@@elaijahah well it is not guaranteed the changes are actually huge, the opening on the wall itself is already a pretty big change and to that you add the plateform corridor which adds a lot of space for T to move around. As terrorist looking at A site I see 3 path, short, mid ramp and on the platform corridor on the extreme right so now you have means to take the CT in a pinch movement. But truly what we need is figure out how to use utilities with these changes the meta on vertigo is going to take months to stabilize into a reliable approach.
@@elaijahah honestly the first thing that comes to mind it to have 2 team mates on A, 2 on MID and one on B, because it is quite easy to hold B safely and you can rotate very fast from mid to A or B. Althought I don't know if you notices but they did remove the small path from CT to Backsite A where you can stand up on the scaffold thing with the yellow tarp and it's clearly a change not to make CT overpowered on defending A with the rotate from B or CT in mind.