@@pure5679 Brother I seriously doubt that some teens on multi-player game were punching a manji into the wall. I honestly think they just oriented the swastika wrong and accidentally made a manji.
Honestly I think it incentives Dokkaebi to be more inside fights since the logic bomb refill is going to help out a lot. Also makes defenders have an actual reason to shoot the phones other than the main hack on cams. Plus imo, the longer countdown on the actual call makes it so that you actually have to turn it off rather than letting it ring out.
She's in a great spot in her current state gadget defo dosent need buffing the biggest buff she should get atp in time is maybe better secondary gadgets?
@@erayefeelmal8113 all this is gonna do is make people skip until it and not want to watch it even more, considering i clicked on a video for the name of the video i would like to watch what i clicked on
Idk about the twice as long but as far as getting another one it makes sense and wouldn’t be too overpowered. Just would be alot more and if the round scenarios where she would be useful
Wtf is this "buff concept". She's already strong af against coordinated teams denying the dead from seeing cams and revealing player positions. If you have a coordinated team with coms, she's very powerful
Dokkaebi doesnt need a change like that. A change like that would reward the attacking team too highly off of a single kill and decentivize roaming for the worse. A single pick on a roamer would mean not only do attackers have all the intel you have, but they can expose your position *and* deny access to cams for twice as long, because you cant use cams while being called. It would be a massive pain for cam-centric defenders like Maestro and Echo when they already have Brava to deal with.
i was wondering when u gonna move these news more inside in the video cuz i imagine most people leave right after those news. but that kinda also made you great quick source, i choose to watch you over anyone else cuz the info was quick (and if i felt like it i could stay for some fun compilation)
Mute still is a metaphorical thorn in Dokkeabi's side as the jammer instantly disables it once lanched for anyone that walks through a jammer while its rigging
guys who make the concepts are like the devs, they didnt go any further than the silver elo, i have some ideas for you, add a wallhack effect when an guy take a gu mine, give kapkan 6 more booby traps, give 2x to warden, give jackal the possibility of flying, give smoke a 1.5 on the SMG11 after losing the shield to balance him, give a real weapon to iana drone
Maybe I saw these clips on some other channel (which I doubt very much, bcs my favorite jäger is the only one I watch❤) but I'm 1000% sure that I've already seen absolutely all these clips (except for the idea of a dokebi buff), I went to look in the comments but there is nothing about it.Maybe I already have split mind?🤔
I think Dokkaebi rework should like this. If the enemies use their phones after Dokke hacking a phone. Its gona be beep like Proximity alarm. That would be logical also could be more useful for teammates too. You give disadvanget them after you get the cameras. If they try to look cameras phone is beep. If they would not look at for avoid it, then you have team vision advanget.
I think Jäger added by mistake a part of another video, that he already posted, in the first 8 minutes of this one. This kind of video generally don't reach the 20 minutes of duration.
Starting with just one…the change is good and make sense. U hack their teamate phone so u should be able to call them again. (Supposing they block u after the first call)
Long call is overpowered, but concept with hacking is op... At the start doki have only one call and take some more after killing( 5 calls for the last person)
Earlier on, when rounds were longer, ha ing Dokaibi recharge from hacking COULD be a decent thought. But considering how short the rounds are, more than 2 seems excessive.
Dokk is pretty good, but I think a change of guns might be in order. I’d prefer the spsmg9 as secondary. I think the logic bomb preset amount should go up to 3, the hack time on enemy phones be 3/4 the speed. That’s balanced without being over the top.
@@sumcok4926 that’s the point. To make Dokk’s loudout more viable with current gun meta but also incentivising her pick rate and encouraging her gadget use. If she has three that’s a range of 1-3 in a post plant scenario which is strong. Doesn’t matter which rank she’s being used by, it’s how she’s used. And as of this moment her usage isn’t as high as it could be. My belief is if Lion can scan and ping and that’s not overpowered then 3 calls is pretty balanced. Plus her ability opens up the exploitation of stealing/blacking out cams for her during a risky 1v3.
do you even know that dokk is the best attk when it comes to party high ranked and pro league you can push a room without any droning just phone call and all revealed live info and no cams for defenders fking OP
Such rework makes sense, if Dokk won't have any charges of her ability at the start of the round. Anyway, I don't think, that she needs rework, at least now.
Literally the most unneeded change in the game, the LB already lasts long enough to clear all roamers if spaced correctly and she 1000% doesn't need more uses of it. If someone wanted to make the argument of a different gun on her like the gonne-6 as a secondary or p-90 for a primary, 1 could atleast hear the justification. But considering her gadget already; effectively clears roamers, denies intel for a time, captures intel utility from the opposing team, and halts the downed team members from being able to use intel gadgets and cams for the full duration [which for the moment is exclusively an attacker ability to just say "you can't use cams when you are dead"]. Her gadget already does lion better than lion, zero better than zero, brava better than brava and still has its own special kind of "fuck you" added on top...
Let's make her gagdet 10x better even though she's already being banned in almost every game because she's strong af.. that's why Ubi doesn't listen to the community, you people have no idea what you're talking about
Honestly dokkeabi is already too powerful. But this rework is too fun of an idea to let go. The way we should balance her is give her impact emps to iq. And make her secondaries breach charges and claymware
@@AndrewVaillant totally get that so maybe it’d be first phone hacks cams and any other phones after that give u a logic bomb and maybe after the first 2 each one she gets after the phone rings for less time
logic bomb recharge from hacking a phone is nice imo, ties the ability together more. but to 100% SHOULD NOT last longer. it already feels too long as is
Bruh, she's S tier rn, is one of my favourite operators, but this buff is just too much. Sorry but who thought Dokka needs a buff must be a Copper or drunk as hell
Hey chief, can you stop titling the fun little concepts as "***NEW!!!!!!!***" We all know it's not real new in-game content. We will all continue to click it regardless just respect us a little more. Also, absolutely do not buff the very solid operator with a toxic global ability. Making the logic bomb last twice as long would be completely overpowered. Remember that it now locks out dead defenders from cameras.