting workers on a certain area which is on a all-player-sharesd space I guess you can call it "worker placement" it is really interesting and it netatanke is half as good It's worth the wait ^^
@gaillardlionel
@gaillardlionel 6 лет назад
I vividly remember your video where you complimented the worker placement mechanism of Hansa Teutonica, so I'm surprised it didn't make it to your list, it's one of my favorite worker placement game of all times... Another one I find particularly good is Clans of Caledonia, with its fascinating supply and demand market
@jameystegmaier
@jameystegmaier 6 лет назад
Hansa Teutonica is a great engine-building game, though I wouldn't call it a worker-placement game, so it wasn't eligible for this list. Clans of Calendonia also wouldn't be eligible based on my definition (like Terra Mystica, it's action selection with area control).
@willyum3108
@willyum3108 6 лет назад
My 3 favorites in no particular order... Raiders, Keyflower, and yes Viticulture. I can only see the top of your shirt, and I already want 1. Games I looking forward to... We are starting Charterstone in a couple of weeks after we move into our new house. We Kickstarted Dino Island. Robinson Crusoe. Caylus 2.0 Of note, Caverna is probably the most played WP game in the house (or used to be). The kids love it (Scythe is also one of their favs). I'm kinda ehh about Caverna, but if they are having fun, then it's all good. Fresco was another WP intro game for us, but haven't touched it in quite some time. I'm so back and forth on Rajas. Im going to get it... No maybe not. Then I see somebody gushing over it (again) and I'm back on the yes side. I probably should. A $30 game isn't going to break me. Even if we only play it once, that is like the cost of a movie night.
@naadirjoseph9972
@naadirjoseph9972 6 лет назад
I genuinely just love Worker Placement as a mechanism. It's my favourite mechanism! Any game that features it, I froth at the mouth for. I find that no matter what new game comes out with worker placement, Lords of Waterdeep keeps a special place in my heart.
@Atlasfilms08
@Atlasfilms08 6 лет назад
My 10 10. The Gallerist 9. Rajas of the Ganges 8. Viticulture 7. Keyflower 6. Lorenzo il Magnifico 5. Manhattan Project: Energy Empire 4. Tzolkin 3. Yokohama 2. Voyages of Marco Polo 1. Feast for Odin
@jameystegmaier
@jameystegmaier 6 лет назад
This list made me realize that Coimbra has worker placement in it (same designers as Lorenzo). If I had remembered that, it may have ended up on the list.
@Atlasfilms08
@Atlasfilms08 6 лет назад
Haven't played that one yet but I'm anxious to give it a try. The art in that game is stellar.
@redeyedghost1406
@redeyedghost1406 6 лет назад
Looking at how closely your list matches mine, I really need to get Tzolk'in and Keyflower to the table, and I also need to try Yokohama. Have you tried Anachrony? It's amazing.
@Atlasfilms08
@Atlasfilms08 6 лет назад
Not yet but it's high on my list of games to try. Another game you mention in your post that I love is Shakespeare but it didn't make my list because I consider it more of a card drafting/action selection game than worker placement since the action spaces (your cast and crew) are only available to you.
@redeyedghost1406
@redeyedghost1406 6 лет назад
I can definitely see that, and you have swayed me to that line of thought.
@gohantube7017
@gohantube7017 4 года назад
Age of Discovery (the old age of empires game) did the thing with workers doing different stuff similarly to Belfort, back in 2007
@drewallen4151
@drewallen4151 6 лет назад
You might like Everdell. It’s primarily a tableau builder with a worker placement mechanism. I backed it on Kickstarter, because I liked the artwork and the game looked interesting. I got to play it for the first time yesterday, and I really enjoyed it.
@jameystegmaier
@jameystegmaier 6 лет назад
Awesome! I look forward to trying it. It looks great.
@lamonk
@lamonk 6 лет назад
Nice video! I'm curiouns to see your top 10 variable player power games.
@jameystegmaier
@jameystegmaier 6 лет назад
Oo, I like that! I'll add it to the list.
