This Nike logo embroidery effect with Cinema 4D is so cool and innovative. The artist’s attention to detail and skillful use of the software really brings the logo to life
Thank you, Thank you Brother, as always, your knowledge and skill is valuable and greatly appreciated, this tutorial of yours has solved my embroidery issue. Again, thank you Sir
Very cool thank you. My only problem following is I need to connect and delete my "main arc" and apply the hair in order to see it in the render. when i just add it to the arc itself I see nothing. Anyone know why?
Thank you very much! just 1 question - if i need to animate some custom logo and apply specific texture to it, not just few colors. how i should do that properly? apply it on cloner?
when i export the files as alembic to blender for rendering, none of if it is visible. Im assuming my splines/arcs need some mesh data, if so, how do I add it?
hey, Ive been following along but i've run into an issue I can find a way around. When I change the distance mode of the spline in plain to radius, the arcs disappear. I'm not sure what to do as I have done the tutorial over and over and I cant figure it out 😅
Instead of using the Curve Radius option in the Plain Effector that is controlling visibility, use the Mask option, Along Z, Inside, and clip to shape with 1 cm distance.