Love to see you back and with new actions for our adorable characters. To aromas skunk special must I say, she definitely watched dragon ball for this to learn how to make such a hyper beam XD
Nicely done! It's always great to see how much personality you can put into your characters' moves. That's definitely a major strength of your animations which really makes them stand out especially in MUGEN where a lot of characters just used ripped sprite sheets. Your custom art and animations really make your characters unique and distinctive! For Bertha, it was surprising to see her new super be more acrobatic with her doing a flip. It's always seemed like she's one of your heaviest characters, with her Gigaton Facesit super featuring the warning sign being iconic and cinematic. The animation still looks great though, and the butt wobble when she lands is a great touch! Lardo's new super is neat for the extended back angle shot. You've always done an excellent job with his facial features and his miss animation is a great example of you doing that well. Again it's fun to see how expressive you can make your characters! That especially goes for his "Taste this!" finish to the move, the cocky smug grin he has there from his previous super is definitely one of your best expressions. It gives him a lot of personality and attitude! Finally, wow Aroma's new super turned out fantastic! It's really impressive how bombastic you've been able to make her supers. Since she's one of your smaller characters in body size her having these huge and powerful looking supers make her stand out and gives a unique feel to her gameplay. It fits well with her being a skunk too, seemingly nonthreatening at first but having a hidden power. Also, since one of the conventional approaches to counter a zoner is jumping in over the projectiles giving her a super that works as an anti-air seems very fitting from a gameplay perspective too! Since it requires meter it's an option that's not always available though and it's hard to think of situations to use it other than an anti-air, so it'll be interesting to see how useful it is. In any case, it's always exciting to see how big and bombastic you can go with your characters, moves like those are really eye-catching and make your cast stand out! If you don't mind me asking, since you do such a good job making your characters expressive have you considered giving them taunts? That can be a good way to show personality, and if you give them some kind of gameplay impact like building meter or like Q's in Street Fighter III: Third Strike then they can be part of characters' toolkits as well. In any case, thanks again for continuing to develop your cast and share them with everyone! Best of luck with development!
KazeCat already demonstrated Jiggly's altered super. It makes me wonder how she's able to get her butt that big that quickly. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-97HbC-30dUU.html ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VvDul6imoaM.html
Man. Bertha has to be my favorite out of these. Geez, lardo could break someone's neck with that thing! Erm... Is it ok if I refer to this as Aroma's weapon of Gas Destruction?