Is the build for chain lighting sorc with axial conduit on icy veins good to go then? I take it there is no need for the meteor stomp rendition of the build?
Lightening Rod maybe can throw a particle like substance that sticks to the boss or single target so that there is a grounding to the object for the lightning to stick to the pixels. For example, a star dust or glitter that coats the pixels of the boss object, lightly, and the boss object becomes sprayed, lightly, with Lightening Rod particulates creating an effect of an actual lightning rod. A problem with the fluidity of lightening is that is keeps moving, bouncing, etc. It needs to be grounded in a substance that becomes an electrical circuit.
Additional bounces only increase hit count when fighting multiple enemies with Axial Conduit equipped. You can still use Aspect of Unbroken Tether to clear groups of enemies faster, but I prefer aspects that work during single-target Boss fights.
The mana issues with this build are pretty rough. You can’t just spam the skill and that feels pretty bad. It’s a cool unique, but you need an insane amount of mana recovery, which means you won’t have more important affixes instead. And the two legendaries need a huge buff. The other classes have had damage increases and these haven’t been touched
I'm actually using it as we speak, from the time I got the pants in the early 40's until current, 95, it's insanely overpowered when coupled with a few other imprints.
I feel so duped. Everyone prophesized that this build would be S+ for Season 5 in regard to the Pit, Infernal Hordes (where it's not too bad) and other end game content. The clearing, speed, 100% crit are cool...but holy fuck, the single target damage is HURTING. I was able to BREEZE through pit level 115 with my Frozen Orb sorc last season...now with this build, it takes me, on average, 6 minutes to clear LEVEL 99! The lack of single target damage is significant. Keep in mind, to try and solve this issue, I am using a DOOMBRINGER! Even still, the damage is lacking.
Lighting rod. When chainlightning only bounces off you to a single target gain 10% increase damage per chain off the player up to your maximum chain amount
Lightning rod : enemy becomes static and has an 50% (?)chance to cast chainlightining . When there are no enemies around the target takes 100% more damage
Lightning Rod : Chain lightning make first target become static and magnet all active chain lightning arc to static enemy and deal 5-15%(x) increased damage per chain lightning. It's occur every 4-2 seconds.
New subscriber. Great way to explain and offer solutions within reason. The biggest issue is gonna be mana unless you up the damage ×50%. The biggest problem is this should have been boots instead of pants IMO. The number 1 mana fix and damage fix for sorc has been tibaults will. Theyre in 95% of the top builds. Seems like youll have a chain lightening sorc with literally uniques in every slot probably minus weapons. Thats not a fun build
@@Lexyu this build to viable as it currently stands will need: New unique Helm Possibly raiment Legendary glove with probably resource cost reduction (taking away an affix that's highly needed on gloves) Axial Possibly Yen or Esu Sword and focus New Unique amulet Tal rasha Starless So 7 of your 9 slots are uniques. In season 4, the most I use is 4. In most cases, the legendaries with the correct tempering can outshine uniques in season 4. I even created a rouge so I can add crit damage to my sorc weapons.
Too low damage. it does not matter how many seasons we see, Devs don't listen and they hate sorcerer. Looks nice but this build like the other and like the class is WORTHLESS Playing with sorcerer in D4 is a total waste of time.