you can actually skip the cruising part of those driving missions if you so wish (found this out myselt recently). just drive quickly far ahead of the npc and they'll tell you where youre meant to go on the map
Wow really I had no idea that’s super useful I still play the game to this day it’s just fun to me. So that’s interesting I can’t believe I never tried that myself as that was the worst part of game for me is following those npcs haha they drive slow
@@agentnukaz1715 same here. I got the click remap kit from extreme rate and now I can't cruise cuz I have to keep feathering. good thing I don't use brakes in the game tho and it makes it miles easier with the clicks to engage a drift using the gas
Honestly to me NFS Heat is a A tier NFS, definetlly the best one of the modern nfs games, so disappointed with Unbound, it was alright, but heat just did it better imo. To me, heat is so close being at S, just fix the damage system (atleast make the damage more consistent or let us take more damage to ram cops back), better soundtrack, and a longer complete story, NFS would easily get that S tier spot.
I make it S tier because honestly, I've never put so much time into NFS post story. NFS wasn't always if ever like this. Once you finish the story, that's really it unless you go back and complete the other races
Have to respectfully disagree, the physics in NFS Heat for grip setups were God-awful and they fixed that in Unbound. Made a world of difference to me because I loathe tap to drift
IDK man, Unbound has better gameplay regarding the second to second racing. Grip/Drift with strategies in between depending on the physics of the individual car rather than e-braking every time like you did with NFS Heat. Burst NOS which allowed for further tactical use and sense of speed, more health to actually combat the cops, they aren't a joke in Online pursuit races. Though I wasn't enamored with the singleplayer, it started strong with that intro with actual stakes and narrative twists but it completely fumbled it as it dragged out far too long. And oh, it looks FANTASTIC day and night, I really love the style too. Though that's a subjective take.
Actually using the drift mechanic you can tap the gas and use brake in the middle of the turn to turn sharper but handbrake is useful in tight 90 degree or more turns
I came from playing Midnight Club as a kid and found that the barriers in Need For Speed to be infuriating. I liked choosing my own path to a checkpoint. It also makes the map feel closed in and less of an open world.
To each their own, but I think open world is good but for after the race (eg police chase and stuff); not having a designated route for a race seems to defeat the purpose of "racing" at its core.
taking a variety of routes in Midnight Club is the best part, especially the city dashes without any checkpoints. that being said, i also played way more NFS:MW back in the day instead of MC3, so maybe i didn't care that much either way lol.
The traffic is what gets me in this game. They ALWAYS have two cars lane by lane in every single fucking turn or drift and then theres those big ass white trucks that looooooove to stop directly in front of you (long ways ofc) and the fact npcs really just come out of nowhere in the most infuriatingly bad spots.
This is one of the better NFS games within this past decade. The customization is very much improved compared to NFS: Payback's card system. The only thing i wish Heat had was more time to flush out the story. For example, i really wanted to know what else happened to Shaw or even Mercer. Still, i enjoyed this racing game after not playing one in soo long lolz. ❤
Yeah, really left me wanting more on the story. Torres should be a subject of a sequel, at the very least. EA finally got it right with most stuff on NFS, and it was really enjoyable.
City expansions, cars, and side stories would’ve been awesome. Like they could’ve added whole other sections North or West of the map and a stories about neighboring crews with added cut scenes.
I remember playing nfs heat on ps4 and i think its one of the few nfs games that was pretty good, the story was good and kinda made me feel for the characters and the fact that they mixed it with racers good and cops bad was the cherry on top, the car list was pretty decent and the ranking system between day and night races was great it's pretty much risk/ reward, however the first time i played it i wasn't a fan of having aggressive cops chasing me as if they're trying to destroy my car rather than chase me and try to box me like in nfs most wanted it was kinda rough, but after some practice on the escape routes and safe zones i got the hang of it, the music was lack luster i was surprised that there's no rock music.
