Well done! I was missing the old lighting effects that I used for many years and this is fantastic. That texture tip was really thinking outside the box.
This approach is significantly more powerful than the old Lighting Effects. As always seems to be the case, the new Gradient tool had a lot of resistance on the Adobe forum, and countless posts came looking for a legacy version of the tool. This is such a pity as the new tool is not hard to master, and is so much more powerful. I notice one of the comments to this video is asking for a stand alone tool that automatically combines the steps you demonstrated, but that completely misses the point of how flexible the new gradient tool is. Which is exactly what you just demonstrated. Keep them coming Colin. Your uploads are always golden.
I welcome the ability to transform the width of a gradient - long overdue. However to make it even better Adobe should add a function to change where the centre of the grad originates. Once we can have an off centre gradient it really opens up the potential for this effect. If you had something light in the top left of your image it would be brightened by the gradient, you'd ned to group your exposure layer and add another mask to darken it down. But even small upgrades are appreciated!
and it took only 30 years for Adobe to add the ability to change the width! Maybe we'll only have to wait for 20 more years for them to add your other requests!
Thanks for sharing. Love your channel. A suggestion to improve the content is to record the screen capture in 4K, as subtle techniques like the texture boost would be more apparent.
Just zoom up further when necessary, like we do in the real world, most RU-vidrs make this mistake of showing the whole screen......I use screen zoom in my direct/live to class tutorials at my uni job.
@@photoshopcafe Just zoom up further when necessary, like we do in the real world, most RU-vidrs make the mistake of showing the whole screen (or overly small interface in 4k)......I use screen zoom in my direct/live to class tutorials at my uni job to better contextualise.
Colin, people STILL seem to be struggling with the new gradient tool from what I am seeing in the Adobe forums. Today, someone is complaining that you can't use the new gradient tool in layer masks! So thank you for this video. I have used it to respond to at least one post that was specifically bemoaning the loss of the full featured Lighting Effects, and several times to illustrate how useful the new tool is. I especially like your added bonus tip using the red channel to make a targeted high pass filter sharpen effect. That's a clever idea.
What Photoshop needs is a more powerful high res version of the relight tool in Resolve, that generates normal maps on the fly. Or at very least an option to generated maps to light.
Did I learn something after watching this video you ask? OF COURSE I DID!!! I used this method using the latest PS download and it works as the "beta" version does. Thanks!
Your lighting tip is GREAT! I now can see why Adobe is dropping render lighting effects. It’s too complex and power heavy, what you did was simple and light on computing power. Many thanks !
Brilliant tip and workaround. Would be nice if Adobe made it a standalone tool with all the adjustments you demonstrated. Thank you. Always useful tutorials.
Thx for that. I would simply change one thing, so it is easier to play with. Darken the background, then make a group with the light and the texture effect for the hole image into it and make the mask black. now play with a withe gradient mask as you did with the black. Now you can put the "light" effect where ever you want with just the one mask and you have both effects moving, light and texture. By the way, the new gradient is not only in Beta, it is in the latest PS version as well.
As i was going though a similar Lighting Tech you did in April of 2020, and i compare the different now, 2020 tech was good, but this New Tech is easier. thanks for sharing, i always look forward to your tutorials
Thanks Colin!!!! Who at Adobe would think that the Lighting feature needed to be removed..Someone there needs to be looking for a different field of work and a position that does not allow them to make decisions. GEEZ!!!
Thanks for the tutorial. Yes I did learn something. Hope Adobe adds the beta feature into the program. High pass is a good feature I haven't explored much.
How do you add a second lighting effect? When I try to do another light source, it takes away the 1st one I made. For example: I need to light up two posts, how do I do that?
I was wondering when Adobe was going give us the ability to create elliptical/oval radial gradients like you can in Illustrator using the gradient tool. And here it is!
Thank you great strategy, looking forward to the official implementation of the new gradient tool features. Selecting highlights via channels is a great way, I would then use that to create a mask on a smart object layer of the background (an added benefit of being able to easily modify the mask as opposed to a pixel layer, if desired).
Great video Colin. This is a great lighting feature, but Adobe needs to give us more lighting features. Taking away features and charging us to get them back with another software package is bad business.
Always did that with a shape and I think I used to blur the edges before Photoshop allowed to blur the edges inside the shape; can't remember; but how is this a new feature?
Quick honest question. What has been added on beta exactly? This technique you are using is basically masking with gradient (you could do that already). Am i missing something?
Why the red channel? Or is this depending on the image? And in this case you had pre-checked that the red channel was the one to go for? Thanks in advance and thanks for a great tutorial
Would it work to have an action for adding the texture, so you wouldn't need to remember all those steps and is that an action you would add to the Cafe?
Thanks, nice revisit of a technique I learned from you years ago. If I may ask, and please pardon my ignorance, but why choose the red channel specifically?
first can Ps Beta get rid of those bugs. if installning Ps Beta this will be as Ps 24 and the normal Ps will not start from Lr. Thanks for a great video as always!
Man, I hope this cool stuff & generative fill & the other fun beta stuff (w/out the ancillary bugs!!!) will be in Ps 2024; for those of us who won't mess with the beta.
Thank you for the tutorial, but I don't see how this is a replacement for the old lighting effect. First of all, this was always possible, except the gradient feature which was not non-destructive like now. So this is a cool addition, however, the problem with this, is that a real light is brighter at the source and then have a falloff the further it goes away from that source. And using a radial gradient the brighter part is the middle of the circle and not the "light source" at the start as a spotlight would do, and this new way you need many layers to get the same effect. Honestly, I don't get why this was removed, they should have made a new one if the "3d engine" was removed as this was not used for 3d, even if it did rely on the 3d engine
I dont understand how this is any different than what we've been able to do for years and years already. In lightroom, for example, you can just reduce exposure, then make a radial gradient mask, shape it how you want, adjust the falloff, then bring exposure up just in the mask. What have I missed here?
#1 it’s in photoshop, so you have layer control and access to more tools. #2 the texture part and #3 there are always multiple ways do do things. It’s no zero sum, some people find different methods work better in their workflows
As an occasional PS user this just highlights all that is wrong with PS. The number of steps that have to be taken, and the specific knowledge of how to activate those specific steps to achieve a simple outcome means this is not reasonably available to occasional users. You need to be a high frequency user who takes the deep dive into the PS ecosystem every day to really benefit from this. I love that PS has so much to offer, but I hate that they have yet to figure out how to make any of it intuitive.
@seraphfawkes sorry, that's a snob reply. I've been a photographer for over 35 years and have indeed used plenty other applications, especially during the transition from film to digital. The point that you obviously missed is that PS could be far more intuitively designed so that rather than spending all our time behind a computer learning PS us photographers could be spending more time shooting. It stands to reason that an application intended for photographers should cater to the needs of photographers, but the slant nowadays with PS is toward graphic designers and people who want to be IT experts. I mean, hey if that's what Adobe is after, then - we'll done. They've created a system that requires multiple non-intuitive steps to achieve otherwise simple outcomes. Bravo.
@@TheOlandex I see your point, but I can't agree with it, as PS has for a long time been a general image editing software, not intended only for photographers. For a long time for photography purpose there was Lightroom. And if you've been photographer for 35 years and hasn't learned PS well enough - I don't think the issue is with software.
@seraphfawkes yes, well as you point out there are plenty of other options out there. Adobe ignores user interface functionality of their product at their own peril. There's no need to agree. We're entitled to different opinions.