Unrelated, but if you want 1 hour of me, jay, fyrus and failboat talking about pokemon go here ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-MX8sJlbY4ss.html
okay I am going on the road to go get back here to go get back home lol I’m going on my walk right after I go to sleep I don’t know if you need to go get back home I need a ride home bye love mommy mommy nana mommy mama mommy nana nana mama mommy nana mama nana nana mommy mama mama nana mommy mommy nana mommy hi mommy mama mommy mommy nana nana mama mama
Idk why ppl see ninjala as this, it doesn't have anything in common with splat besides toon small characters and a colorful saturated palette, and the game is boring as fuck, it's the same with brawlhalla and smash, or dauntless and monster hunter, thrash games which resemble good games in the art style and primary concepts, but in the end are battle passy boring free games
As a high level player (who's also ditching this game for splat 3) all these points are spot on. Lag, slow BP grind, lobby simulation for up to 30 minutes just for ONFs, ranked being dead but free match has a bunch of high levels looking to pugstomp people, especially in teams with full parties, and bad weapon balancing akin to the early splat 2 days.
Eeexactly! It's just frustrating to be spammed to death by a light weapon player, and I even check my phone while the lobby is filling up for how long it lasts
@@Bamboodium This is literally just saying pro players avoid a huge part of the game because it sucks big fat sweaty donkey balls with testicular torsion
I couldn't agree more about the "elitism" part. All of your points are good, but that's the one that's especially making me dislike Ninjala more and more. And I like your ideas to make the game better too! Very solid video all-around.
The elite thing almost made me quit, but I genuinely like the game. I hope it doesn’t die… but some changes definitely need to be made to make it better.
I honestly stopped playing Ninjala because I kept getting my ass kicked by higher-level players that had maxed out abilities. When your goal is to become stronger it’s almost impossible to do so when you keep losing to literally everyone else in the match and getting last place. I totally agree with the wonky match-making bit.
Yep… I almost quit too but I genuinely like the concept and art style. I hope things change for it, I don’t want it to die but it’s not looking good… splat 3 might kill it because I’m definitely playing that
I'll toss my 2 cents in, but what put me off from Ninjala was the lack of "modes". I just wasn't a big fan of the chaos that was running around, free for all smacking each other around. They had an interesting concept but only one way to play, kinda like having splatoon and only being able to play Turf War.
Honestly its very noticable with this when they don't have a huge varity of maps to play on. They should of start this game with at least 6 at launch and keeps on adding it with every season.
As soon as i found out the the combat system, which is a core feature in literally every battle game, was based on pure luck, i understood that this game would NEVER EVER take off or even be close to being enjoyable.
Honestly, it mostly feels like what you said, plus the combat feeling… questionable at times. Sometimes it feels good to run and snack people around, and then other times I get parried, which is a mechanic I hate. Sometimes I obviously hit someone, and then the online will just decide that I missed. It’s really hard to get into, and the game just doesn’t feel rewarding to play
It's sad to see Ninjala didn't do that great. Gung Ho Online are amazing developers but I don't think they're putting as much thought into the game as thier other online games like Puzzle & Dragons Gold.
The points that you made are good. Especially elitism. I've been playing this game since the start and elitism is something that affects this game experience heavily for new players. Collabs are interesting, I could've sworn that the devs wanted to do a collab with splatoon in some interview or something, so it is possible! The weapon balancing is pretty bad, but i feel it has something to do with the game modes themselves. Separate patch notes is something that i feel could solve this problem, but I do know that it is complicated. The hitreg is crazy at times, like it works and then doesn't. Having a room with perfect connection is amazing and shows how great the game can be, but that is rare. And can we please kick players out of room battles or something like that? I hope Splatoon 3 has that feature too. Thank you for the video too, I really hope that somebody at gungho figures out the problems and get it fixed for Season 9!
I played this game throughout Season 1 and 2 of it since I had a blast playing in lobbies with my friends at the time. But I soon dropped off, and tried to get back into it but I kept getting my butt pwned. Some of the new maps I found to be very confusing to navigate and it was overall very hard for me to get back into. I did spend in this game for cosmetics so hopefully someday I can go back into it and enjoy it like I did. I do agree when Elitism happens in games, it ruins the overall enjoyability of a game -especially if it's an online game. This game does have a lot of potential, but new and returning players (from Season 1/2) really do need a better way of getting introduced to the overall game itself and how it works before jumping head first into a match.
