The feeling when you enter the tavern after some dangerous journeys and you feel so safe in there and the music makes you feel better for a while before you enter forests or caves full of monsters.. this game is amazing and epic
I remember it from that module, Awakenings or something. You play a necromancer, then you enter a tavern, and there's a Paladin there, who sees you for who you are immediately and tells you that you're an evil mofo, and then attacks you right in the tavern. So yeah, not so safe.
+Charles MacKay same here. It always made me want to hang out in the bar, though there wasn't much to do. I should make a custom campaign completely in a bar using stories and characters I heard about in my bar travels around the world. Kind of like the Quest for the Wise Wind in Shadows of Undrentide where you 'act' out your role in various stories to progress further. Cheers and happy new year
To be very honest here when my sheriff uncle (passed in 2016) and my cousin his daughter invited me to play this game that I was sort of okay at! I always stayed at hung around these taverns to relax myself listening the sound track of these taverns so that I wouldn't get myself in trouble or killed so many times going out lol!
+Láng Bái Baldur's Gate' OST was composed by Jeremy Soule which has also made soundtracks for the elder scrolls series, Guild wars, everquest, deadrising, World of Warcraft, and many others. He's probably one of the greatest composers of our time.
@hAimdal yeah its goldshire for sure. it could also be brill, but it seems like theres a little bit of sun coming from the door so im pretty sure its goldshire
The Human inns look the same (mostly), the Dwarven inns look the same and so on. So you have Goldshire inn looks the same as Menethil Harbour's inn because they are both primarily Human settlements. Then you have Pirate inns like Booty Bay, Undead, Orc and so on, all with their own music.