Since mahito needs to land a black flash to get his ultimate, I think it would be cool for toji to get his ult when he use it near a domain like the shadow swarm variant then the speech bubble comes out.
Then when he does that it will make a cuts cent of him coming inside and everyone in the domain will see the cutscene and durin the cutscene it will show his speech bubble
I think counter would be good, where if they hit during counter, you will appear behind them like Toji did to Gojo with inverted spear and stab them, but idk if it'll be good and not goofy or unbalanced
maybe the ult move sharpen could be a counter which then makes the enemy that hit the counter jump in the air only to be stopped midair by someone on ur friends list and then you do the thing toji did to dagon
Yea i think the lack of it is good, domains are supposed to be insta deaths (hakari not included) it makes fighting ulted players more exilirating and more acurate to the average sorcerer vs a domain
@@solarshard3644 if you read the trello for the full suggestion, i gave toji's ultimate a passive which allows him to walk through domain barriers and not be affected by them. (If he gets hit by the domain user the sure hit will then start to attack him.)
i think he should honestly have a combo move like gojo/yuji similar to rapid punch or cursed strike. this could easily be implemented as the combo he did with the I.S.H to kill gojo in season 2 with it ending in a unique down smash knockback where unlike gojo or yuji it doesn't launch the victim instead slamming them straight down much like a down smash M1 move. or with playful cloud Ult just make it a jump move that can only be used midair like yuji's dropkick, and can only be used after sharpening, that if landed attaches the user's character onto the victim's model leading into a short face stab combo like what he did with dagon, that after completed finishes with a jump off animation into a backflip that knocks over the target. Toji could also have a mahito esk R in base form that switches from the soul split katana with it's own move sets, to the I.S.H with it's own move sets.
I hope they add 2 Toji's Normal Toji and Ghost Toji🔥imagine Dropkicking people in servers and using playful cloud speed blitz like how he did to Dagon💀🔥🗣️
I made a suggestion 2 Toji fushiguro moveset idea: Name: The failure (a reference to him being the failure of the zenin clan) R special: It grants the user 5 seconds of 120% speed and strength but after use it will drain 10% of the users ultimate First move:playful strike, this move is a short range grab that uses the playful cloud that raps aroud the targets head while you stomp on there face once and it knocks them back(deals 15% damage) Second move: Blitzing puncture, this move runs towards your target and stabs them twice which allows you to combo extend (deals 15% damage) Third move: Furry kick It will do a 360 short range kick that knocks the enemy over (deals 20% damage) Forth move: Soul splitting counter, This move will teleport you behind the person that hit you and you will stab them in the back once and it will allow you to combo extend (deals 15% damage) Base mode M1s: you use the soul splitting katana Ultimate animation: You spit out his cursed spirit with the text around you "There was a black sheep in the zenin clan" and "Im like the invisible man" Ultimate name: Unrestricted First ultimate move: ground stomp this will stomp your foot onto the ground and creates a shockwave that destroys the floor and launches anyone nearby into the air as you fling peices of debris in a 360 rotation (cant be cancelled and deals 30% damage) Second ultimate move: Heavenly chain, this move will lock onto one target and it will throw a chain at them which stabs threw there chest and flings them into the air (can be blocked/ cancelled deals 15% damage and can combo extend) Second ultimate move R variant: It will throw the chain into the air and you will swing it around which causes destruction and damage to everything and everyone (deals 15% damage) Third ultimate move: Flashstep flurry, this move will teleport you infront of the enemy as you punch them over and over again with one hand in a flurry of attacks (deals 30% damage) Forth ultimate move: Domain breaker this move creates a ton of sword slashes that break any domain if your inside it and outside it (deals 15% damage) Forth ultimate move R variant: this will rush you towards the enemy and you will lung at them while repeatedly stabbing them (deals 20% damage) Ultimate passive ablility, domains dont effect you so sukunas slashes dont affect you neither does gojos domain and if hakari hits you it counts as a regular move not one that rolls for a scenario Ultimate M1s you use the inverted spear of heaven
1:03 idea for this move, you can hold down the move for some time so that you can get more damage when you use it, the animation of this could be the scene in jjk where toji is spinning the inverted spear of heaving that is attached to the chain of a thousand miles.
I think the pistol should do 3 damage every bullet, and you can use the bullet every bullet, until you have to reload, which for reloading, it should be 6 seconds.
