This pretty much is the pinnacle of what the NES was capable. Some of the most detailed sprites I've seen, good amount of colors on-screen, fluid and well-balanced gameplay and probably the best when it comes to music. Speaking of which, you can even hear every instrument clearly, the composition is fantastic and all done with the limitations of the console. Fantastic game.
@@waynecuff3140 I think what makes the mapper particularly impressive is its ability to switch sub-banks of the CHR-ROM so a segment of memory can for instance be dedicated to the Batman sprite or the parallax sky effect.
10 лет назад
Almost 16 bit graphics. Really great looking game for NES. And the typical great Sunsoft sound effects / music.
Yes it was , this game blew my mind back in the day, this game is in my list of most favorite games on the nes. The only problem, that it was too easy.
I remember being super impressed with the graphics in this game. Was towards the end of the NES era when they pretty much had pushed 8 bit graphics to the limit.
Not only pushed the system to its limit, but the cartridge had a powerful enhancement chip on board (FME-7) and a lot of ROM. Moore's Law helped make this one happen too (by driving costs of both of those things down). This game might have been technically-feasible-but-prohibitively-expensive when the Famicom came out in 1983!
graphically Megadrive version is far superior, just worse sound/music and very hard (which might be a benefit or drawback, depends if one likes hard games or not).
I have never seen Batman fire so many projectile like he's doing in this game. Don't even look like a Batman Type of a game. it looks like they just wanted to make a game and couldn't figure out who they were gonna use for their game and at the last minute decided to throw Batman in and make it Batman game.
Backgrounds are much darker than most NES games. Almost %50 of them are just shadows especially in the first stage. I think this not only give the game a much better look, but it also helped them reserve memory space since the black areas are just empty spaces
It also helps with the NES's color limitations, because each tile has to share the same background color, they just made the background color black, so that BG tiles have 3 extra unique colors.
I own this game. It's the only Batman game I have but this is like, brilliantly written by real pro's concerning it's just NES game. Excellent graphics and sound. FX and music goes fit it perfectly. No blurs, round corners smooth etc.
You DO realize that although you keep jumping to hit higher targets.... In THIS game you can ACTUALLY aim Batman's weapon/s UP so you don't have to jump unnecessarily
The faux parallax scrolling on the train is amazing. It’s not all that hard to figure out how they did it within NES limitations, but it’s still damn impressive.
man, this brings so many memories. Everytime I reached stage 3-1 i felt relief since i know i can finish the game with no worries for some strange reason
Man, I loved this game. I used to remember every nook and cranny of Return of The Joker but now I don't remember a damn thing. This playthrough is still pretty cool and nostalgic.
+KrisFrosz133 Me too. I used to play this game when I was like 5 or 6 years old. It amazed me how little I actually remembered of it. I don't even know why I was thinking about this game right now. Guess I was bored at work and wanted to remember simpler days, when I didn't have to worry about the bills and the job.
"With looks as hot as 16bit" I remember reading that exact quote From a 1992 Nintendo power. I was dumb founded because this game debuted around the 16 bit wars.
incredible this game looks way the fuck better than the unreleased SNES and the Sega Genesis version. The use of heavy black just gave it a solid inked comic book look.
Answering a six year old comment? Of course. The SNES version was definetly just a proof of concept, since the assets don't even have appropiate palettes assigned to them.
Really impressive stuff for the NES. It's too bad the Genesis version is hot garbage made by different developers. The Snes version never got released, but judging by the prototype, that's probably for the best.
Wonderful playthrough! You made this hard-as-fuck game look ridiculously easy. Honestly, a part of me thinks that this wasn't originally a Batman game due to the sci-fi atmosphere of the entire game, and that Sunsoft stuck Batman and Joker in this game before they lost the DC Comics license.
It is not that hard i used to beat it all the time when i was like 6. Hint* use canon against the wall and beat the joker in no time. Still one of my all time.favourites
@Adrian Roldan: You must kick ass at this game then. I would dare say I had an easier time with the prequel, Batman: The Video Game, although I never beat that one, either.
Loader2K1 you know, now that you say it I also think there's a good chance it wasn't a batman game originally, seeing as at the beginning of every boss battle batman charges up his gun with lightning, he was probably going to have been some mad scientist at first but they changed his sprite to batman and the title of the game so that it would get better recognition.
this game along with Felix The Cat and Kirby's Adventure pushed so far the NES. This game looks insane for a nes title and has 16-bit quality graphics!!
This game plays like Contra more than anything. And while the Batmobile and Batwing designs are clearly those of the Burton films, Batman and Joker appear more like those from the comics. Weird.
Loved this one as a lad! Didn't even have problems completing the game back then. Nowadays level 3 just annihilates me. Edit: Oh man I'd completely forgotten about that last stage with dodging those flyin' things, and the mech-Joker final boss. And that last level and ending music.. So nostalgic.
SÍ, SEÑOR !! EXCELENTE JUEGO !! menuda nostalgia, madre mía... aún me acuerdo cuando jugaba de niño, jamás conseguí pasarmelo sin ayuda de mis dos hermanos mayores y ahora veo que este pavo se lo pasa en 20 minutos jajaja muy bueno todo, sí señor !! una sensación orgásmica para mí escuchar de nuevo después de tanto tiempo las ÉPICAS melodías de la primera pantalla del juego y de los créditos.... joder, qué tiempos aquellos, dios !! jaja en definitiva, gracias men, por subir éste juego un abrazo !!
