@@HelperKaiGlennI’d say that yellow/orange moves also work quite well with both forms, and purple works a bit better with SSBE than with all the other forms.
@@DefinitelyNotASalmon I prefer using purple skills with beast personally. Although pink skills look the best with beast. Hopefully ultra ego is added someday to better fit purple moves.
I fully admit Super Saiyan Blue Evolved is better than regular Super Saiyan Blue, however I prefer regular Blue. With the "I think I'm finally warmed up now" super soul the Ki drain is completely negated, and you get a 10% damage buff and a 15% movement speed buff on top of the damage and speed buffs from the awoken. So, you don't have to monitor your Ki and can focus on damage output. My Build (let me know your thoughts) Attributes: HEA 14 (25,734 HP) KI 53 (900) STM 0 (825) ATK 200 STK 200 BLA 0 QQBANG: HEA -1 KI +5 STM +5 ATK +5 STK +5 BLA -1 Super Soul: "I think I'm finally warmed up now" 20 seconds after the match starts gain a 10% buff to all damage, gain a 15% buff to movement speed, gain a 10% auto Ki regeneration. SKILLS: Wild Stinger (Combo's extender and combos into skills like Final Rampage) Raid Blast (Good surprise attack when teleporting, un-vanishable after contact, combos after Burst Rush) Burst Charge Burst Rush (Fast, strong, can combo into Raid Blast) Final Rampage (Good damage, fast activation, easy to combo) Justice Combination (Quick, can be used mid-combo, slows stamina recovery, cheap cost) Mach Dash (Cheap cost, gets you out of the way, grants temporary speed buff) Super Saiyan Blue 500 Ki to activate Gain a 25% buff to all damage (+10% for soul), gain a 5% buff to defense, gain a 15% buff to movement speed (+15% for soul), gain a 25% buff to stamina recovery, gain a special teleportation ability for charge heavy attacks and charged supers, gain a 40% reduction to Ki recovery, Ki drains at a rate of 10% (Negated by soul). I also run the same build with Blue Evolved occasionally.
How would this soul work with Ssj3? It would bump your strike up to ssbe level and your basic would be 10% you’d have ki regen and increased movement speed and 15 defense, no stamina regen tho
@Born-again392 SSJ3 ATK +20% (+10% soul) STK +20% (+10% soul) BLA +10% (+10% soul) SPD +10% (+15% soul) ATK DEF +15% STK DEF +15% BLA DEF +10% STM REC / KI REC -85% Charged teleportation ability (+10% Auto KI REC) Your Ki would go up automatically at a rate of 10% but when you attack or take damage you still get 85% less Ki than base form.
Hey, bro. Can you make a updated male saiyan ki blast video? I'm almost level 120 and don't really know which stats I should upgrade cause I haven't played this shi for almost 3 years
And finally, we have new strike ultimates. The supers list being half the ki list is okay given the redundancy in the ki techniques, like how galick gun, Kamehameha, and even x10 and earth splitting act almost entirely the same. But ultimate wise, they all act very differently, and there's nearly 4x as many ki ultimates, which is ridiculous, especially when moves like apocalyptic burst is ki based... A move where you mostly commit physical violence, only the end involves ki, is ki based. That's stupid. And we've maybe gotten 3 from dlc before now. I forgot about core breaker speaking about how long it was between now and the last strike ultimates we got, previously thinking the last was the ui one, but i also was far off, which makes it worse considering the amount if dlc in-between the two.
Nice to see the game get some good content for once. By the way I’m done with console I have had it with all this TP Medal grinding, 240 for each level is so tedious. PC, gimme those free infinite TP medals I ain’t getting scammed anymore, I’m gonna have a good time.
@@theyknowcapalot his job is being a youtuber. not solely playing xenoverse. I can say from experience that it "being his job" isn't the reason. The reason is that this game is like a filthy addiction.
Changed my female Saiyan build to be more of a hybrid 200 strike super and 200 ki super that way I can run rush supers too have a more balanced and versatile character.
By itself BE but you don't get very good Super Souls to run with it(unless you want to micromanage the ki burn). Running SS2 with Topp Super Soul and so as much Damage as BE. Beast does 5% more damage than BE but you also take significantly more damage so BE is the better Awoken.
@@Citizen_Nappa23No. Beast does 30% Buff to All DMG. Blue Evolution does 35% Buff to All DMG. Normal Blue does 25% to All DMG. And this one can be very useful: Super Vegeta 2 does like 17,5 % Buff to Ki Blast DMG or Higher.
U need more health than that bro. And ki and stamina in order to win against these people that's how it works. Otherwise you'll keep dying and losing against toxic players.
@@Ghostypark90629 that doesn't make sense, your putting points into health to last longer but u act like character don't do insane amount of damage as it is,extra health isn't gonna help that it's just gonna ruin your build
U have to set it to same LVL or higher so people can join it's weird and it's something they need to fix immediately but it's been 3 days and it hasn't gotten touched
After seeing this vid, the biggest takeaway wasn't how stupid the damage is at lvl 140 is, but how we didn't even need a "next gen" "UPGRADE" if they didn't really change nothin. Net code still ass, graphics/ the character models are still about the same, raids are broken, and loading screens are still slow asf.. waste of fuckin gigabytes
@Misosalty683 Man, it ain't about how many GB it is, it's the fact that they had to be used for such a minor, half assed "upgrade." U can't just give us new characters and skills and cover up that u didn't do anything to improve the game in any way, outside of the minor load screen improvement. And especially not after 8yrs
@@mikyah49calm down bro, it’s not that deep, if you played the game for a long time you would see the difference in the graphics, more particles, and cleaner models