Aventurine: I the most annoying boss have arrived in AS and now you need to kill my dice before you can break me. Seele: Did someone say "kill"? Aventurine: Oh sh*t!
Just need a little more damage from Tingyun buff to hit the damage threshold on the dice, so Tingyun can just run full tank build with lesser attack will do.
Inspired by your Seele run, I tried her myself and managed to get 1771 with e0s0 everyone (Seele, Sparkle, Ruan Mei, Silver Wolf). Not quite as good as your run, but might be more relatable to people without signatures/eidolons. You can probably do even better with Ruan Mei instead of Tingyun! Because Seele can get kills, Cruising's 40% atk passive has high uptime, so it's not bad compared to S1.
For AS, no. You can't replace silverwolf to anyone since the boss has no quantum weakness, you need to break the toughness bar in order to do damage. You can replace RuanMei to Fuxuan here.
it helps to reduce the boss's toughness, trigger Resurgence (more Quantum Pen%) and regain Energy / Skill points ( or even action advance by 20% using Seele's Basic Attack )
This only apply to Seele. She gets Resurgence proc which give you 1 extra turn while killing an enemy. This allows her to charge up her next ultimate quicker, of course some extra damage from dice explosion too.
Having faster speed is one of the way to get higher score. There're still multiple way to further getting higher score. Using Dance Dance Dance lightcone which give you advance forward also uses lesser action value if time it correctly. Eagle set allow you to advance forward yourself as well upon using ultimate, Vonvaq inner planner set give u a major boost at the start of the fight too. Speed is just one of the factor, there's multiple more that can give you better action value.
Aventurine in moc is one of the worst boss in hsr imo. You need gamble to win it, you can't kill the dices, have energy reduction, can't use single target character or u have blow units to brute force it. If just brute force to pass the boss mechanic because the mechanic is bad. Thats mean the boss itself is also bad, player shouldn't gain advantage by ignoring boss mechanics. Glad they make aventurine in as much more manageable
Wish you guys stopped writing E0S1 clears while hiding E1S1+ supports. Why even hold off the Robin E2? Go full support rails at this point. At this point behind every E0S0/1 dps clear, there's a E0/1+S1 support hiding on YT. Ironically Dreamy who claims to have dolphin comps has stuck to E0S1 supports honestly. Good clear regardless. But CC need to start considering their titles fr. Edit: i am muting the notifs for this comment. I don't expect common sense from most people in hoyo community. Ken if you read this comment then I implore you to consider adding proper dolphin tag in your HSR videos. Anyone who has seen your Genshin videos knows you are a skilled player so they might expect low cons supports in your HSR vids as well. Putting E0S1 dps in title while hiding 3+ 5* support cons and cones is not cool.
Ok then go get a e6 Acheron and use her with random Supps su u will see that shes hitting like a noodle Supps are the most relevant of the game, u can use w.e u want as dps
I genuinely don't mind to see supports invested. In fact, it shows the value of investment in support, so it's helpful. But I agree entirely that it's so much better to state it in a more upfront manner -- many CC will list in the description the team comp, include the enka/fribbels/other immediate build image, add animation during the clear that shows the E/LCs , or even (horror of horrors) describe in terms of cost system. It is the most unclear and time wasting presentation method to slowly go through each relic before showing the eids.
I don't know what mental gymnastics you guys went through when I am saying that the title E0S1 is deceitful. I am coming from different games and high copies of supports are actually not the norm. If you don't have a problem with it, congratulations you are supportive of whale/dolphin behaviour. If the comp is actually buffed by the higher invested supports then at least let the viewer know that in the title itself. No need to waste someone's time by making them watch a clear only to find that the said clear is completely unfeasible for an average player even if they have the said E0S1 dps. At least Ken has the decency to now put the build at the beginning of the vid to let people know what they are going to be watching. I am not going to be entertaining whatever nonsense you guys said for "countering" my issue when you completely moved the goalpost to yap about something irrelevant.
@@mizuhashitsunokabrother what average player most wont even care max staring or over 7king this sht. This channel has regularly done this and if your informative enough to know the supports state it and move on. Clicks are money too
To be fair Seele has always been a good unit, she's just way more complex to play. That and the fact you need basically 100% crit on her because even if there's a 0.1% chance she won't crit, she WON'T crit.
@@gem_ola6642 Easy for lucky people, you don't control that, is all luck, i play since launch and still don't have any piece with +6 spd, standard? hell no.