@bushibayushi
@bushibayushi 6 лет назад
1. Dominant Species 2. Troyes 3. Agricola 4. Tzolk'in 5. Caylus 6. Bruxelles 1893 7. Keyflower 8. Lewis & Clark 9. Vinhos 10. Lancaster That would be my top 10 :).
@jankogo
@jankogo 6 лет назад
Not a bad one! I would replace Troyes with Voyages of Marco Polo and possibly add Fresco or Edo and perhaps Empires: Age of Discovery.
@SimonALa
@SimonALa 6 лет назад
That's weird because I would put Troyes number #1 instead of #2 ;)
@matthelion
@matthelion 6 лет назад
SimonALa - Troyes is the game that just keeps on giving. Also helps that my girlfriend loves it.
@bushibayushi
@bushibayushi 6 лет назад
Yeah it's more of a weird take on dice placement. But you know, according to BGG it's worker placement ;). I used BGG as a reference. You do actions through dice indeed, but first you have to put a worker there. You don't block other players though. I agree i'ts not as pure as other games in my top 10.
@craigcromwell1516
@craigcromwell1516 6 лет назад
Just picked up Tzolk’in! Glad to hear it’s your fav, can’t wait to play it. Just played Dominant Species, it’s a worker placement area control from GMT. Have you played that Jamie?
@jameystegmaier
@jameystegmaier 3 года назад
I was just scrolling through these comments for research when I saw this comment. I still haven't played Dominant Species, Craig!
@sadaqat1851
@sadaqat1851 6 лет назад
1- Anachrony 2- Near and Far 3- Tzolkin 4 -Trickerion 5 - Alchemist 6 - Outlive 7- Stone Age 8- Rajas of the Ganges 9- Gallerist 10- Lorenzo il Magnifico My favorite work placements games to look forward to are coming from mind clash games with high-quality components and interesting and unique themes.
@Stephen-Fox
@Stephen-Fox 6 лет назад
I still need to get Trickerion to the table.
@jonknight4616
@jonknight4616 6 лет назад
Been wanting to try Anachrony for a long time!
@mr.ekshun2053
@mr.ekshun2053 5 лет назад
Great list! What are your favorite of your design? I'm curious to know
@jameystegmaier
@jameystegmaier 5 лет назад
My favorite game I've designed? That's really hard, as I enjoy them all for different reasons.
@kyuribou5869
@kyuribou5869 6 лет назад
Tzolk'in, Euphoria and stone age are my favourite.
@danieldavalos3562
@danieldavalos3562 6 лет назад
Vit EE is my favorite
@jonknight4616
@jonknight4616 6 лет назад
So many of the games you have listed I haven't played, a couple of which I really want to (I own T'Zolkin, but haven't gotten it to the table yet)., and a couple that I'm really quite neutral on (Lords of Waterdeep). And then one I really disliked (Stone Age). So my list will inevitably change when I get a chance at more games. 1. Dinosaur Island 2. Alien Frontiers 3. Manhatten Project 4. Outlive 5. Near and Far (with expansion, I much prefer it with coop.). 6. Carson City 7. Tiny Epic Kingdoms 8. Robinson Crusoe 9. Energy Empire 10. Fate of the Elder Gods
@4theteam2006
@4theteam2006 5 лет назад
Great hearing about your top 10. There a definitely a few there that sound interesting :-) I like your definition. I've always gone with the fact that if playing a worker creates an action as an outcome, then it qualifies, such as Scythe, Tiny Epic Quest or AuZtralia. Here is mine: ( I have disinclined TE Quest even though it's one of my top games as I am always on the brink of whether its WP or not but according to BGG it isn't... so i'll roll with that for this list). 1. Viticulture 2. Dinosaur Island 3. Tzolkin 4. Alien Frontiers 5. Everdell 6. Pillars Of The Earth 7. Stone Age 8. Raiders Of The North Sea 9. Rajas Of The Ganges 10. The Gallerist
@jameystegmaier
@jameystegmaier 5 лет назад
Thanks for sharing your list, Jasmine! I'm honored to see Viticulture on it. :)
@4theteam2006
@4theteam2006 5 лет назад
Jamey Stegmaier hey that’s my pleasure and Viticulture is genuinely my all time favourite game and really made me fall in love with Worker Placement mechanics.