This was the first game i downloaded before getting splatoon 2 and… after playing splatoon 2… i never picked it up again and i feel horrible that i never really gave it a chance😭
i loved ninjala and really wanted to get into it but it was impossible with the connection issues. I lost (and won ) engagements so often due to connection issues, and the matchmaking with obvious other regions didnt help. literally all it would take is better matchmaking to get me back.
The sad part is that all of this is true... Also there was a one week match making test run to help find players of similar skill but there was literally no difference in who you were fighting skill wise in match making during that test run except longer waiting times and as far as I remember they stuck to the old matching because many players hated that test run so much (because it was really bad) they played something else for the remainder of the test run
The main reason i stopped playing (as someone with almost 300 hours) was the gameplay. It just became “ok so parry and then win the parry” or “farm bots until you one shot everything” which isn’t very fun, surprisingly. And yes, hit detection sucked butt
They honestly just need to get their act together with hitreg. Scrap and Chewing had the worst Hitreg in s4 when they were introduced. They clearly can fix it. Honestly, I am not a game designer, so I am not sure how they do stuff. Weapons do need to have separate code so when it comes to nerfing and buffing, the others don't suffer (Mellow is a clear indicator of this). Music is great, the outfits are great. Now if they can get their act together on gameplay, then bam, it can come back
Ninjala is game I remember but also forget bit. I love Ninjala songs, One of my favorite song is “Wake up” When you hear it you know it’s two things get ready to face my Z-power form and harnessing the power of soundtrack now. Hear a story actually, I sent someone the song and they like it but surprise about the song too. I actually love the Demon Slayer skin too. I was hyped and still enjoy the game but eventually I even stop since nobody was even interested.
Fun fact: when ninjala released i wanted to play it but i didn't have a switch, so when i got the switch on 2021 Christmas, i started playing ninjala and then i stopped playing it because i couldn't even win a single match (after playing with bots of course)
I remember when this game came out I think i watched you play the version that was released before the actual game But anyways this game made me convince my parents to spend $75 dollars so I could be vocaloid characters in a game i rarely play
(Long comment inbound. You've been warned.) I agree with the points made here, but the one that's definitely hurting Ninjala a lot right now is the community, or more specifically the playerbase. Ninjala currently has about 8 million downloads, but compare that to the amount of people who do still play Ninjala actively. It's nowhere close, not even halfway. Now there's many reasons for why the game has such a low amount of active players, but the biggest one I've noticed is caused by the matchmaking. Matchmaking has always been a little...tricky with this game. One moment you're in a lobby with players who have decent levels and the next you're in a lobby full of level 300s+. There was recently a matchmaking change to where the game will prioritize matching you with other players around your level. That however still doesn't always work and you still might get matched with people of lower/higher experience. Why you might ask? Because of the active playerbase. There just sometimes aren't enough people online to meet the level quota and the game is forced to match you with whoever it can find at that point or just close the lobby altogether. It was already pointed out in the video, newer players often go into online matches, only to get wiped by more experienced players over and over again. I honestly wouldn't blame anyone dropping the game for that reason, having a huge disadvantage against people who played Ninjala for seasons. I do still play Ninjala very often and support it. It has a lot of potential, but for that potential to really shine there needs to be a lot of changes made. Especially to certain metas (*cough* Drones *cough). That though is a whole different story and I've already made this comment ridiculously long. I applaud you if you read down this far. 👏
I definitely agree with all of this. I loved this game for months, but completely stopped after 2020 after constantly getting destroyed and that one time where I tried to play for 2.5 hours and only got to play 7 games
I think Ninjala has a bit of an identity crisis. It has all this style and lore of the characters and are great and have been since launch but they haven't expanded on it enough in game to entice players to the game itself. They're making an anime that's been going over the shorts they already put out but haven't expanded the story since, nor have they added a new story quest in game since 2020. The only option is to play multiplayer but like you said, bad matchmaking and netcode make it super hard to want to play. Not to mention the card system rewards players who've been playing longer cuz they'll have more buffs. I don't know about Ninjala ever making a comeback. They'd really need to spend more money on the game and less on the animes and collabs and skins / emotes. They're all nice to look out but the playerbase is suffering and it's only a matter a time before the money runs out.
