This video showcases a Super Mario Maker 2 level that recreates all New Super Mario Bros DS boss battles in Super Mario Maker 2. (1080p & 60 fps) Level ID: LJM-0NV-CXG ➤ Twitter: / matyas1_ ➤ Discord: invite.gg/Matyas
@@CaveMiner yeah. I think it worked in NSMBWii because it was the first time the koopalings appeared in 20 years, but for the next 2 games it should be original bosses
Dry Bowser would be a skin of Bowser, but he throws bones instead of shooting fire, and in SMW theme where he shoots a bunch of fire into the sky the fire is blue, but no difference in gameplay. He can also survive in lava and poison.
Sumo bro would be a normal enemy since he is in super mario world. But since I want a sunshine style in the 3rd mario maker I agree with petey piranha and dry bowser he should of already been in the game
The thumbnail is almost completely damn wrong. The First and second ones from the actual level are there, but: the 3rd boss is just a purple cheep cheep, the 4th one is a big image of a goomba just pasted there. The 5th one is just Petey Piranha seemingly from some Paper Mario (I never played them so sorry if I'm mistaken), the 6th one is just the same boss but with a slightly different design, which still isn't in SMM2, same for the 7th one. The final one is just the Dry Bowser artwork I've seen in MKT. How delusional.
I think when you fight both Bowser and his son in the final fight, the former is actually a little bigger if you closely compare his sprites from worlds 1 and 8
The last major update for the game was pretty awesome in my opinion because it gave you the ability to place the Koopalings (even multiple of the same one like putting down seven Ludwigs for example) and it even allowed you to pretty much create your own Mario similar to how Nintendo itself did
They Should've made The Ds Version An Extra Game Style or Dlc, with all the ds bosses, including Dry Bowser, and The Original 2d Bowser Jr. Boss Mechanic.