I'm so glad I quit WoW back at the end of Shadowlands in June of 2022. The amount of work that went into mythic raiding and cutting edge achievement as a guild master and raid leader was absolutely absurd. It just kept getting worse and worse throughout Battle for Azeroth and Shadowlands with the layering of mechanics, one-shot mechanics, scripted fights, long fights, parsing requirements, addons, the number of wipes required, player turnover, the list goes on. Looking back now, I don't know how I was able to commit that amount of time and energy into it. It was no longer worth the sacrifice. Lots of good times, though, as I raided from 2005-2022 and lead our guild from 2007-2022. I used to follow some of your content to get ideas as a raid leader, but I no longer need to subscribe to your channel. Thanks for the bits and pieces along the way, Sense. Good luck out there.
I think what's most annoying is the mandatory Weakauras the final bosses need. For Fyrakk, you need some complex intermission tech, you need all 20 players to run a macro command, and you spend SO MUCH TIME troubleshooting things not working. It's an absurd amount of additional work on top of, you know, playing the game. I don't blame you for quitting. I'm an ex-RL myself and it's just not worth the time anymore.
wow. that boss looks wayy harder compared to when i did it in normal. these guys do really good dps. i only did 75k dps on this boss w/ my rogue on norm.