Some corrections: 00:34 - Damage is increased instead of removed until we leave combat 05:38 - Here I completely forgot the text. Essence Reaver restores mana on every auto now. Got too late yesterday, sorry about these mistakes. If you find more, please put an answer under this comment.
@happyspacefun3796 I like how people are going oh it's a small hp it's not a big thing meanwhile it's a Stat the community hates Mundo because he's a Stat block put the bug on him people would think differently.
Blackfire Torch seems like it should be fun with Asol. His giant ult ring will snag him a bunch of large monsters if jungles aren't keeping them cleared out, so he'll temporarily have nutty AP after he presses R. Does Yun Tal Wildarrows stack with itself, or does attacking fast result in a net damage loss since the debuff isn't yet finished?
3:23 Isn't the movement speed stat (365) already in units per second? This means we can calculate the required time at (150000 / 365) seconds = 6.8 minutes, which matches with the test.
@@keltinhas it's almost like the adc is not supposed to focus the tank Anyway, adcs do a lot of damage and can kite, while tanks may never reach them to even do a thing
lethal tempo and cut down being removed is awful, and LDR being nerfed is very painful. it seems like they mainly want adcs to deal burst damage for some reason
@@aironaspudymaitis3695 i dont really think its a solution to anything except them wanting to have 3 keystones for each category. its strictly worse in terms of gameplay
@midasgold9379 it's your opinion but predator wasn't use often besides nieche and lethal tempo had its own problems I understand why people mad but I think changes are pretty good and fix some shit
@HextechLab We tested Blackfire Torch burn when you stack it with Malignance and Liandry's on Teemo and throw it into a teamfight. Full build teemo can hit 2500+ dmg on one shroom to a whole team. We've yet to test this on Jungle on Support Teemo yet for which has the highest Shroom damage but I have a feeling Teemo might be seeing more play
"we at Riot Games hear you loud and clear; ADCs feel super weak in the bruiser/tank meta. Which is why we decided to remove the ADC rune, the anti-tank rune, and the anti-tank item. In Season 14, the best ADC is the obvious choice; Garen. Or any top laner. Or you can rock Ziggs bot! Or Lissandra. Or Veigar. Just please pick anything that doesn't auto-attack. And just for good measure, we decided to nerf Azir and Ryze"
???? they are literally offering you 25 percent crit instead of 20 so that u would have an extra item slot to dedicate for more anti tank or survivability. they also made adc items offer more movement speed and more damage so wtf are u talking about
@@haytamhaytam7227and they reduced your options in terms of what crit items you can take + a singular item of non-crit does not balance removing every single anti-tank options for the role + removing their best rune. Hell the champs that ran lethal didn't even go crit to begin with so the crit "buff" doesn't mean shit
@@mrshamaki you fail to notice that some items got massive ad buff to balance other items losing some. not only that but you are also getting massive ms buffs and 25 percent crit chance which would allow you to get another item (taking only 4 crit items max allows you to ignore a bad crit item for your champ). also dont forget that by removing the anti tank rune, you can take another rune instead (dont forget to consider its benefits) and you can now take an extra anti tank item since you dont require 5 crit items anymore. Even if its a "nerf vs tanks" what about vs other classes especially the movement speed buffs ?
@@rileyhill2873I do not wanna deal with a Cho'gath with healing, thank you. Keep his passive as an early game lane sustain, it's already as good as is.
Blackfire Torch gonna be broken on ryze since his passive + combo-wombo + Seraph's passive. But at leasy Ryze's gonna be tank's nightmare and more OP on top that makes me happy :)
@@kumoko3728 All of these champions go lethal anyway to ignore the cap, what's your point? Besides at that high attack speed it's a micro skill to kite backwards and a macro skill to make the decision between missing some auto attacks to run further back or to move less and get more autos out. Literal skill expression. They can't just cut out mechanics just because "they aren't beginner friendly".
hopefully the last new tank item works how i think it will and will be super good on warwick. cause he heals more on lower hp and heals more the more dmg he does.
Sweet so now cut down and ldr are entirely useless and they are going to nerf mortal reminder when people decide to build it instead. Brilliant design at least every thing else isn’t a fu to people who build those
If they are changing the crit back to 25%, they should revert Yone and Yasuo’s crit multiplier back to 100% as well imo. It feels fcking “unnatural” to have 63% crit from one item 😂
Master yi is a late game champ, he shouldn't be able to 1v1 anyone on one item, feel bad for adc, but most of lethal tempo users was problematic. Most...All of them!