For his awakening I would call it “heavenly restriction” his r move should be able to take the weapons out like playful cloud spilt soul katana and the inverted spear of heaven and depending on which one he has he should have a different move set when he awakens. In season two he uses a domain breaker, so when he pressing r and switching to the spear of heaven and pressing 3 he can brake the domain or shorten the time in a domain
overall moveset is nice,he originally is a grappler/zoner with a lot of combo potential and his awakening is more so to deal with multiple people at once,knowing how fast the moves are
ngl great character concept aside from the fact that it doesnt make sense for him to have the worm since the awakening will be his shibuya counterpart (he doesnt have the worm in shibuya)
The R special should be using the inventory curse to change the weapon that would then change your moves from the two versions of the inverted spear (chain and normal) and the split soul katana this allows more moves since pressing R will change your moves based on the weapon your using
I love this man maybe whatever weapon was used last can have its own awakening abilities maybe that’s to op but still amazing concepts you need way more subs
The fourth move should make first move like when toji was continuously hitting curse spirit and the second move should be the scene when toji killed gojp and the third one should be Domain breaker and the r cooldown should be the fastest r in the game and for the base when you miss the last move it does a attack move and when you do base r and 1 it does a teleport behind and stabbed him and kicks
for R it should work like megumis ten shadow storage technique and it should have different weapons doing different things for example playful cloud would have more attack speed and inverted spear would do more dmg edit: playful cloud gives a bit more dmg and a bit more speed and inverted spear would stun players and split soul katana would be a awakening move and it would be like mahito idle transfiguration and it would give bleeding effect if u get hit two times u die
Since the ssk is soul damage and kinda like dura manipulation, it shouldn’t do 8 damage or 5 damage, it should do a percent, so against Hakari it could do 8 damage, or 8% of their health, but against Itadori it would do 6.8 damage.
What if The Special is Weapon Switch It's gonna change the moveset Weapons are Soul splitting katana, Pistol, Spear of thousand miles and Inverted spear of heaven Ult mode weapon is only one Playful cloud His special is Spin of Playful cloud
that awakening doesn't really make sense because in the anime that wasn't Toji making those black wholes it was Megumi so it doesn't make sense for that to be a thing for Toji
There should be two move sets of toji like a version one and a version two because imagine able to breaking domains with inverted spear of heaven and maybe a small concept of kill current players with current move sets to get mastery to get the second version of toji move set I feel am just say something dumb
I think a cool Toji character would be where the R changes the weapon you are using, switching between the inverted spear of heaven (that already comes with the chain of a thousand miles) and the split soul katana, except for the playful cloud, since it would only be used at the awakening. With each weapon you are using at the moment you get a new moveset, but let's suppose if you use the first move and change weapons you still can't use the first move, since it's on cooldown. It would be different from Megumi's awakening, since he can use the first move even with the first move of the second moveset on cooldown. I like the awakening idea, and a cool thought that came to my mind is if you sharpen the Playful Cloud, the lethal beating can change, becoming that scene where Toji stabs Dagon repeatedly, being a grab move, of course. The R idea showed in the concept of the video could be a passive for side dashes in the awakening.
Inverted takedown when it drops the player it should use the sword and stab them four times and jump off before grabbing the enemy's legs and throwing them but that's just my opinion
I think ult animation should be like in the anime like he’s gonna pull sword from the cursed (IDK) mouth and use it Your concept of ult is horrible but its ok Toji weapons Gun Sword Inverted sword Nunchucks Very long Chains Maybe this can help you Anyway Ult Name is Gotta Finish this fight Its like sonic from the Strongest battlegrounds
I was disappointed to see that not of the attacks from the Resurrected Toji vs Dagon fight wasn't included like the beat down where he has dragon pinned to the ground and the attack whe Tojis FUCKING DANCING on water whist Dagons recieving the left and right x100
they should make his base move his shibuya shit and then his ult animation is him throwing up his worm and then it turns into his hidden inventory moveset
The first ultimate move is very weak As weak as the fourth You also need one ability to move, otherwise the character will be very slow, but the concept is good
ngl that base is way to broken its gonna be like mahito when it first came out just pistol dash 3m1 soul stab chained spear 3m1 inverted takedown and then like all there health is gone