@jamessherman7797
@jamessherman7797 5 лет назад
Looking for a relatively easy to learn worker placement game and/or tile laying game that can accommodate 6 or more players. Carcassonne Big Box has been great. Any other suggestions?
@foyoGames
@foyoGames 6 лет назад
1. Champions of Midgard 2. Tzolkin 3. Anachrony 4. Lords of Waterdeep 5. Dinosaur Island 6. Snowdonia 7. Charterstone 8. Rise to Nobility 9. Belfort 10. A Feast for Odin
@jameystegmaier
@jameystegmaier 6 лет назад
I'm very curious about Rise to Nobility!
@foyoGames
@foyoGames 6 лет назад
Jamey Stegmaier Rise to Nobility has a nice pips total = how much action selection you have per turn mechanic. The kingdom spaces are tiered and you can get more free resources from them, the higher u stake your claim or something like that. Only played 1.5x, but it left an impression.
@GhostKingGeorge
@GhostKingGeorge 6 лет назад
Lol I was just going to ask the same question... I hear there are some unbalanced tiles in the game.
@foyoGames
@foyoGames 6 лет назад
Jonathan George didn't encounter that problem in my 1.5 games
@shady610
@shady610 6 лет назад
Interesting that you have waterdeep so close to your number 1 midgard. I liked waterdeep, but lost a lot of interest in it when I played midgard.
@Jorg05111980
@Jorg05111980 3 года назад
I personally love Caylus Magna Carta, as it has starting variability, which isn't in regular Caylus. Also a lot easier to take on holidays.
@robertosimiqueli5906
@robertosimiqueli5906 6 лет назад
Jamey, Great list! What about Fresco? Did it get cut due to your criteria?
@jameystegmaier
@jameystegmaier 6 лет назад
I love Fresco! I haven't played it in quite some time, but it was a huge inspiration for Viticulture. It's a worker placement game, in my opinion.
@WebbFox
@WebbFox 2 года назад
My top worker placement is Everdell, but I'm very much loving Fallout Shelter as well, Viticulture, Artitechs and Targi are also up there for me.
@superhans7624
@superhans7624 6 лет назад
Great content, as always...thank u Jamie!!! I don’t know any other designer who is this open about his opinions, definitions etc. in the Boardgame world. Awesome. What do your colleagues think about your channel. Are there designers who think you should leave more of a mystery about how things are done so on and so forth?? Still need to get Viticulture, it’s so high praised...my favorites: Feast for Odin Agricola The Gallerist Rajas of the Ganges Lords of Waterdeep Anachrony Stone Age Five Tribes (is it worker placement?) Greetings from Germany ✌🏻
@jameystegmaier
@jameystegmaier 6 лет назад
Thanks Hans! I like your list (though I wouldn't call Five Tribes a worker-placement game). Some designers chime in on this channel--I like hearing their thoughts! I'm not aware of anyone who would prefer I leave things to be more of a mystery. :)
@Fighterfan69
@Fighterfan69 6 лет назад
Interesting. Some I've never heard of. I would think dice allocating games like Marco Polo would be considered one as there are many spots that you try to get before they are covered. I would love to get more. Stone Age is out of print that I'm aware of. At least it's not on online stores at a very reasonable price. Dungeon lords Kingsburg Tiny Epic Western Chimera station Viticulture A feast for Odin Le havre Tzolkin Marco Polo Anachrony Again looking at Stone Age and Last Will
@simonagnerholm9328
@simonagnerholm9328 6 лет назад
If judging purely how great the action drafting mechanism is, i´d go with: 10. Bora Bora 9. Bus 8. Caylus 7. Dungeon Petz 6. Targi 5. Keyflower 4. Dogs of War 3. Dominant Species 2. Tzolkin 1. Argent: the consortium
@leafsandsuds5403
@leafsandsuds5403 5 лет назад
What did you say were your top 3 mechanisms?
