My father still brags to people that I beat Myst without buying the hint book. It has become increasingly odd over the years, especially since I'm 40 now.
My father taught me how to use deductive reasoning when I was probably 8-9 by having me play this game and run co-pilot. We didn't use the hint book :). One of my favorite memories from growing up...
I'd still say its an accomplishment. At age 30 I recently played Myst (2014 version) for the first time. Most of the puzzles I could figure out through trail and error. The only area I had to use a guide was the Mechanical Age with the rail car. That puzzle sucks. So if you were able to figure that out without a guide, kudos to you sir
Hey, I gotta get this off my chest. In like 1998, we had a Myst pack from Best Buy. It had the game, the soundtrack CD, and a t-shirt. Someone made fun of me in the late 90's for wearing the t-shirt. How much of a dope was that guy??
There is something strange about this game as I played it when I was really young and spent like... THOUSANDS of thousands times traveling, walking, lurking around not understanding a god damn clue on what was going on ! It was like I spent a full week just to find out a new clue. But in my memories, I wasn't playing a game. I really was stuck on the Myst island.
1995. 11 year old me had to “borrow” a guide book from a friend, talk to older kids at the local comic book store, and physically write down notes and puzzle patterns down to play thru this game. No quick saves, RU-vid, no internet, no loud mouthed walk thru with some kid shouting about likes and subscribes while speed running. This game took WORK.
Ahhhh I wish I could have been a part of that! Sounds so fun and must have been rewarding when you finally made progress. The internet now is a great thing but sometimes it's nicer to have limited access to knowledge and struggle for it, especially when it comes to games
played myst with my dad as a toddler and he'd write some of his notes in german so I couldn't cheat. I'll always remember trying to guess the fireplace book's page number from those. And that half the ages freaked me out, especially stoneship when you'd get the compass wrong.
I like how even though each Age has different themes you can still audibly tell which brother's room(s) you're in based on similarities between their other themes lol
Myst was a great world to escape to as a kid. A strange, quirky yet beautiful little world with no people except the two weirdos you keep seeing in the red and blue pages lol. The OST takes me back and is wonderfully done.
This game always scared the hell out of me as a kid. The music was creepy and not to mention the psychopath guy with torture devices. The tree village always made me scared too, I thought some wild jungle creature/man was going to jump out at me any second
I remember playing this game when I was a kid. It was hard to beat when I was a kid. 8 years old to be exact. I could never completed it 20 years later, I finally completed it.
Robyn was a genius. Originally there wasn't going to be any music. Rand thought it would be distracting. I hope he doesn't mind us all thinking he's wrong, cause Robyn nailed this so perfectly.
When I got the first edition DS, my dad only let me play this game (super pacifist, no violence kinda guy). I was way too young to be trying to mill through these puzzles, but I remember immersing myself in the island. I really ought to buy the game again, 13 years later, and have another go...
Loved this game back in the days. Was so surreal and mystical. The soundtrack is good. I like "Fortress Ambience ll at 12:05. Sounds very tense and also I like "Achenar's Theme at 19:47 which sounds very unique and serendipitous.
Robyn must have been realllllly inspired by Brad Fiedel’s Terminator and T2 scores when he composed Myst. Less so Riven. There are some other Influences but this actually inspired more media music composers than you would first think.
Not gonna lie, Myst soundtrack, for me, is so nostalgic it literally hurts. And the funny thing is, I remember when I played it I hated it because I thought it was too easy.
@@elisegoudje Not at all. It's just that when I played it, I had just already played other games such as Portal and The Witness. I think when Myst was conceived, there was limited technology to create more ellaborated puzzles/challenges. There was only one puzzle in Myst I was able to overcome through brute force (the one related to a clock, something like that).
Before lo fi study music, there was this. You sat there with pen and paper and studied problems you didn't understand while this played in the background.
@magnetothewhite While I was mainly joking about going insane, as I would love to explore a Myst-like island, the brothers did indeed have their own island to live on with no outside communication. Atrus did stay sane, though. So there is that. What that meant to say was that they did have an island similar to how the main island was one, albeit without ages and puzzles. Sorry if that didn't get through in the first bit.
Bought the PC version for my new Windows 3.1 Computer when it was released in 1994 - I was 25 yrs old. I was able to complete every level and puzzle without help except that (insert appropriate vulgarity here) mineshaft labyrinth. Having spent so much time in the game over a period of 2-3 months it was actually a shock to the system to realize I was done. I would open the game back up and wander around for awhile after that just to enjoy the environment. Bought Myst 2: Riven as soon as it came out, but was immediately frustrated by the sheer complexity of the entire thing - never did much with it. Didn't even look at Myst 3: Exile, but a computer science major friend lived in that game to the point I was starting to worry about him.
I just found my CD-rom copy of Myst a few weeks ago in a donation bin a family member was going to give away,it probably one of the best games in all of history to be created. i listen to the soundtrack every night before bed,still one of the greats !
Я увидел Myst в 1993 году в гостях. У меня была возможность после этого проходить эту игру, я её прошел. В 95ом у меня появился первый компьютер с cd-rom и первым делом я купил себе диск с myst. Прошло столько лет, и Myst остался единственным местом, где мне так хотелось бы побывать...
