Don't mind the FPS counter. It multiplies or something when the game is running
Configurations I made:
CPU: 121 MHz
MMU enabled
Audio Stretching enabled
Buffer Size: 10-15ms
Renderer: Vulkan
V-Sync enabled
Skip Drawing Shader
Shaders Compiled Before Starting
GPU Decoding Mode
Force Linear
Device used:
iPhone 6s Plus (64GB variant)
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4 июл 2024