@Oaooaoao his cage can trap a multitude of survivors, and while it can be broken this can give the 2nd hunter enough time to damage other survivors. hunters like naiad, reptitian, wu chang and ann can all use their abilities easier with goatmans assistance
So far, to counter him is try to run into the barrier and don't immediately go in, wait for him to atleast get in the center so you teleport back, and you can also immediately go in the barrier when he's going to tp infront of you but 0.8 seconds he can immediately go back, but that atleast gives you a bit of time
The only who survivors that can counter him are the ones that Tp like LG and Perf If ever you can get out of the cage if u tp Or if you can perfume back outside the cage
yall they're only showcasing what it looks like in an open area like Racecourse. it won't do much if the survivor is still using the walls and windows inside it
@CharlesHoltbestcharacter the window is gonna be the most annoying part they can mindgame Jeff easily with that (though it depends on the radius they could end up getting themselves stuck)
@@DuskNeko they vault window you vault it they break cage but depending on how quick he vaults they might not be able to break it in time. Or the survivor vaults tries to break the cage and he goes back through the opposite side to wherever survivor is and attacks them.
@@kanyetheofficialobv his mains would time it so by the time the wall is broken, it’s already after half 😰 you’ll have to rescue early with this hunter
@sc-fx7cy kind of hard to do so though since the survivor must be on the way to chair with only a few seconds before the chair goes after half, and survivors can break the walls faster ud near the chair.
I have a feeling he would get a nosferatu zod skin from berserk while Griffith would be knight, Guts would be Forward or Batter, and Casca would be Antiquarian or Enchantress.
the 0.5 damage makes him terrible and you can literally kite him w his own ability. he can def gurantee a tie with his camping and denying a rebound but thats only if he can actually get someone down
@@IchanN-in5yq i think what the game meant is that since the hunter have a 0,8sec cd before be able to do the cage warping thing, if you use the back dash there wont be a cd for that warp thing ig
@@frostnight1740 hmm you were right. But i thought the 0,8 cooldown is separated in each cage. So the example is not really giving. Well, we need to see it in test server
He looks weak tbh Pretty quick for a surv to break the barrier Also survs will break it from a safe distance and then rescue If he summons another, just break again and then go for a save Looks hes gonna be nerfed to a point of using the skills once every 40s lol
Just don't mispress the button, like what? Anyway, you say this until goatmans start optimizing their cages and they get smaller and smaller. It'll make even tight kiting a lot harder
Gimmicky chase/camp hunter. Ability will only guarantee a hit if survivor is running in the open for some reason, or if cage can actually be closed to be small enough to trap something like shack. He will need confined/detention, the point .5 damage means he will only do full damage during detention which makes his end game kinda bad too
All hunters are gimmicky. And he’s not really a camping hunter. Saying hes a camp hunter is like saying ann’s a camp hunter. They excel at camp but aren’t specifically camp.
@@CharlesHoltbestcharacter No all hunters aren’t gimmicky. And he is a camp hunter, he has very limited mobility. His chase is average since the AOE is literally not small enough to block off a loop area, so he will get looped and pallet spammed. His primary strength is camp as we see he can hit rescuer then block them off, or block rescuers in. And Ann literally is a camp/chase hunter. Ann’s main strengths have always been her easy use combined with being a good camper and chaser lol.
@@NonbinaryKeigan limited mobility? He can teleport to the other side of the cage for easy distance. That’s pretty good mobility. You can also backstep backwards to catch up to a survivor. Maybe we shouldn’t judge a new hunter so early, especially considering he’s gonna be adjusted like every new character. He could trap a survivor inside shack and once the pallet is gone he can get an easy hit. Y’all are always so quick to say new characters are trash. And his whole ability is cages, so the .5 damage during detention doesn’t really matter. And yes most hunters are gimmicky.
@@CharlesHoltbestcharacter cage literally isn’t that big, and unless the survivor is in an open area when it’s enclosed it’s not a guaranteed hit. Teleporting to other side of the cage is not mobility or cipher pressure. Why would you need to drop shack pallet lol? He has no speed boost or anything to catch up to a shack window loop, it’s an infinite. It does matter, a full health survivor end game and Hunter can get a hit outside they’re skill matters lol
@@NonbinaryKeigan i dont think you get you literally cant transition against him. if all your resources in an area are exhausted you're forced to take a hit and run. and while you'r running he can just cage you and while you're trapped and trying to break the cage he can catch up. what also matters is not just the character its the player.
Toxic? Is a character that his habilite is literally kicking the hunter when balooing someone, I know sometimes survivors can stun the hunter only to be toxic but being a stuner to save people from ballons doesn't make it toxic
@@metaknightxd6823OP didn't say all forwards are toxic tho. OP just referred to THOSE toxic forwards. Prolly the ones who emote after a successful stun.