I’ve having a hard time with the old engine as it breaks a lot and too messy to consider to upgrade, It’s gotten bad to the point that I had to abandon the project and rework it onto a new EXP5 engine that is completely build up from the ground without any help, this massively improved the size of the project as it’s around 7000 KB or 10000 KB, I’ve hadn’t keep track with the size but it’s starting to show massive improvements unlike the old engine that breaks by a lot from its size and wouldn’t properly work on the offline editor.
Most of the engine has been built up from the ground to physics all way up to the world loading. It works fine but the physics are going to make massive changes later. It may explain why it looks less advanced
You can use check out the new EXP5 player physic engine
Sadly it’s not the game and it’s using Toy Story sega genesis assets
scratch.mit.edu/projects/8863...
6 сен 2023