@Lasbelin_
@Lasbelin_ 5 лет назад
Hi Jamey! Have you played Village? It's a worker placement which also uses time. You have workers which correspond to different generations of a same family making actions that take a specific amount of time. There are also specific buildings where you want to leave your worker to get benefits. After doing some actions you will have to kill one of your workers from the oldest generation. The game goes on until the cemetery or the book of notable people of the town is full of dead workers. I really like it because you have to put a lot of thought into which workers you will let to die so that others can keep performing the actions they're doing.
@jameystegmaier
@jameystegmaier 5 лет назад
Ana: I have! I thought the time mechanism in it was very unique.
@nemogage8392
@nemogage8392 5 лет назад
1. Viticulture Essential Edition 2. Stone age 3. Alchemists 4. Dungeon Petz
@treyalsup
@treyalsup 6 лет назад
Tribune is a great game with my favorite expansion ever. It should be much more popular.
@armstronghawkins9183
@armstronghawkins9183 6 лет назад
I only played Feast for Odin once and will def play it again. But I felt bc the placement options were so numerious, the game was kind of....static? I felt like there was no reworking/revising/changing of strategy possible. But I'm curious to try it again. (We may even have got one of the rules wrong, lol, hence the 'static' feel).
@sethjaffee7104
@sethjaffee7104 6 лет назад
I agree with your assessment of what constitutes worker placement... It's AKA action drafting, a fundamental aspect is blocking when you take the action (usually by placing your worker on the action space). What about Village. Would you call that worker placement? Why or why not? There's a big argument on BGG about Village. That you place family members on the board I don't think qualifies it as WP, but in a sneaky way, the main mechanism acts a lot like worker placement.
@jameystegmaier
@jameystegmaier 6 лет назад
I think Village feels like worker placement, though it's been quite a while since I've played it, so it's hard to speak to that.
@Nic1700
@Nic1700 6 лет назад
Jamey, do you always enjoy playing your own games or are there some you have to put to the side for awhile after having worked on them so long?
@jameystegmaier
@jameystegmaier 3 года назад
I missed this question years ago--sorry about that! I do enjoy my own games, though I like taking a break from them while they're in production.
@bill0804
@bill0804 4 года назад
Agricola, Raiders of the North Sea, Viticulture , Lords of Water Deep and Teotihuacan. Raiders I feel is easy to get new gamers into worker placement games.
@GhostKingGeorge
@GhostKingGeorge 6 лет назад
I really need to play tzolkin....that and Russian Railroads.. if I can ever find a copy... :( 1. Trickerion 2. Anachrony 3. Alchemist 4. Bora Bora 5. Caverna 6. Marco Polo 7. Energy empire 8. Lords of water deep 9. Fate of the elder gods. 10. Tiny epic western.
@NingenExp
@NingenExp 3 года назад
I love lords of waterdeep, viticulture, Ganges, stone age, marco polo ii, keyflower
@flex2themax
@flex2themax 6 лет назад
Yedo is a fantastic game. Absolutely, no idea why it ranks so low on BGG.
@Keindzjim
@Keindzjim 4 года назад
I like the fact in Stone Age that you don't immediately do the action. It brings the aspect that you have to guess "will I be able to to the this" (will I even have those resources I need for this for example). Do you choose to gamble or play safe?
@wadecallahan6257
@wadecallahan6257 6 лет назад
I'd like to hear your thoughts on Above & Below and Raiders of the North Sea...I love them both, but curious as to why they don't rank for you.
@jameystegmaier
@jameystegmaier 6 лет назад
Honestly, I've only played each of them once (though I have videos about both of them). They were fun, but it's usually a sign that I don't love a game (especially not at a Top 10 level) if I play it once and don't return to it. I'm not against playing them again, though.
