Nice video. You had a misplay early in game 1 that might have helped significantly. @1:43, you floated mana from the Saga, fetched an Amulet, and then sac'd Gardens when you played Lotus Field. Instead, you could have used the 1 mana to turn the Gardens into a second Amulet; since it's now an artifact you don't have to sac' it to Lotus Field. You would have had 6 mana that turn to still play Beseech and you would have had 2 Amulets for the rest of the game. That would give you 3 additional mana @4:50, which you could use to get a Citadel instead. If you care, I'll share the analysis I did there, but I think it gives you about 20% chance to win that turn.
i wish we had just a bit more gameplay, even if we saw what the deck could do, I would've liked to see more of it and at least one more game where it wins with faith's reward. I did prefer the old format where you'd just show a bunch of games from a league.
Eggs is pretty cool as far as a non-deterministic combo, but the absolute king of kings is Four Horsemen....which relies on getting six specific cards (Sharuum the Hegemon, Blasting Station, Dread Return, and 3x Narcomoebas milled off the top) into your graveyard and then trying to shuffle them in a loop with Emerakul back to the top of your library. The deck _technically_ isn't banned in Legacy...but on the Legacy flow chart of "What deck do you want to play?" Four Horseman is listed under "Because I hate things -> Who do you hate most? -> Judges."
Fun fact! If Blood Moon or Magus of the Moon is on the field, Lotus Field, Guildless Commons and other bounce lands, enter the battlefield as a mountain. So should the stax piece be removed from play your mana goes up significantly as you didn't have to actually sacrifice or return any lands because they entered as mountains. Fun little trick i did in a five color deck where i made sure to cast either stax piece within the first four turns of the game, and then started dropping however of my eleven bounce lands on field. Then once i felt "setup" i blew up my own Blood Moon/Magus and proceeded to do the "big game play(s)."
There's a deck in Explorer/Pioneer that abuses Lotus Field by using Strict Proctor. It's really dumb because it's like you get to play Mishra's Workshop and Phyrexian Revokers that name every card in your opponent's deck lol.
The fact that the opponent was on 9 nonland permanents was so terrifying, I was counting them as you were going for your play like "oh no is this going to terribly" but he was 1 short
The math for 10:40? tap lotus (3) -1 amulet -2 reshape amulet for bloom (0) bloom (3) -2 reshape ring for bloom (B) bloom (BWWW) faiths reward for Ring + 2 bloom (0) sac 2 bloom, tap 2nd lotus field (9) cast bobble (8) reshape for 6 citadel is live with land drop available so first land from citadel doesn't brick it Also gained 6! from reserveroir putting you at 31 hp
As soon as I saw these lists resurface I was wondering why they weren't using aetherflux. It's perfect for this deck and you only need one as an alt wincon.
This deck honestly didn't look very competitive to me, it just looks a bit clunky and didn't seem to be capable of really fast wins. The lotus field plan also makes it harder to try for a second combo turn.
I think you missed the point on people questioning the power of decks in your videos. You could show a successful league not by the quality of the deck, but by the quantity of the leagues. Basically if people are going to doubt because there is always something that could have been done to distort the result, so don't worry about them.
this deck is just worse than regular eggs, cutting eggs to run amulets, ring, and aetherflux just reduces consistency. Getting rid of ghost quarter for lotus field isnt great either