*100% NEW LR MERGED ZAMASU:* ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-iBE0B3qej5o.html *55% NEW LR MERGED ZAMASU:* ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-L__Tz3MWUcI.html *Extreme INT LR Fusion Zamasu The Beginning of an Ideal World* *Leader Skill:* "Worldwide Chaos" or "Potara" Category Ki +4 and HP, ATK & DEF +150% *Super Attack:* Greatly raises ATK & DEF for 1 turn, causes colossal damage and lowers enemy ATK *Ultra Super Attack:* Greatly raises ATK & DEF for 1 turn, causes mega-colossal damage and greatly lowers enemy ATK *Passive Skill:* Activates the Entrance Animation (once only) when there is another "Potara" Category ally attacking in the same turn and Ki +1 per Ki Sphere obtained for 5 turns from start of turn; randomly changes Ki Spheres of a certain Type (INT excluded) to INT Ki Spheres; ATK & DEF +100% and reduces damage received by 20%; plus an additional ATK & DEF +50% when performing a Super Attack; launches an additional Super Attack when performing an Ultra Super Attack; attacks effective against all types when Ki is 24; reduces damage received by 2% with each attack received within the turn (up to 10%); Ki +1 for every 5 attacks received (up to +5); Recovers 10% HP at the end of the turn when 5 attacks have been received; great chance to evade unarmed enemy Super Attack and counter with tremendous power *Active Skill:* Can be activated after performing 5 or more Super Attacks in battle (once only). Massively raises ATK temporarily, causes ultimate damage and stuns the opponent for 1 turn *Link Skill:* Godly Power, Nightmare, Dismal Future, Fused Fighter, Big Bad Bosses, Fierce Battle, Legendary Power *Categories:* Worldwide Chaos, Potara, Realm of Gods, Future Saga, Time Travelers, Final Trump Card, Battle of Fate, Fused Fighters
Considering they didn't tap into the corrupted version, I'm guessing it's fair to expect an LR Corrupted Merge Zamasu in the Future probably with ANOTHER Vegeto but I'm guessing a Sword of Hope Trunks is better and more likely since both Corrupted Zamasu and SOH Trunks don't have good or updated representation in the game.
After seeing his translations, he seems to be top 5 better/ worse than the LR eza rose and zamasu. But i have to see him in game since he has so many iffy things in his passive, but some things to note though - Will never struggle for ki nearly, creates own orbs, builds up ki, and 1+ ki per ki sphere for 5 turns -yes he does only have 100% and then 50% on super buff for attack and defense, BUT since he will always double super and always double greatly raise, means he might have actually pretty insane defense especially with the 20% dmg reduction added on -the 5ki after 25 attacks and 2% dmg reduction that resets every turn is weird af i dont see the point but who cares ig - the nullifications seems to be a mistranslation, since he counters an armed super though, its not really that good at all since nearly no enemies uses weapons in their super attacks
@@devaxionrl8189 That just means he won't be a slot 1 unit. On Vegeta and Trunks team that won't really be an issue since there's like 5 different slot 1 units.
@@devaxionrl8189 after he super attack he won't took damage basically, besides rosemasu teq lr is a must in his team's and he's a slot one, so where is the problem? 20% that becomes 30% damage reduction after taking 5 hit, 2 great raises defense and lowers/greatly lowers tha atk of the enemy guaranteed.
It's very possible they had Zamasu counter Trunks just for the video They did the same thing with TEQ Gogeta's nullification video but he can't actually nullify TEQ Super Janemba's super.
@@tsukasajin7502 slot 2 or 3 5 hits is pretty rare and becomes useless for single hits with that low amount of additional damage reduction. His “nullification” is not a nullification, that’s a mistranslation, it’s a evade and counter which doesn’t even work on the new redZone bosses like broly. He has so many unnecessary conditions that make him worse. Literally my favorite character in the dbz franchise and they do this shit to him. What a joke
@@jojodefaldente4215 literally Vegeta gamma burst flash from the last LR, and AGL blue Vegeta also does that too. And the only game he does that except Dokkan is heroes
I remember when the Future Trunks arc was still ongoing and people came up with a bunch of fanmade designs for Fused Zamasu but Toriyama really just struck the perfect balance between both of their designs.