I remember beating this game when i was a kid and i was so impress about the music that i just leave the game running to hear it out loud in my house :)
The sequel to Sunsoft’s popular 1989 Batman: The Video Game, which was based on the Tim Burton film, Batman: Return of the Joker expanded upon the original’s side-scrolling action by tossing in additional Contra-style weapon power-ups, a Mega Man 3-inspired sliding move, horizontal shooting jetpack sublevels, challenging boss fights with a new life gauge system, and extra adrenaline-fueled objectives such as taking on a heavily-armed zeppelin and outrunning a charging tank.
OMG! I play drums and the original 80's batman game Sunsoft made ACTUALLY HAD SNARE DRUM, BASS DRUM AND TOM-TOMS. We all know that the SNES was the CHAMPION of music back in the day, but it's a fact that never in an SNES game did they properly simulate acoustic drums. Then in this ROTJ game, they add realistic bass! These people were geniuses!
7:21-7:23.; I agree with The Angry Video Game Nerd, there when he said the following during his review of this game: "That doesn't even follow the laws of physics!?".
I played this game so much as a kid that I was annoyed watching this gameplay. It's not really anyone else's fault, but it just reminded me of the old days of watching my younger brother play and watching him make mistakes that I would "never" make 😅
One of the best looking games for NES. Still have the cartridge somewhere in my parents' house attic. I was laughing for the new Castlevania release on PS4. Only 26 years later on the monstrous vs NES system and still can't beat it.
Its a Shame, we only got the Batman the Return of Joker the Video game but not *Batman the return of Joker the Movie* in 1995. Instead we got the flop Batman Forever Movie. smh...
I had to reattach my jaw after playing this for the first time, it really feels like it would have been an advanced Super Nintendo game. Sunsoft really made games the way god intended.
I beat this game multiple times. It didn't feel like a Batman game, but it was still an awesome game and a worthy addition to the franchise. It really was a huge step, it was the same kind of bridge between 8 bit and 16 bit that Donkey Kong Country was between 16 bit and the 64.
This Batman game is so Japanese-influenced with its over-the-top projectile weapons, Manga-ish bosses, and a giant robot as the final boss. Gamers and Batman fans would definitely disown Return of The Joker if it was released today but it was a different time back in the 90's. A simpler time when games didn't have to make sense; as long as the game was fun to play and it worked well, that's all that matters.
Just beat this, second to the last boss is definitely the hardest part of the game. While it does have lots of areas with cheap hits like so many Sunsoft games, the challenge is pretty balanced and I liked it a lot more than Journey to Silius.
This game will turn your nes into a 16bit system(!)with graphics & sound that are hot as 16bit systems like the sega genesis,with amezing paralax scrolling effects here and there and you also can hide behind some backgrounds, it greatly uses the 1bit dpcm soundchannel for some pumping drum beats. Genesis does what nintendon't? Wait a minute nintendo had the mmc chipsets with software tricks to it's slaves to make nes games being possibly on pair with genesis games.
Una obra de arte al igual que batman returns cuando se enfrenta a gatubela y el pinguino, son juegos totalmente adelantados a su época, que sin duda nos hacen volver a nuestra infancia.....
@@justforviews3802 I don't really think so.. the graphics look kinda putrid in the 16-bit versions and the music isn't really too great in either of them. The 16-bit versions are overall lacking the polish of Sunsoft's work.
@@opaopa86 no offence brother but I think you need to check your eyes ... the genesis was more colorful compared to this vomit looking color and graphics
@@opaopa86 color , music , sounds , background , details looks much better than the NES & yes I played both maybe NES was easier than Genesis I guess that's why ppl prefer NES
Remember, kids, for all intents and purposes this is not stock NES hardware. This game pulls off its graphics by some good programming, yes, but mostly by a custom chip in the cartridge.
I had the NES _Return of the Joker_ as a kid. Great game. Though, as I grew older, I developed the theory that it didn't start out life as a Batman game, but was an unrelated game turned into a _Batman_ game partway through production so it could be released before Sunsoft lost the _Batman_ license. The levels are not what I think of when I think of Gotham City. Caves, snowy mountains, that tropical island at the end. And the enemies seem to be mercenaries or robots, which isn't typically the type of enemy you'd expect Batman to fight. The stages and enemies feel more _Contra_ than _Batman_. And those tornado throwing wizards feel out of place with all the other enemies you fight. The two Joker fights have him pilot war machines, as though he was some mad scientist and not a mad clown. And then there's the fact that Batman shoots energy projectiles from a wrist mounted weapon. All this makes me think that Batman and Joker were put into another game late in development and the game then became what we know as _Batman: Return of the Joker._
One of avgn's quotes: "Once you get to the boss, the music sounds incredibly familiar. -listens to CrashMan stage in MegaMan 2- MegaMan. Yeah, it does sounds like it, it's a lot faster, that's all.