Really pleased to see another vid out and this is a great subject. I have just bought Shadow of the Eagles by Keith Flint, but Lasalle is high on my interest list.
Thank ou for the well presented explanation. I'm tempted to buy it now to use with my WG Epic toys. Lols the bucket load of dice for the skirmish phase!
Wee error in the French army structure. You can't integrate Guards units into a Infantry Brigade. Infantry (any) is referring to Infantry category and the sub-types of either Elites, Veteran or Conscript quality. Guards are their own category which have their own brigade options delineated by their 'oval' shape which Infantry have a 'rectangular' shape. This also dictates what options are available to those essential brigades. This is to represent an Infantry Division or Guards Division army structure. The Russians and Austrians have a similar army structure whereas the British and Prussians integrate their Guards into normal Infantry Brigades. Great vid introducing the concepts of the game in a really friendly manner and really glad I stumbled upon your channel! minis and table looks great. When Garrisoning buildings you can choose how many bases are formed in each side of the town as long as the bases connect. So you can do a 2 &2 or; 1 & 2 & 1 or; as you did 1 base on each side.
It would be great to see a little tutorial on how you base and flock your units bases (Like the Russian Opolchenie unit's base at 7:52 and the Russian unit to their left).
Hi there, a few things, Troops in march column get no skirmish value, a reasonably common way to lose them. The unit in Garrison needs to have bases in contact (which you can move to juggle, a bit, thereafter) things like shooting arcs are from the actual position of the bases and enemy must contact bases. So BUA defence is not really area defence. A Rally away from the enemy is shifted up, but your dice still gave the right result. Reinforcements is not simultaneous - so if the both come on the same turn they guy deploying second can see what the first has done. Not really an issue in a solo game. The rest looks correct. Albeit explaining moving into near is easier with a diagram than reading it out.
Thanks for the feedback , I picked up the "rally away from enemy" rule too late, but luckily I rolled a 6 and a 1 to rally , so it didn't make any difference , I will get it right next time I rally someone. I will adjust my Garrison position of bases , well spotted , the village will be assaulted soon I think.
@@davidbrown4849 thanks , oops, my mistake , I will have to keep playing it wrong for this battle as the French Dragoon’s have arrived in mass formation. I’ll add a correction in the notes and fix it up on video 3. Turn 2 video being processed.
May I please ask about the basing for these? Looks like 15mm (?) with four per square base, and eight square bases per unit? (or eight per oblong base and four bases per unit). Are the bases 30/60mm or 40/80mm frontage please?
Great video was wondering what sort of magnetic movement tray thing you had their, it looks great could you tell me where you got it from/ how you made it?
@@CreakyGamersHistorical I’ve been playing a lot of it and think it would be great to see what experienced wargamers like yourself think about how it compares.
There is “Sharpe Practice” from the Too Fat Lardies. I haven’t played it though. Their games usually involve card activation and/or lots of dice rolling. There are a lot of videos about it.
you pronounce "opolchenie" pretty well! just spell "-niye" instead of "nee" at the end of the word. something like "oh-poll-chen-e-yeah" should be in result :)