I fear this is gonna be like NFS World was with monetization: In-game currency for basic cars and stuff, then Premium currency for the coolest customization and cars 😅
@@LuckyJay817 That's not the point of my concern. I'm hoping most, if not everything, can be grinded for with enough time, either with Player level (e.g: Console games) or Car levels (e.g: No Limits), instead of being strictly locked behind paywalls (Which was the case for World, iirc)
@@dbwatchet7292 If anything, I hope they make NL "better". Eventually, after playing for a few years, it feels like you make no progress; just doing UGR for points, barely getting BPs, and no RRs showing up, lmao :p
With custom races, I would love to see an ability to create your own stories in them. At least in a form of a visual novel like in No Limits. This ability is an important part of making custom things. Great examples are Geometry Dash and Project Arrhythma. In those, custom level would be dull without storylines in them.
From what I understand, the game is a gacha. That's how they monetize it. If someone knows otherwise, speak up, but being a gacha will make the game a hard pass for many people.
Nah from what I've seen this game will not have gacha elements...atleast not for base cars.... From tencent games history I've seen that they will have special animated wraps for the cars as gacha while most paints and other types of customization andball cars will be unlocked through progression. That's how it is in CODM and PUBG- No p2w just pay for special camos and skins that's it...even then codm which is dveeloped by timi still has more unlockable customization content that cod games on pc rn
Yes... and more microtransactions. Many, *MANY* more microtransactions. Even for cars that would be free in the mainstream NFS games... at a pretty hefty price too... It's Tencent of course.
@@freezerXD29 Wait really? Like not even a dealership built into the garage as a feature to buy cars, custom cars, and to sell your own cars like you can in NFS Unbound?
@@WSPonPlayStationandXbox yes, theres only 3 way to get cars, either by playing those gacha minigames or player levels and player tasks as far as im aware
You should cover racing master, much better game... It got open world update, and has much more realistic physics and look.. But the biggest thing with racing master is that it's developed actually by codemasters themselves!
Yeah cause companies have realized there is enough of a fanbase on PC that do want to play these games… and it better to have them playing a native game vs down an emulator
The Unbound art stuff when boosting kinda works better a s a mobile game because it feels like something a mobile game would actually do rather than a full on console game
How they gonna monetize it? Gacha a car.. obviously.. like any other those mobile games lmfao.. i just know whales gonna win.. i hope they prove me wrong...
I gave up on asphalt when they removed the freedom to actual “drive” the car with changing the direction and drifting and such. Just a mindless lane swap game now. And the progression is so money-centered it’s a pain to play normally
I wish that NFS Unbound would get some of those cars. To me it's just ridiculous that we have the Taycan, but not the eTron too. Also, we had the OG Tesla Roadster 2.5 back in MW 2012 (andr 1.5 in Nitro). Why couldn't they bring it back into Unbound, if they suddenly started caring about electrics and hybrids? Like, there also was Tesla Model S in NFS Edge. And they clearly had the license for Nissan Leaf, because it was an NPC car in NFS No Limits.