@redeyedghost1406
@redeyedghost1406 6 лет назад
With Tzolk'in being your favorite worker placement game yet, have you had the chance to try out Teotihuacan? I'm really looking forward to it. Looks like it's more action selection than worker placement though. (I still need to give Tzolk'in a try.) My top ten: 10. Lorenzo il Magnifico 9. Rajas of the Ganges 8. Stone Age 7. The Voyages of Marco Polo 6. Energy Empire 5. Viticulture 4. A Feast for Odin 3. The Gallerist 2. Anachrony 1.Champions of Midgard I still need to try Agricola, Caverna, Tzolk'in, Troyes, Le Havre, Vinhos, Kanban, Madeira, Keyflower, Raiders of the North Sea, and Carson City. I think all of those have the potential to break into my top 10. Games that I'm looking forward to and have either preordered or kickstarted that could also make it into my top ten are: Neta-Tanka (the linked action bonuses look really fun), Calimala, Targi, Rurik: Dawn of Kiev, Escape Plan, Snowdonia, Trickerion, Tales of the Northlands, Gugon, Crisis, Architects of the West, Edge of Darkness, Robin Hood and the Merry Men, and Dice Hospital... typing it all out like that makes me think I'm kickstarting too many games... I also don't consider Orleans to be worker placement; it is an amazing game though. ETA: Thought I had Energy Empire on there, realized I didn't. Honorable mentions: Keyper, Shakespeare, and Charterstone.
@jameystegmaier
@jameystegmaier 6 лет назад
Thanks for sharing your list! I haven't played Teotihuacan, but I look forward to it. Carson City and Champions of Midgard are on my list too.
@kirillzel
@kirillzel 6 лет назад
I'm kinda newbie in boardgames, soo not a top, not a 10: Anachrony - brilliant Keyflower - smart Viticulture - nearly masterpiece(with Tuscany of cource) Champions of Midgard(with exp) - waiting for translation in my country, but I'm nearly sure it's great
@jeromedemeyere1002
@jeromedemeyere1002 6 лет назад
You should really try Bruxelles, every turn and everyone else's turn is super interesting throughout the whole game.
@ZakiJeppe
@ZakiJeppe 6 лет назад
My top 10 would be: 1. Champions of Midgard (With Valhalla) 2. Argent: The Consortium 3. Charterstone 4. Tzolk'in: The Mayan Calendar 5. Viticulture Essential Edition 6. The Pillars of the Earth 7. Age of Empires III: The Age of Discovery 8. Le Havre 9. A Feast for Odin 10.The Manhattan Project No Charterstone and Viticulture aren't on the list cause you made them :) I just really enjoy both games
@GhostKingGeorge
@GhostKingGeorge 6 лет назад
Zaki I've been looking at Argent the Consortium for a while... How does that game play? Easy to teach? Length? is it super cut throat and mean? AP prone?
@ZakiJeppe
@ZakiJeppe 6 лет назад
It's okay to teach. There are a lot of small things but they are printed on the boards you use. Lenght, I would say 1½ to 2 hours once you get the hang of it. It's cut throat but you can defend against it. It's not that you are setback that much. Annoyances more than setbacks It's not more AP prone that most worker placement games
@GhostKingGeorge
@GhostKingGeorge 6 лет назад
Zaki I'm tempted to get it. Second edition was just released... any feed back on the expansions for it?
@ZakiJeppe
@ZakiJeppe 6 лет назад
I have first edition with Mancers expansion. That expansion is good. It just adds more stuff. The replay value in the base game is high, with this expansion it's insanely high
@yohannc.9594
@yohannc.9594 6 лет назад
1) Dominant Species 2) Lorenzo Il Magnifico 3) Tzolk'in 4) Rokoko 5) Viticulture 6) Village 7) Caylus 8) Rajas of the Ganges 9) Egizia 10) Raiders of the North Sea
@darren.mcauliffe
@darren.mcauliffe 5 лет назад
As a solo gamer: Architects of the West Kingdom Charterstone Maquis Mint Works Tiny Epic Western Oh My Goods! (If you count that.) This War of Mine (worker placement is a small part of it.) Viticulture (I like the game but not a fan of how solo was done.)
