map idea: have one mega fort controlled by one team (that team will only control the fort no other areas) then 3 teams coming from different sides (But they are separated by void ) These three teams will have to gain control of the fort and fight to maintain control while the fort team will try to protect their base.
You guys need to make a medieval era map , with castles and fortresses and small towers to be advantage points . Everything could be medieval themed , apart from the odd holographic flag and a bunch of time machine-portable toilets. It would be a nice mix between open field and urban warfare , with a slightly larger central fortress controlled by neutral bots and the AI factions coming in from all sides. The forts and stuff are close combat , while the fields around the edge are the open parts. The neutral bots could instead be dressed like farmers , and the odd one could have a crown to show they are the leader(fun little addition) . I feel this theoretical map , if made , could add to the storyline of the game a bit , and also could be a map for people who like a lot of variation in the theme of maps so it doesn’t get repetitive. The Europa map is brilliant and I would love to see more like it.
Love this idea, especially the time machine portable toilets. They could be the initial spawn, to indicate that you traveled back in time to get there,
This game is just wonderful and has so much potential. I am a big fan of this. Imagine having some sort of "EMP units" who can damage/stun the electronic system of the enemy bots. Especially to counter some really heavily armored units. I am playing this scenario in my mind and this could potentially lead to new strategies or counter units XD
Special unit ideas: For the yellow faction maybe some type of aerial drone that fires a small weak yet possibly constant beam. For the green faction maybe a "recycled" spider bot from the neutral faction that has an ability to hunker down as a mobile turret. And for the purple cult, perhaps a custom big bot that acts as a mobile spawn/ or spawns its own little mini squad. As for the Ai in general instead of making it stronger for lack of better wording, perhaps add a commander bot that that can reroute its own forces in accordance to the player? Just a few ideas on what I would like to see Implemented but it's your game, I just hope you received and read this comment.
yay the wait was worth it also baron can you add like a regional boss in every map like if one of the factions beat it they get to tame it and turn it into a custom color boss
I would like to see a map which is a overgrow area on Mars with plants growing out of old abandon buildings from a failed colonization project or something. and there maybe a secret base for a faction that MAY have plans to reestablish governments on earth.
Unit Idea: Imagine a stealth bot that can go invisible but have small amount of health and only a knife as a weapon. It could do executions that would grant more money but only if it stabs enemy from behind.
What I don't like Europa is that... 1. Neutral flamethrower spider bots (but they do drop coins when killed) keep destroying your base and they spawn without limit 2. Bots tend to get stuck on barriers around the base. Player bots also get stuck on most map and you'll realize half of your bots on your squad are missing 3. The best way to win in this map is numbers of base and lead the assault yourself (I had like 2 bases left and 5 big bots attack me, I turned everything around with a quick search & destroy strategy.) I am looking forward for more updates in the future. I thought it would be interesting if there's a faction that has current military technology like tanks and such. It's only visual difference tho
Unit idea: on the dross faction make a new unit (a tier 3) that has some body parts of both the marine bots (idk the name) and the samurai bots, like they recycled the some scrap parts of those 2 faction to build their own heavy bot? Another unit idea is that on the burger cult faction is that add a (tier 3) heavy bot that uses Gatling gun and bolter pistol and its the same height as the samurai and marine bots (idk the name) but a little big on the body and head? Map idea: make a new map same as "The Depths" but its like a mazy place with tons of corridors and 3 to 5 floors i guess? And the bottom floor is like a little foggy (for cool lazer effect just like in the clone wars) That's all, hope the idea/suggestion is good?
Baron: We brought our trusty army of BOTS!! and the best part about bots is that "no they do not like to dance". What I heard: We brought our trusty army of BUTTS!! and the best part about butts is that "no they do not like to dance". Can't argue, man is a man of cultural festivities, and he is a man of culture indeed.
Hay BaronVonGames can you give the other three factions special units two and also can you add a Alien Faction or two please. P.S. I am a big fan and I hope you have a Wonderful day today
I got some ideas. A hacker bot (basically a necromancer), a mine bot, a upgrade bot (a weaker bot but when it dies it upgrades its team around it), and drone (like the weak spiderbot). For buildings you could add a bunker that give you boost when you're in it and as one way shooting windows
Idea of special units for burger cult and nanobotics. For Burger Cult it would go well for the vibe some sort of an assasin bot that's very quick and that has the special ability to not get detected while he is not in combat. And for nanobotics a tesla engineer who grants an energy shield for units nearby and in close combat he would get somekind of robotic boxing gloves so you could destroy towers nearby quick and not take a lot amount of damage
I much prefer this map. It is not as confusing to look at and is simple to understand. In no small part due to the natural landscape made using colours that work well together while being easy to distinguish. The urban maps are not so nice.
Sorry if this opinion isn’t relevant I havnt played the game. I was somewhat watching the intro to this video and just imagined what this game would be like if it had the original Star Wars battle front 2’s galactic conquest as a game mode. I can’t say if it would be a good fit for the game or not but I do enjoy having the out of game market to buy permanent bots to be able to buy in game as well as maybe the buffs themselves. So while the game itself would be the exact same you would just fight over maps while being limited by what you purchase between the battles themselves. Sorry if the way I worded things was weird but I do hope I got my point across.
Make a map (when you are more advanced) where there is a drop ship that after a certain amount of time deploys the troops (or other spawn animation maps)
unit idea: a little copter to carry 4-6 units (4 outside 2 inside) and like its easy to destroy but can put 4 snipers and its be for them a shooting gallery
I surprised that you don't have field like map with some kind of modern trenches. Just to let you know that if you make map like that I want to get credits for idea,just put Luka Jovičić somewhere.😁
what if I don’t want to play the game just spectating in it is it in the game if not you should add that cause that also would open the some many possibilities and replay ability such as spectating what AI team would win in spite of the color and more
This is a fun game but have you fixed the problem with when you are a ball you cannot go up slopes or stairs properly So how many kills do you have to do to upgrade your weapon?
I have a suggestion that you can may add to the game to be multiplayer and maybe add parachute bots also what bot faction you have it buff and bad buffs like the blue bot can have alots of bots but money in great job on the game
unit idea: i would like to see a tank like a lemon russ with two laser lmgs on the sides and one on the front and a turret on the top heavy armor but slow