i don't know what but there is something in Heat, that is missing in Unbound. i mean i can't describe it but i feel it when i play the games. Heat gave me more of NFS Carbon vibes, escpacially during night racing i felt major NFS Carbon vibes, and closed circuit racing in those dock yard with containers gave me nfs prostreet vibes. so in all i feel right at home when i play Heat, Unbound..... well not so much. Now this is my opinion (if you wanna disagree plz politely do so) but Heat is one of the better NFS of this franchise it is for me in the top 10. Handling was an issue for me at times, bcz of the handling model, but over all i like it more then Unbounds Grippy handling model. Graphically i think Unbound did it better in some areas, Map wise it's a tie, both of them can be equally confusing and fun at times. Cops are superior in Heat and give of vibes of NFS MW 2005 in this re guard. if we all remember that before we knew hiding spots were a thing in need for speed mw 2005, we made strategies to avoid cops or to evade, you have to do the same in Heat. High level cop chases are extremely fun and challenging. Unbounds cops were a pain in the ass and were annoying beyond comprehension , i didn't like cops in Unbound felt boring and lazy, kinda like the cops of NFS Undercover during the early stages of the career. However even in Undercover when cops switch to Sate Cruisers , Porsche 911 Turbo's and Nissan GTR's they can give you a tough time to evade them. As for the car list both have awesome car list and the choices are vey good. NFS never disappointed in this re guard. the car lists are always good or excellent. even Undercover which was heavily panned by players and critics alike mentioned the great car list of the game Sense of speed in Heat is very good, you actually feel the car is going fast and above 200 mph feels FAST! by all accounts. Unbounds sense of speed resembles Undercover in this re guard slow and feels slow, even going above 200 mph feels okay and not well good. Heat's sense of speed camera resembles NFS Prostreet and The Shift series. Remember how the camera used to shake voilently when accelerating at neck break speeds, heat camera feels pretty similar. Overall, i would rate Heat a 7/10, the three marks that are cut are bcz of the fact that the story is short and it nds fairly quickly.. Handling sometimes feel's out of place and sometimes feels to forced. sometimes the game get's confused as you wanna drift or grip. this game made find need for speed fun and engaging again. the most fun i ever had after The Black Box era games,
I think 7/10 is a fair grade I didnt play unbound purely because something just feels off so I didnt want to buy it! I agree heat is a solid NFS entry Idk where Id rank it I'd have to sit down and think about it
You're right on the money with that comment on the sense of speed. No other modern game I've seen has that, and I find it really disappointing because I dislike pretty much everything else in Heat.
As a Brazilian, I identify a lot with the soundtrack (the producer is Brazilian). Maybe the sounds didn't connect to you, but I bet they connected with latin community which is a big if not the biggest part of Miami culture. The saddest part to me is that the game is clearly half-baked. It had a lot of potential to beat MW2005 as the best game of thr franchise in my opinion, but there's something lacking in every single feature of the game.
with modern need for speeds i always turn off music in the game. give us different radios to choose from like forza EA. i want my rock while racing, something that makes my car go VROOOOOOOOOM not rap that makes my car go MMMMMMMMMMMMMMMMMMMMMMMMMMMM
@@PastelKenshi Impoved graphics, better handling and tuning, more engine swaps and unlocked hidden customization options are some of the improvements. Basically a fan-made update for Heat
Heat had a very good base. The Physics were okay, hampered by clipping problems on Highspeed Turns, but overall decent to drive. The Story was cringe and disappointing, but the brilliant Cop Chases made up for it. Sadly there's just nothing to do after you got your desired cars and upgrades, as races are always against the same opponents and feel too repetitive. If the AI would just adapt to your car's level, that would help a lot to switch up races. And there's online. My unpopular opinion is, and it's a very spicy one, this game's community is filled with cowards. Nobody ever tries a different race, just the usual 5 races with barely any technical sections, so the fastest car usually wins. Especially the Stadium. I know it's probably also because people need to grind, but still, nobody ever joins a race, and if they do, guess what, they pull up in the RSR or another of the OP cars at 400+. Even if I start with a 200 or 300 tier car. So the online racing sucks. In Nighttime I'm usually on my own. Sometimes I see someone, but they never join a race. And I checked if they had Cops chasing them, or if their cars are competitive! Really urging to say something about the bravery of the community, or lack of it.
