This looks so fun! I just checked my bulk, and i've got two common Gen Force and two Ultimate Rare(?!) Xyx Gifts. Quite a surprise! I just discovered your channel this week, and I absolutely love it already. The sound of your voice is a delight
I really like this take on suships, i have also tried building them, and i built them in a completely different way, i havent thought that suships where usable in a combo heavy deck like this one was possible, but this really conviced me otherwise.
Hello again, I’ve messed with the deck some more and have more insight on what might help this deck it tremendously. My biggest addition was the card “small world,” it allows us to search up pretty much any card in the deck because we banish a fire type to then banish ash to then add the other we want. Or we can use some other mix and matching. The other addition was to help the small world addition I added a few more hand traps, I added 2 nibiru and a dogoran so I could search any card. The other cards I added which I haven’t really needed to use yet was dark ruler no more. These can probably be sided in favor of effect veiler so we have more target for small world. Also I adjusted the extra deck a tad. I replaced abyss dweller with Zeus, and ahashima for underworld goddess plus masquerena. (I can’t remember exactly what I replaced). The reason I made these extra additions is because I noticed that one struggle I had is if they had an out or managed to build a good board through my strong board, I needed something to wipe the board in order to close the game out. Also he masquerena I more reliably summon parallel exceed and provide me with a follow up on the opponents turn with underworld goddess giving me a graveyard negate and 3000 atk on board that can be destroyed by card effects and has to be targeted by an effect or is unaffected, no raigeki for this team. The only other thing I adjusted was the possibility of apollusa for underworld goddess. Some main deck things I took out were monsters like inferno, the raid raptor, and the trap. Although they are good they are only once per turn and are harder to get out on the field then something like hat tricker or winder. How this helps make the deck a little stronger for your locals or online play. Thanks for the video I found very helpful I. My deck making process. The only other thing I’m currently trying to edit is whether I play piercing the darkness because it’s a draw spell that also buffs out xyz monsters.
The only thing I don’t like is having to normal rescue rabbit. I guess you could use uni to summon itself and Shari, then link into ahashima then making dugares and detaching 2 to special back the rescue rabbit.
Hey hey! I've been running your deck for about a week now, and I find it bricks roughly 8/20 hands and feels horrible with the consistency when this happens. So I'll put my deck list below, and I'm not saying your deck is bad, because when you get the combo pieces it absolutely rocks and is a blast to use, but out of the roughly 170 hands I played, I bricked 32 times 😅😅 maybe there is something I'm missing, or something alittle extra the deck needs, but here is my list! Monsters: 3 Shari 3 Shirauo 3 Ikura 2 Uni 3 Rescue rabbit 2 Goblindberg 3 Inferno 3 Hat tricker 1 Raidraptor Singing LanIus 3 Ash Blossom (Goblindberg is flexible here, it is a soft starter when paired with Rescue Rabbit, and it's still good In the mid game. But it's often hit with hand traps and infinite imp, so just be careful with that. Additionally I really wanted to fit in Statue Barrier of Fire, but you have trouble summoning it outside of goblindberg or hard normal summoning it.) Spells and Traps: 1 Painful decision 1 Upstart g 1 Terraforming 2 Gunken Suship field spell (we only run two so that we can thin the deck with terraforming 1 Called by the grave 1 Double or nothing (thinking about removing the double or nothing package, for Red Reboot and 2 more extra deck slots) 3 Piercing the darkness 1 Phantom knight Of Shade Brigandine 3 Suship daily Special Phantom Knight Brigandine is flexible here, you could put in RedReboot, Raigeki, Feather duster Etc. But I think it works well since you end up banishing your Suship trap cards and it's a good LVL 4 extender. Extra deck: 2 Ikura Class Dread naught 2 Shirauo class Carrier 1 Uni class super dreadnaught 1 Utopia 1 Utopia double 1 divine arsenal AA ZUES 1 Bagooska (for stall when you only draw enough for one XYZ monster) 1 Emeral Daigusto 1 Number 60 1 Gagagaga magician 1 f0 utopic future 1 f0 utopic future Draco 1 INFINITRACK FORTRESS MEGACLOPS (sorry it's my favourite card) I'm also trying to make room for Abyss dweller but haven't figured out what to cut for it yet, for now I'll probably leave it in my side deck. The most important Side deck options you should run are 3 turtle Kaiju (forgot it's actual name and I'm typing this up on my phone at work) 3 dark ruler no more 3 lightning storms (I think that's the right card) And 3 infinite Imp You can also replace any of these cards for other hand traps you prefer, but these cards are mainly to help you when going second.
This deck looks really cool, and the utopia support in Brothers of Legend seems really neat for this deck as Astraltopia is another searcher for your draw spells and is another extender for your rank 4s.
This deck is pretty sweet! I didn't know anything about Suships until I watched this video. A friend of mine has been collecting Suship cards, due to seeing their potential, but hasn't built a Suship deck yet because he's not real sure on how good it'd do. I'm going to send him this video! I think I myself am going to put this build together and start playing it at my local shop, to mix things up. I currently play Superheavy Samurais (a deck I recommend checking out if you haven't already) and have a Skull Servant deck in progress.
Sadly, Utopia Double doesn't work for an extra draw since it special summons Utopia instead of Xyz summoning it, otherwise I'd have probably used it. Still, 3 draws is already a ton !
I actually edited it myself, you just need to go into the folders and find the files for the skin, and then either change the images by replacing them or edit the values directly in the skin's file. You can also find skins online, if that sounds like too much effort !
Idk if there is room but instant fusion or ready fusion target allows for extender even if rescue rabbit gets negated, so it allows play through options if you get hand trapped
This a cool take on the deck for sure the field spell does feel like a neg 1 alot of the time(but the trap is just too good i would play at least 1) also you could mess around with xyz import and also wait no unexpected dai noooo(like it kinda sucks to draw(off the xyz) into but it's so good)
The worst rank 4 deck. It just summons a bunch of monsters that don't actually do anything.. Utopia can draw more cards while actually setting up a board or just OTK like it's nothing.