Sarge struggles on the new 3v3 night map in Company of Heroes 3! Big Thanks to "Cpl.Chen" on the official CoH3 Discord for the awesome screenshot in the thumbnail. SargeGG Discord: / discord #coh3 #companyofheroes3
Great vid! Love the good vibes despite some understandable mistakes in play. I realize I play worse with teammates because talking and playing is just above my paygrade lol.
Haha yeah, it’s not easy to do but I really put myself in some bad engagements. I had no counter to the forward medical tent by the USF player. 1 LEIG artillery unit would have been ideal to harass the medical tent retreat point and also counter the mortar. But the guys played very well and kept us in the game. Joes push at the end was GG.
Yeah, Joe came in clutch there. Red USF player in the center tried to flank Leon up top but he was able to hard retreat out of that position. So it was a perfect opportunity for Joe to push my side. Very WP
Yeah, it’s an important point to make. I should’ve taken the time to set up some Barbwire and more mines, alongside sandbags for green cover on my side of the roadway. It would have slowed down those pushes, allowing my MG teams to better hold the position.
@@TheBardem Haha yeah, I hear you, some way to directly counter. I really needed the DAK LEIG for functional and mobile artillery. It would have easily countered the American mortar and also allowed me to harass the players forward medical station.
Haha yeah, pretty cool and that really threw me off because I had no FlakV for anti-air… it was so hard to deal with the air support and “boys” call-in, because of how small that lane is on that spawn. Opponent played well, hats off to him, GG!
Hey Matt, I agree, the map is awesome and will definitely be uploading more games on it. Absolutely, I will start playing the new British BG more. I’ve been mostly focused on Axis lately.
Hey SuperKris, sorry for the late reply brother. I am going to get a couple top players, and friends of the channel, together to review Patch 1.65 when it hits in early May!