I honestly wish they give this game a big update and add a few more cars on here and add other missions on here tbh. Nfs heat is a good game tbh. Its not boring to me lol i enjoy racing people on here
I was most disappointed in the fact that they threw a blower on a camero and not only do you not get that car. But you can't even put one on your own car
To be honest Heat checked all the boxes to becoming the best NFS games but the lack of updates and content killed it ngl the game is pretty fun online and cop chases also make up for it but what criterion shouldve done is that they should've given Heat more and more big updates and released the next nfs games a bit late lets say if a new NFS game is launched in 3 years then they shouldve released Unbound after 4 years but thats just my opinion.
I personally try not to rate single player games by updates just because I think we do that too much now comparing them to live service like old games didnt have updates always they were just good. But I do think Heat is a really good game just the music and story was meh for me
I mean, it's not up to Criterion to decide that. Whether they like it or not, EA owns them & acts as their publisher. Whether a game gets updates (& how much of it) or if a new game's development is being pushed, that all depends on EA's whims. Heat was developed by Ghost btw, which for some reason, EA dissolved & merged with Criterion (probably to cut operating cost due to EA's unrealistic expectations on expenses vs profits) For instance, EA is also moving Criterion to developing Battlefield despite them being a race game developer first & foremost. Leaving Unbound on as little life support as they possibly can. The same could be said for any other game that are made by other studios owned by EA. There is a reason why C&C died. The Sims is the way it currently is, and current Bioware.. Is the way it currently is lol.
Just started playing and so far the driving feels shit to me. And no cockpit view is trash. I only paid $3 for it but im trying to give it a chance. So far im not impressed. Im a most wanted player
i bought Unbound at full price, finished the story, did online and tried out cars did everything, even got the new m2 and taycan. but for some reason i'm still clung onto Heat, something about it was just better, one thing that really bothers me is the car sounds in Unbound are so quiet compared to Heat, but nonetheless i think Heat was the closest to being almost perfect in the recent years of NFS games..
ok so for me personally, the heat pretty much died after I saw unbound, the picture just looks so... basic. Unbound was flashy, cool, and cartoonish, for gods sake, and Heat is... a car in a city. I never understood the hate against Unbound, since 2015-2019 we got pretty much the same looking game, prior to that the games look were changing because of tech, but, since realistic graphics don't really change thru the years nowadays, the heat looks basic, barebone even. I don't know anything about the physics in Unbound, but I don't think they managed to break it since Heat. So, for me, every game we got from 2015 to 2019 is dead
This game is a masterpiece. I don’t mind playing my own music, and I like the lack of crowds (I feel like a pos when I run people over in Unbound) I wish this game had support like Unbound does… I like Heat so much better
While my favorite NFS game of all the next gen games other that Unbound is Heat, I will say my most critiqued thing about Heat and Unbound is the 24/7 wanted system. Anything after heat level 2 on these games is just borderline bullying. For instance I remember I had around 60-80k banked up one night in Unbound… after the race that I declared would have been the final race for the night, I earned an additional two stars, bringing my heat level to5 stars… you can guess what happened at this point. Needless to say I was pretty pissed, I really wanted them to either get rid of that system for future games or at the least tweak the cracked out a.i. I’ve been around street racing for years, and never have a once seen cops act that aggro over someone doing 20 over in a riced out Civic. While every other aspect in Heat/Unbound is superior to previous games, that’s why I still say that personally NFS UndGrd2 is the best. Underground 2 was the best overall in my opinion. Im just glad that NFS is starting to pull away from that TFAF action movie bs they were pulling a few games ago. Anyway that’s my hot take, thanks for joining my Ted Talk. 🖤
@@Brayzon Yeah just in general from someone with irl street racing knowledge and experience, the cops do not that go that hard over racers lol… you may see a few squad cars. But at most they’ll case the slowest car or whatever. But helicopters, trucks, swat vans are just insane lmao. But it’s a video game so I guess I get it lmao, but yeah once you own some S+ hyper cars it’s not bad at all, but anything less and it’s basically torment to try to get away.