@@ОктавиусМозYi is not a late game champ at all. Mid game? Yes. In late game adcs outscale him due to their range and crit items being too good in late
@@ОктавиусМоз The only problematic lethal users were melee. All they had to do to make it more fair is to nerf the melee ratios. Better yet, make it weaker early and stronger late, to stop all the cheese toplane strats.
season 5-7's tank meta wasnt even that fuckin bad. It was just a few outliers abusing iceborn/sunfire. The five year yone meta can get fucked. Im glad its getting gutted. Also, Ardent Censor meta was the worst experience of my life.
5 stacks of Jack of all trades is really easy to get with just Doran Blade and complete boots. But 10 stacks? I don't see which character has a build that allows him to have this with a third item. Does World Atlas give 4 stacks or 3? I don't know what stats are considered valid for 1 stack.
They even nerfed the cd on Ghost, Exhaust and Cleanse and the reason was "They were overused and wanted other summoners spells to be more attractive." Meanwhile Flash is being overused since game release.
Uhh. This new Navori completely lost the passive, "Your ability damage and proc damage dealt by abilities is increased by 0% − 20% (based on critical strike chance)". It has no crit synergies.
@xAsianish there's a ton of changes for adc in general, and navori has definitely been nerfed (lost the AD on the item and the passive) but as a xayah main I'm completely okay with it. Attack speed is a good Stat, and the biggest value is the item effect itself, plus getting it with infinite edge makes up a lot more for the nerfs. Talking about the other navori users, they probably feel the nerfs harder, especially the AD loss, lucian/tristana. but they will probably find other builds... or maybe we will find out the synergy infinite edge/navori is way too broken despite the nerfs 🤷🏻♂️
idk if you will be able to purchase both because they both have the unique passive unbounded. it might just be a bug that he was able to get both in the video
@@RiverNunu zac and skarner just to name a few that have been OP this season, and thats very recent... These changes makes all the health stackers op instead of just the armor/magic resist stackers. Some of those will just move to health stack instead since LDR is gutted, and healing items are still there so just imagine a 8k hp mundo or sion running at an adc and they even have more ad than the adc, oh yeah and if they want to they can also just buy steraks and have even more ad and a shield.
@@RiverNunu Zac top? I think its broken/ very good if you see it multiple times in pro play? Especially since he really isnt a highskill champ, so its not like azir that hes only broken since theyre very good.
@@_ScarCrow Multiple times in... Pro Play? You do realize Pro Play follows a different balancing approach right? Zac top being viable in Pro Play doesn't mean it's a good pick in soloQ. We've went through this countless times in the past with Ryze, Zeri, Kalista, Gnar, Corki, Azir, etc... Unless you can show me that Zac has good statistics in soloQ (which he doesn't have btw, so don't waste your time), he's not a meta pick.
I can understand LT because conqueror also exists but why the fuck would they remove predator just because no body uses it often. It's a fun rune for stacking MS and I feel like Riot wants build diversity even more gone than it is
@@tanghoannam7387 stattik into atkspeed item into infinity into armor pen into bork feels good to me. Being able to build a non crit tank buster item it pretty big for adc no?
@@Zebastien-u1k we both know, that does not off set a mundo or olaf with ghost. As a main support its basically impossible to keep them off of the adc even as a cc truck.
@@Zebastien-u1k Lol, they're gonna have to for way longer now that they need way more autos to kill tanks. More time adcs need to kite means it'll give more time for tanks to mess them up. xD Bye bye lethal tempo, which was the main way for adcs to deal consistent damage to tanks.
How much do you want to bet that "cash back" is going to immediately be broken. Where you can undo and keep the cash back gold. So there will be infinite gold.
Wtf have they done to the runes They removed the best keystone (lethal) and my tenacity rune ? Why the hell would anyone do that, as champs will have no good rune for them now, fuck that
In 2026 other champs will be greyed out in champ select. It'll just be 10 tanks that don't fight because they can't kill each other and they just race to destroy structures first.
Stopped playing league a while back _(though after Void Grubs were added, so I know about those),_ yet I still wanted to watch this video. I guess you're just that fun. 😅 (plus non-lying clickbait)
Don’t understand why they added a new ad tank item, who ever thought it was a good idea to have a tank have so much ad? I thought everyone was happy with the titanic hydra change?
i miss season 3 were everyone had their own page of runes and builds to flex and test.. Now we are all forced to play the way riot directs us to play...