The music though.... If you dont leave the town it ll still just play and fck up with your feelings. Doesn't matter what choice you went with, doesn't matter what you did with the old hag, but in the end you just realize she just was a selfish but lonely, dedicated and tbh a really really hopeless romantic and beautiful person. Rest in peace old woman, may you find your jewel in the heavens.
A shame i didn't fullfill the whole quest, i need to get back to do it and fully understand the part of this story, i had the feeling it was huge but i didn't manage to do it because i reached the part 2 of the game and i couldn't finish all the quest after that. Btw what you said spoke to me, because i had the same feeling with some side quest of NieR Automata, when you see a robot jumping from a tower to suicide, when you met that guy in the village that wanna change the last part of his original body but is taking a moment to think about it. Also that couple that try to survive together and you manage to find the woman is a bitch that erase everytime the memory of her boyfriend and the game gives you the option to do her the same or letting her keep going, every decision makes you bad. There is also that moment when you finally find the NPC you are helping is actually a tool designed to kill her former mates, i remember the music to hear at that moment that really create a real emptiness. I felt like those side quest were giving me more emotions than the main story, even if ofc those side quests are in fact related to the secrets of the main story, to make you understand what is going on. I don't know but i felt more affected by those side quests.
This and the aftermath of Louise’s story (Red Bag Woman crying) was really something. When these quests ended I just stood there taking it all in. The music makes it even more impactful.
Yeah… it really taught me a valuable lesson about lying as well. In the end I had to lie to her. I was always going to tell the truth but something made me change my mind at the last minute.
What an utter bunch of morons. Instead of telling the truth right away, allowing her to move on from her loved ones death. Allow her to find a new lover at seafront. Have children and train them to use the light house. They decided to lie. To make her waste life away at the lighthouse. A trolley problem that didn’t need to happen! I went over to tell her truth. So that her wrath would fall upon the townspeople, so that they would learn their lesson to never do that again! But, she accepted it with such a calm voice. Such stoicism. Instead, thanking the villagers for allowing her live hopefully, through in vain. And she lay in her bed awaiting to be reunited with her loved one through death instead of voyage. It just breaks my heart. Is this what it means to imagine Sisyphus happy? Fuck all the people at seafront.
@@ryanrushford7918 if you tell her the truth she reveals its something she suspected all the time and thanks the villagers for lying for her sake. im happy with the choice i made.
This quest reminds me not to take anything for granted. Life is fragile, one day you are young and strong, and another you will be that no longer. Seize your goals before is too late, before you can move no more and see the world with your own eyes. The NIER series hit different than any other game.
No wonder, dod and nier are connected. sometimes i has a feeling that all events from dod1 to nier automata lead to unvitable end, it's just in human nature
I think it’s the chord progression from Kuroi Uta, the main musical theme of Drakengard 3. Part of the melody itself is actually sprinkled into Dispossesion at some point
I just wanted to end the side quest before turning off the PlayStation, didn’t expect it to end like this… I was roaming around the map for a good 30 minutes just to listen to this music and reflect about what happened 🥹 the beauty of this game… 😭
@@j0anbug She's proud and happy that the town went through such lengths to care for her if you tell her. Makes the scene more heartbreaking knowing she doesn't blame anyone for what they did and understands why they did it.