I absolutely loved the old NFS games, starting with NFS 2, but I absolutely dislike this one. Car controls are absolutely insensitive and unintuitive. If you see, you don't manage it to go through the curve at your current speed, and step off the gas, the car will instead go more straight than before (?!??). If you notice your 'mistake' (for me, this is only a mistake, since I knew it wouldn't work, but intuitively I did it again and again) and step back on the gas, the car will immediately start sliding and likely spinning. - The way to get to the race is longer then the race itself. The game's UI is strange. This game (from 2019) eats all the ressources of my brand new gaming PC! The story? I didn't buy a racing game for a story. - I won't recommend the game and I asked at Steam for refund.
completely agree with the soundtrack. It's completely bollocks. So much worse from other NFS game, specially if you coming from a die hard nfs underground where we had super memorable soundtrack all around
Man, I really like this game. The story is trash, but irrelevant in comparison to the gameplay, the car customization and the insane police persuits. When you get used to the drift mechanics, I guarantee you will be addicted to the game.
3 cars legendary in need for speed heat #1 Rachel's Nissan 350Z from Need for Speed Underground 2 and #2 bmw m3 gtr from need for Speed most wanted 2005 and #3 eddie nissan skyline r34 from need for Speed Underground
It's sorta funny to me that you didn't seem to like the story or soundtrack. I'm more of a casual fan of the series, but I'm always crapping on NFS story mode and soundtracks because they are so consistently lame, yet I kinda liked both of them in this game. I agree with the rest of your review though. This series has kinda forgotten what it once was but I think Heat might be the best NFS of last-gen (not counting Hot Pursuit Remastered).
@@Brayzon yeah this is not a problem. Everybody has their own opinion. If you want mine about the game, i would say : i finished the campagne, did some customizations on different car, somes pursuits, then i never launched it again, the multiplayer was boring and so empty and i dont really appreciate the city, too much straight line roads, miami but there is nobody, not enough ai cars not even a single pnj.. the universe is not credible at all thats what i mean and yeah.. but i liked the customization part and the lights effects on the night but honestly almost nothing much more.
one of my favourite need for speeds especially in recent times. i did like the sound track too. especially 100 bands and turning it up for the sunshine
the only grab I have with this video is that why would they put people in a city where the car can go anywhere it's not GTA it's a PG-13 game it's not going to do all that
I'm sorry but the mechanics of this game is awesome. For an arcade game, it's actually quite realistic. I actually drive more in real life like NFS heat than I would in forza. No hating on you from me bro
About the handbrake… I get where you’re coming from, but you’re completely wrong. You should still use take racing lines but prime your drift and tap brake at the apex of the turn to get the best times. There’s a good video out there of nfs heat breaking mechanics and cornering by trigger militia just look it up and he explains it much better if you’re interested.
People complaining about the music open Spotify while your playing now that our current consoles can do that you people haiting especially when need for speed heat brought everything back about street racing
best way to lose the cops if jumping into water and when it respawns you just reverse and drive off. the cops dont move either and they just stay in the same spot and are completely clueless i dont know if it works when you have 2+ cops on you but it does work when youre in early stages of a chase
I have no complaints the music worked, the story was really good imo and the car list was next to perfect, the grind for better parts was fun, police chases on edge af, building any car for any purpose was fun af too
weirdly enough the best implementation of multiplayer games was in need for speed most wanted 2012 now i am not saying that game was good i am saying that they got the multiplayer right with that game and probably the best multiplayer in all racing games
I feel like he needs to quite racing games to be criticizing on all the lil things like the races and racing was amazing but the dev team should of focused on all the bullshit that would make me happy
one problem gamble you not get part red not updated car full performance like most wanted you get redc parts heat level 6 or 10 or whatever level I bored game gamble I Quit game
To comment on the game’s physics: I understand that NFS is an arcade racing game, but modern NFS including Heat has problems with it’s physics, that aren’t directly related to realism. If I had to narrow it down to 1 thing, I’d say the game doesn’t let you carry enough momentum around corners. In racing games, arcade or otherwise, fast cornering is about conserving as much momentum as possible from the start to the end of the corner. In NFS heat, as well as unbound and others, Grip handling has way too much understeer, so you have to slow down a lot more than it feels like you should. On the other hand, drift handling gives you the turning angle to make it around corners, but unfortunately, when drifting the game cuts off a lot of your speed, even if you’re not braking, so even if you have a fast entry, and the angle to make the turn, you will lose a lot of speed anyway. Other less-than-realistic racing games, including games in the NFS franchise, have had better handling models, which give you a good sense of momentum through turns. Even in ‘realistic’ games, there is a better sense of speed going around corners, because you can hold on to more momentum.