The active skill ost starts off lightly, but then RAMPSSSS up as soon as he's ready to launch that amazing lightning attack! DIE FILTHY MORTALS, DUST TO DUST!
This is absolutely insane! They did Zamasu absolute Justice. Although I admit I thought he have a transforming mechanic and go corrupted, not necessarily a bad thing though. This is gonna be one of my favorite units for sure! The Black arc is underrated
@@lordwigstyle8017 Zamasu didn't do much in that form. the animation are pretty good, better than what we saw in the anime even if below Vegeta and Trunks. Vegeta and trunks did more in the anime individually and they put up all together, from Vegeta beating black where the animation was very good too. If I had to say something they could do better for the 18ki, they could replicate the clash between goku and zamasu with more animation.
Para la gang y panas hispanohablantes: [ - - Extreme INT LR Fusion Zamasu The Beginning of an Ideal World - - ] - Habilidad de Lider: Categoria "Caos Mundial" o "Pothala" Ki +4, PS, ATK & DEF +150% - Super Ataque (Técnica especial): Aumenta mucho el ATK & DEF por 1 turno, causa daño colosal y baja el ATK enemigo - Ultra Super Ataque (Super técnica especial): Gran aumento de ATK & DEF por 1 turno, causa un daño mega-colosal y baja mucho el ATK enemigo - Habilidad Pasiva: Se activa la animación al entrar en turno (solo 1 vez) cuando hay otro aliado de la categoría "Pothala" atacando en el mismo turno, Ki +1 por esfera obtenida por 5 turnos desde que empieza la batalla; aleatoriamente cambia las esferas de Ki a cierto tipo (Excluyendo tipo INT) a tipo INT; ATK & DEF +100% y reduce el daño recibido en 20%; un adicional de ATK & DEF +50% cuando hace el Super Ataque; lanza un ataque adicional Super Ataque cuando hace el Ultra Super Ataque; ataque efectivo contra todos los tipos cuando el Ki es 24; reduce el daño recibido en un 2% por cada ataque recibido en el turno (Hasta un 10%); Ki +1 por cada ataque recibido (hasta un máximo de Ki +5); Recupera el 10% de PS al final del turno cuando ha recibido 5 ataques; alto chance de esquivar el Super Ataque del enemigo y devolverlo con un tremendo poder. - Habilidad Activa: Se puede activar despues de hacer 5 o más Super Ataques en la batalla (Solo 1 vez). Masivamente sube el ATK temporalmente, causa un gran daño y aturde el enemigo por 1 turno.
So basically Rosemasu in slot 1 this Zamasu in slot 2 and floating rose black /agl goku black with other rotations having trunks and vegeta and majin vegeta, good luck taking damage lmao.
Unit looks sick as hell, especially that counter attack. Think the only thing that could be better is the lightning effect on the active skill, looks a bit static.
Those animations are the sexiest I have seen in a while! Only big oof that he is int, even with a upcoming eza lr int rose will have problems to get his ki... hard to pair them if both need max int orbs...
@@foldfoldfoldfold Yeah, but Zamasu Had A More Intriguing Backstory and also his Goal not like other Villains who just like conqueror or always fight strong opponent
I think I made the best decision to start an alternative account as the quality of every unit released since the 7 year anni has just been over the top insane. I rerolled for both the 7th anni lrs and now I have crap ton of stones for all these new amazing units. I think it's pretty easy to see that the meta is changing again where every character getting released is just amazing beyond belief and majority of the old ones that already got an Eza are just not gonna be usable anymore
And it was at this moment that the Dokkan player base collectively nutted as the grace and brilliance of the most beautiful god was given the most astounding LR treatment. “What is the god’s name?” You may ask. You do not ask his name, you only know it. His name; Zamasu
I would have made his Active Skill an attack all, and at the beginning where its a POV at the eagle behind Zamasu, it shows each enemy he's about to attack lined up.
Hopefully that extra + 50% atk and def boost is multiplicative rather than additive... Yes i see they have damage reduction and healing, plus greatly raising atk and def on super but I hope they are actually way better than what im thiking on his showcase
Imagine an revival skill for him and after the revival he gets corrupted that would be the ultimate burner but he is still without it a really cool new Card that pays Zamasu the deserved Respect