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Nightmare Number #6 - (1978) - Apple II - WIN! HD 

vghchannel
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Nightmare Number #6
[Computer] Apple II
By: Computerland of Nashua © 1978
Emulator: AppleWin 1.2
Beat it with 2120 of a supposed 2080 (guess I did better than the programmer thought was possible). It's a tricky thing to figure out how the game is actually played... but a little code diving (since it's BASIC) might have been part of the solution.

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4 окт 2024

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Комментарии : 7   
@bjrooney
@bjrooney 3 года назад
I totally agree, every game after this was lame. I used to teach programming back in the 70s and Nightmare #6 and the mountain hardware super talker kept me engaged.
@vghchannel
@vghchannel 3 года назад
It's a strange concept probably for many today, but I remember a time when people were expected to peek at the code, possibly change it around (variables) or improve it. Not commercial games, but definitely all the type-in stuff or things shipped with monthly magazine offerings.
@Iggins420
@Iggins420 4 года назад
I cannot thumbs this up enough.... You have no idea...
@vghchannel
@vghchannel 4 года назад
Crazy what sticks in our brains from so many years ago.
@Iggins420
@Iggins420 Год назад
2120 out of a possible 2080... "yes..."
@vghchannel
@vghchannel Год назад
Never figured out how was supposed to be scored... but somehow figured out how to maximize the score, and yeah...
@Iggins420
@Iggins420 4 года назад
Best. Game. Ever...
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