After 100% the game, I can say that this is prolly a top 5 NFS game imo. Pretty much everything was near peak NFS, even the music. I know niggas don’t like some of the rap songs, cardi b’s song is ass, but a lot of the other ones are great, gives me a night racing vibe yk? The pop, electronic, and latin music are all elite. Was disappointed asl with Unbound not being able to have that same feeling as Heat cause this game really does have a certain feel to it. Idk what it is but it’s there, made this game so much better. Unbound don’t have that feel. Overall, love this game to death, praying the next NFS feels like this, literally praying
What Heat has that Unbound doesn't. Is: - the no rubberbanding. In Heat you feel acheived winning races with skill instead if luck - The blue nitrous is actually useful - getting away from cops like in the movie "Gone In 60 Seconds" is very fun - large variety of tracks - you can use any car to beat any racers with the freedom of choice instead of the car class system in Unbound Instead of it being called "Unbound", should've been called "Bounded".
Once I brought the mustang gt and fully customized it I only go out at night it’s so fun toying with cops and getting into CRAZYYYYYYYYYY police chases. And bro omg when the story ended I was like that’s it I couldn’t believe it was over that quick
Bought this game three days ago, it is ridiculously hard to win a race, even if you are around the recommended car level there is always this one or two guys that take off like a mile away from the rest of the racers and is almost impossible to catch, I was playing in hard then in medium difficulty and still
No I definitly know what your talking about it’s most definitly a thing if you let those two guys take off they just bolt and leave everyone else if left to their own devices it’s not a deal breaker but keeps you on your toes for sure once you upgrade past recommended it should become easier and that won’t happen as mutch but yea it’s a thing for sure that happend to me a good amount
The sheer tension and adrenaline I felt at times in Hot Pursuit Remastered blew my mind guys, I'd be shouting at the screen and masssively invested in each race. Does this feel like that at all?
I'd never be played yet this but imo this could be my main bucket list to play a modern nfs over than the current one called unbound i saw it and it was bit cringe esp the cartoonish effects not a fan of gen z style. I several play all legendary names in nfs such Underground 1&2, carbon, MW those them they're absolutely great but this Heat nahh i guess maybe would be fun to play and might be my favorite memorable game in modern age of racing game.
Just got this game bc it is on game pass, I was bored and I have never played the other need for speed games, at first, I honestly thought it was just a copy of Forza horizon, but now I think otherwise
I usually just tap the gas whenever i do a drift on corners. Handbrake has a much stronger effect on cornering, I only use it when I need to slow down quickly.
Id say the cops are little to tough, maybe have more heat levels. Idc that the story sux but its too cringe. Needs way more starting cars to choose from and access to all of them right away. Gernally pretty happy with gameplay and custumization.
@@agentnukaz1715Yeah. And add gas station repairs or just make it unlimited like Unbound with increased health. Those 2 things are the ONLY things Unbound did better. Other than that Heat is king of the 2010s.
i played this game is such as masterpiece but i know you can get the Nissan GT-R NISMO '17 as a Beginning Car? the First Collectable seen the Billboard is still Available from the beginning at the Prologue if you can choice a Ford Mustang GT ('65) and get a Green Parts is Way to Easy
I finally was able to enjoy a need for speed game as much as I enjoyed Need for speed Most Wanted. It brought back a lot of awesome re-play activities. Especially the speed traps and the spike strips. I really loved this game a lot. The music really lacked tho. They should’ve brought back the metal/rock from the underground series.