I think the thing that killed it the most was: Quick and complex 1v1 fighting mechanics + Cute and colorful funny ninja game for kids = Younger kids quitting the game for it being too hard and older more mature players not even wanting to touch it because it looks like a playground
Honestly, i agree with everything youve said in this video. this game had alot of potential, but then suddenly just flopped. after a while i also started to get unmotivated to play as well for some reason.
As a day 1 ninjala fan, I have seen its many highs and lows. But I agree, it is kinda partially forgotten in some areas ( especially season 8's terrible Bleadon balancing it sucks 😭) but why I say partially forgotten is that there is a lot of stuff here that is available in ninjala even though its not huge like splatoon, there is ninjala striker: the mario strikers we kinda got, turf match, basically the response to the "splatoon but ninjas" quote, last ninja standing, ninjala but with permadeath in matches (unless you play another match) and release the beast, or as I like to call it, adrenaline simulator. Hell there is even tournaments, fanart and events made by the devs themselves and fans alike, play with viewers livestreams, official and fan tournaments with actual real life prizes, community highlights, 2 separate anime shows even to a motor gum tournament where you play by only using its special move and a few of the selected assist codes. The game has a lot of fair stuff and a lot to do and is easily accessible even without a nintendo switch subscription, however there is a lot of stuff that hold it back like the stuff Gabriel said and a bunch of other things like again THE SEASON 8 WEAPON BALANCING! Sorry. Anyway, ninjala is a great game but it really requires you to really deep dive into the game which can be hard with it sadly being overrunning by people who have played the game before and stuck in the meta.
The reason I really don’t play anymore is that the player base is way better than me and it makes it way harder to play and have fun without sweats, and the only reason I really open the game is for the free stuff.
The fact they recently are making an anime shows they have moeny but for some reason arent fixing the games, adding content , etc. Honestly i wish this game wasnt "free to play" and i would have paid normal game price for this.
As someone who put 255 hours into the game, what ruined it for me the most (along with everything else mentioned in the video) was drones giving so many points. Higher level play just turned into whoever could farm drones the best instead of actually going for IPPONs, and once I realized that was optimal play, I got bored and ended up quitting. It's a shame, because it really was fun and I do miss the customization, music, and all the funny dances/taunts, but it just had too many problems to be successful. Also making modes limited time only was dumb. I liked the soccer mode, but only being able to play it for like 3 days and only at a specific set of hours was just AWFUL design. Combine all of that with the fact that it took them several months just to add something as simple as a single map or a few new weapons and yeah, it's no surprise it ended up dying.
Truest of the true, the devs needs to be more serious about balance and online instead of just getting money from collabs and stuff but that’s probably not gonna happen 😭
Not gonna lie im glad we on the same page ... I cant even log in the game without ranting about everything... also they give SO much jala like why did i spend money in the begining when i never had to
I was in so much love with this game when it first came out but I had to drop it halfway through Season 3 because it was causing me wrist pain. When I realized the pain was only happening when playing Ninjala, I noticed that this game's combat was causing my hands to tense up constantly. At first, I made a conscious effort to loosen my grip because I wanted to keep playing this game, but it just didn't work out.
With these points you made gg, I would possibly agree with you that Ninjala is kinda fading away, but what's kinda keeping it alive right now is the new Ninjala anime (which case is pretty good in my opinion, I love the OP and Ed songs as well), but yeah basically Ninjala is a game for some splatoon players to wait for the next splatoon game (which case splatoon 3 coming out this year), so overall 10/10 for this video gg
I think something else that'd help is touching upon the WORLD of the Ninjala more in-game. Like, there IS a world with some worldbuilding going on - which I'm hoping the anime continues to expand like it has been doing so far - but it's BARELY touched upon within the game itself, especially since after all this time we STILL have only TWO singleplayer chapters.
Even though the game may be dying I think the franchise is thriving. With the new anime that actually looks like it's got a good budget, voice actors, and animation. I think Ninjala is Splatoon 1. Pretty solid gameplay loop, but not a whole lot to do but play dress up a whole bunch.