I realized, the moment I fell into the fissure, that the book would not be destroyed as I had planned. It continued falling into that starry expanse of which I had only a fleeting glimpse. I have tried to speculate where it might have landed, but I must admit, however- such conjecture is futile. Still, the question of whose hands might someday hold my Myst book are unsettling to me. I know that my apprehensions might never be allayed, and so I close, realizing that perhaps, the ending has not yet been written.
@@lindinle You're right: I'll explain myself better, what I said is that the 1993 Myst game came out but for virtual reality last year, made from scratch.
The fact that this exists in a high quality format is amazing to me considering the game came out in the 90s and was compressed. How they released a crystal clear version is beyond me...
Man I miss playing myst on my computer in Pennsylvania my favorite games myst riven Titanic adventure out of time the last Express Sid mires pirates rollar coaster tycoon 3 who wants to be a millionaire wheel of Fortune colonization Gettysburg railroad tycoon
being unable to beat these games as a kid. coming back to them, and understanding the entirity of myst. its like rediscoving your home and everything about the world you once new... long long ago, refound to you. a beautiful old new place to call... home.
I have made video games for 19 years and still think Myst was the most memorable and left the largest impression on me. From the sounds, to the music, to the worlds and puzzles, truly an amazing addicting game.
It's so strange. When I start to re-play this music, even to this day, it gives me this strange physical/emotional feeling. There already were graphical adventures at the time. But the images were so detailed, and the music was so haunting... it wasn't hard to imagine it was a real place. A few years later, I found myself (out of sheer luck) working at a children's software company that was purchased by the same company that purchased Brøderbund. It was the best of times, it was the worst of times. But that's another story. Man, I loved that job.
I remember finishing Myst early on when mom brought it home for my brother and I. Didn’t get anywhere with Riven though.. never could figure out it’s number system. Then again I don’t know if it was needed to complete the game. I remember playing for hours with my note pad writing down everything I did but eventually lost interest. Over 20 years later and I see people are still interested in this masterpiece. I just bought my son Myst for his Switch so hopefully he will fall for it as I did. Who knows, maybe him and I can finish Riven together!
Haha 8:05 brings back memories, I had this game on ps1. I remember picking the game out and my mom buying it for me at some video game shop, good times...
The puzzles of the game were easy. I really played and stayed in Myst world just for the ambience. Such a magic environment, it's even hard to describe.
I still remember constantly replaying the clock tower puzzle with my sister because our sega saturn didn't have a memory card. She finished all the games a few years later but nothing brings back nostaliga like that tower puzzle
I remember seeing my Mom playing this game back when I was in Elementary School, just really like how dark and eerie, the world of Myst is, not knowing what was gonna happen, wondering where all the people were, not to mention the lore and the music of the game. Would be cool if they started making the games happen before Myst Island, because we know Myst wasn't his first age he made.
They wrote a couple novels about what happened before Myst, plus another about what happens between Riven and Exile. Good reads. The Book of Ti'Ana has a plot thick enough to be its own trilogy - it's about the fall of the D'ni and why Gehn went crazy. Gehn being so nuts *makes sense* after that book. But if you haven't read the Book of Atrus, you may not know how crazy Gehn is. :-) Release order: Book of Atrus, Book of Ti'Ana, Book of D'ni. Chronological order: Book of Ti'Ana, Book of Atrus, (Myst, Riven), Book of D'ni. Available together as "The Myst Reader" BTW, they changed some details vs the first Myst game. They retconned Myst to have been written by Ti'Anna and/or Catherine (Ti'Anna IIRC). But Riven's history works better that way IMO. When they made the first game, Atrus was the center of the story and Catherine was barely a mention. Atrus is still the center of much of the story, but it isn't all about him, so they made it a richer story. Trapping Gehn on Riven was Catherine and Ti'Anna's win. :-D That was possibly the most important event in history for Riven's people. Ah, the books. :-)
lol,I was that mom! put the babies to bed, crack my knuckles, read some books, solve, walk, find a page, solve, read, walk, learn piano, learn a new language...walk some more, lol. omg! so much fun!
Thanks for uploading!! My siblings and I played this game when we were kids. We loved it!! I'd forgotten all about it for years...then, all of a sudden it just kind of...popped into my head while I was ag work today. It's great to hear the music again 😁
@magnetothewhite That's definitely a possibility. I'm currently working on 2 videos. One of those will hopefully be published soon (it will be the biggest one I've rendered yet). Once that one is published, I will start a new project. I'll put Riven next on the list then. ;)
My mom worked in Sales at Broderbund back on the 90s. I have this memory of a large cardboard cut out of the Myst game box from some marketing event being in our garage forever. It's engrained in my memory but I never played the game, I think I might have attempted to but probably got bored. I was only a kid at the time and enjoyed Mario Kart, Goldeneye but anything that required problem solving probably wouldn't have been my jam. Now I see I can play this on my Xbox and will have to check it out at some point.
Could never get the game disc to load up on my computer as kid, got a lot of my stepdads games in the divorce, quake 3 arena and myst were the two most notable to me, I remember myst loading once and just being completely lost and in total awe at the world design
I could never get out of the Train Puzzle In The Selenitic Age portion... got everything else though! I still play it today to check out all the levels and walk the island.
It took me 13 hours to solve Myst in one sitting, and I never grew weary of the awesome soundtrack. I played the game again many years later just to hear it again. It’s haunting.
There are two types of people, those who can get into the Selentic age, and the rest of us, who are pro skills at everything except getting into the Selentic age.