@Punkve1987
@Punkve1987 5 лет назад
Agricola and Caylus are, in my opinion, obligatory on such a list, but I do understand why some would disagree. However, I would recomend you to try Bruxelles. Truly a top tier worker placement game :D
@jameystegmaier
@jameystegmaier 5 лет назад
I've played Bruxelles 1893 once. Is that what you're referring to?
@Punkve1987
@Punkve1987 5 лет назад
@@jameystegmaier yes, I just never remember the numbers :p
@williamburrows6215
@williamburrows6215 5 лет назад
Any particular feelings on Ex Libris?
@rodolfo.olivera
@rodolfo.olivera 3 года назад
It a very nice game. Simple WP, beautiful cards and workers, very pleasant.
@imthestas
@imthestas 5 лет назад
Sad no one mentioned Eric Lang's Godfather game. Surprised no one mentioned Archtects of the West Kingdom.
@ControlLingOo
@ControlLingOo 4 года назад
To summarize for unpatient people 10. Stone Age 9. Belfort 8. Tribune 7. Russian Railroads 6. Ora et Labora 5. Yedo4. Lords of Waterdeep3. Rajas of the Ganges 2. Feast for Odin1. Tzolkin
@danieljohnson2490
@danieljohnson2490 6 лет назад
Could someone list Jamey's? I am going to watch the video, but I won't have time until a bit later.
@jameystegmaier
@jameystegmaier 6 лет назад
10. Stone Age 9. Belfort 8. Tribune 7. Russian Railroads 6. Ora et Labora 5. Yedo 4. Lords of Waterdeep 3. Rajas of the Ganges 2. A Feast for Odin 1. Tzolk'in
@danieljohnson2490
@danieljohnson2490 6 лет назад
@@jameystegmaier Thanks Jamey!
@ricke1732
@ricke1732 6 лет назад
Bring Tribune back in print!
@Drakkkan
@Drakkkan 5 лет назад
Hi Jamey. Did you played Village ? It´s older game, where time is essential (literally :) Also from modern games, how you like Everdell ? I found it little simple after few games, but still the graphic is really attractive and make game much better.
@jameystegmaier
@jameystegmaier 5 лет назад
I have played Village once. Here are my thoughts on Everdell: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KMvqKRygAeU.html
@bluestatesoul
@bluestatesoul 6 лет назад
Where is the love for Fresco? It is the first game I played that used workers to determine player order with earlier workers getting their choice of paint colors and later workers getting a smaller (if any) selection but paying less. I always assumed this was an inspiration for the similar mechanism in Viticulture. Plus with the expansions there are other interesting options. I often use Fresco to intoduce worker placement to non-gaming friends. And it has a great theme!
@jameystegmaier
@jameystegmaier 6 лет назад
I love Fresco! It did provide a major inspiration for Viticulture (the wake-up track).
@AK-uk5lf
@AK-uk5lf 5 лет назад
10 Alladins Dragons 9 Pixie Queen 8 Odins Feast 7 Troyes 6 Feudum 5 Archipelago 4 Mombasa 3 Raiders of the North Sea with both Expansions 2 Tzolkin 1 Asgard I just have Viticulture Big Box and Architects of the West Kingdom. But played to less for this list. Sadly Porto Rico (an alltimes favorite) just falls of the list. Rajas of the Ganges and Rise to Nobility should be nominated for the fun we have with this Games. At last Steam Time must be named.
@giacomomallamaci5649
@giacomomallamaci5649 3 года назад
Ehy @Jamey Stegmaier , have you tried the new edition of Yedo yet? Does that improve your experience as it did to me?
@jameystegmaier
@jameystegmaier 3 года назад
I haven't, though I still have the original Yedo on my shelf, as I was quite happy with it. :)
@giacomomallamaci5649
@giacomomallamaci5649 3 года назад
@@jameystegmaier give a look at the new rulebook the tweaks they did at the rules improved the game by a decent margin
@samuelmatus3844
@samuelmatus3844 6 лет назад
Where can I get that t shirt?