When it comes to Elitism in a game with a dying player base, from the community and sometimes the game itself, i keep going back to "Once you stop getting new players, you are gonna run out of old ones"
The unholy noises I made at 2:18. Yoda death sound will always have a special place in my heart, and so will you, Gab! 😊💜💜💜 Edit: I genuinely did not expect to land in a coughing fit from laughing so hard. This made my day. 🤣🤣
I loved everything about the game, the only reason i stopped playing is that dumb rock paper scissor game that was just luck, as someone who's really unlucky in games, it was really painful and unfun
i played the game for wayyy longer than most people did aka until like season 5 or 6 and needless to say its problems were minor but they really added up over time. its definitely a death by 1,000 paper cuts type situation also the fact the demon slayer thing being 100+ dollars for everything is mad scummy lmao
@@mps64 i vividly remember spending an arm and a leg just to get the magical girl marie gacha outfit and it genuinely felt like the game hated me until i persisted and actually got the outfit
honestly i dont feel like playing this game that much because for me its super hard to understand now, im like level 40 and still dont really understand what is going on (i played the beta and everything, i was excited to play it but it was kinda disappointing afterwards)
as somebody whos played ninjala since its release, spot on. it takes hours to find players in my region. and ninjala sometimes just, randomly crashes? idk tbh
I liked the game when it came out and had really fun with it but then I took a 2 month hiatus and it was hard to get back into the game which I didn't have with my S ranks in Splatoon
Personally the game just feels like I jump u, u either parry which I can then punish severely or u can just just accept your fait. As you can see not a lot of options
I liked the game when I first played, but I was wary because I could see some red flags heading my way, mainly in the way the game is "free to play" meaning real money for cosmetics (and later they added the equivalent of freakin lootboxes way to go another scummy money sucking mechanic). If they didn't give away the premium currency so often I would have a bigger problem with that. But another thing that kinda drove me away from the game was that gosh darN PARRY SYSTEM. There is no way to tell what your opponent will choose, which admittedly, sorta makes sense, but the tutorials and stuff seem to think we can and expect us to get it right every time, which seemingly most of the time ends in failure or you both picking the same option and going again and again until someone runs or gets something right or wrong. I hate it. I don't know if it's just me, but I just don't like how when you're hit, you just can't move or escape your attacker. You get hit once, and now you're in an inescapable combo with death as your only option unless the server decides their attack didn't hit the clearly right there player, giving you a chance to escape (unless your little gum bar thing is not as full as your attacker meaning you can't go as far or as fast as them screwing you over anyways). There have been times where I hit a player 3 times and it shows the player model taking the damage, but their health bar never goes down. Absolute bull.
I completely agree with all of this! I despised the parry system real quick and the game really pissed me off because of being stuck in combos. I personally had a few games of fun, but this isn't just wasn't for me
despite its flaws, I still enjoy playing Ninjala. the reason I stopped playing because I(think) was shadowbanned. It never puts me in the waiting lobby. it just says "matchmaking cancelled"
thing I've done when people taunt me after a ko: use my quick respawn get revenge because I will not accept that (almost never) taunt back or use the "good game" emote
I agree 100%, but my biggest beef with it is them showing how BIG the level difference is between you and the elite players at the end of the match. Me: lvl. 83 Opponent: lvl. 368 You can't even just go pacifist in a match, they banned it. Really takes the fun out of it. (I play Super Animal Royale now, like 2d Fortnite in Jurassic Park mixed with the Island of Dr. Moreau. Anthros, killing each other, with squeaks and colorful explosions. The hamster ball is OP, and aiming suffers with drift.)
Elitism also exist in Splatoon. Recently, casual players who were in team scissors told they did not liked the Tri Color battle at all because it's too hard for the defending team. Some X players roasted them by telling them they are just bad and that's why they are stucked in low C rank. I hate this way of thinking, it makes people leave the game, and the same elitists guys are always wondering why their game is unpopular, kinda ironic...
Elitism haopens in almost every game. The main problem with ninjala is the lack of focus and variety. Incomplete story mode after all these years. Less than 10 maps (I think?), lack of other modes to play like coop or anything else, and too much focus on adding clothing and things that can give them a quick buck.