@jameystegmaier
@jameystegmaier 6 лет назад
Meeplesource makes them: www.meeplesource.com/proddetail.php?prod=STM-10-VIS
@soveryme9643
@soveryme9643 6 лет назад
I'm curious, why didn't Champions of Midgard rank in your top 10? It is generally considered to be in that same family of Worker Placement games along with Waterdeep and Yedo. My top 10 WP games are (in no particular order) Outlive, Caverna, Charterstone, Waterdeep, Raiders of the North Sea, Waggle Dance, Castles of Burgundy, Champions of Midgard, Yedo and Great Western Trail. My definition for Worker Placement is when your primary action is to place a 'worker' on a space of your choosing and performing the action(s) printed there.
@jameystegmaier
@jameystegmaier 6 лет назад
I haven't played Champions of Midgard, but I need to!
@soveryme9643
@soveryme9643 6 лет назад
Jamey Stegmaier Well that explains that then :) I'd be very interested to hear what you think about it, especially as part of that trinity with Yedo and Waterdeep.
@smoothcriminal28
@smoothcriminal28 5 лет назад
Stone Age, Tzolkin, Bruxelles 1893, Agricola All Creatures, The Godfather: Corleone's Trilogy, Keyflower, Bora Bora, Hawaii, Targi
@arcubal
@arcubal 6 лет назад
This is not a personal criticism towards you, but more general when folks discuss certain game mechanics and that is that I have difficulty visualizing the game mechanic that they're talking about. It kinda makes it hard for me to compare nuances between interpretations of game mechanics (like worker placement) and appreciate the top 10 list. Any type of visual example would really help, but I get that that requires a lot more (post-)production. ^_^
@matthelion
@matthelion 6 лет назад
Anachrony Troyes Russian Railroads Agricola
@Owlbyours
@Owlbyours 3 года назад
Could you do a Top 10 games good for airplanes and or car trips?
@jameystegmaier
@jameystegmaier 3 года назад
Absolutely! Here it is: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1JuD0ximuAk.html
@foyoGames
@foyoGames 6 лет назад
if Euphoria, Viticulture, & Charterstone were eligible, where would they rank?
@jameystegmaier
@jameystegmaier 6 лет назад
Good question. :) If I look at the list as "how happy I would be to play these games right now," Viticulture would be somewhere in the top 5 and Euphoria would be somewhere in the bottom 5 (if I don't have to teach it--it's a hard one to teach). Charterstone as a fresh campaign would be up there somewhere--even though I can return to it as a stand-alone game, since I've already played through the campaign, I'm not sure it would make my top 10 at this moment.
@foyoGames
@foyoGames 6 лет назад
Jamey Stegmaier Cool, good to know. I've yet to play Euphoria or Tuscany, they're on the list though. My group has been stuck on Charterstone game 7 for 3 months now, and I was about to take the lead. Need to find a new group.
@TylerDeLisle
@TylerDeLisle 6 лет назад
Jamey Stegmaier that's really neat that you can judge them objectively like that. I wasn't sure if a designer could still enjoy their own game after hundreds of play tests and still recognize faults and such.
@foyoGames
@foyoGames 6 лет назад
Tyler DeLisle what's up Tyler ...On Rotation
@effkju6118
@effkju6118 6 лет назад
wait for Teotihucan coming up... maybe you'll have a new fovorite dice-worker placement game then :)
@jameystegmaier
@jameystegmaier 6 лет назад
I'm curious about it. There seems to be a LOT going on in that game, but I love Tzolk'in by the same designers, so we'll see. :)
@benjaminweeg9684
@benjaminweeg9684 3 года назад
What was #9? I couldn't make out the name. Battle fort, Bell fort? I couldn't find it online.
@jameystegmaier
@jameystegmaier 3 года назад
Sorry about that! It's Belfort.
@benjaminweeg9684
@benjaminweeg9684 3 года назад
@@jameystegmaier Thanks! 😁
@silverfang6668
@silverfang6668 6 лет назад
I miss the cat. :(
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