This is genuinely one of the coolest feats of technological prowess I've ever seen. Also, the song was about the best you could have picked. Bravo to everyone.
As a bot developer I found this extremely impressive and satisfying. I can only dream such a level of magnificence. All the effort and techniques put in this project must be recognized at some point. You guys are amazing and extremely talented. When I read the explanation of 'no comment' I was shaking
@@shahaffiq5860 the fun and the glory are the payouts! Also, they can later implement those script into something more productive! I bet they learned a lot of useful things while doing that
Every base walked in more like, regardless of when it was made. These marvellous fuckers will be living off info for decades. Worlds first trillionaires built up from Minecraft autism.
If my base was grieved by these kind of people, who put so much effort into something so phenomenal, I wouldn't even seek for revenge, I would just be honored to be grieved by these people.
it would be interesting to see how todays data looks like since im pretty sure the data shown is from sometime mid/late 2019 or early 2020 i assume. it would be great to do some more statistics with this data.
@@HaxxorElite i am smart, and do you see the slow points that go up and down within the 5k radius? that is the nether freedom project and they worked on that project in 2019/2020
this shit is extremely amazing i was amazed when i saw it its one of the most amazing things i saw on 2b2t and the music is very well picked very good leijurv this is like a military grade radar for a block game but its more advanced than military ones
honestly, never played 2b2t, only ever been in the queue, but as soon as i heard abt you guys i couldnt help but respect the amount of intelligence, problem solving, dedication and hard work you put in just to mess with other players
I’m just stepping into this 2b2t thing... so this is like a deep learning logger for data packets sent by players received somewhere between the user and server or from inside the server itself that maps player locations based on the coordinated attached to the data packet that is sent by the player. And that along with an offline mapping or I guess remapping of areas based on those packets information recreates an offline “live updated” map of the 2b2t’s server map? And this is like a time lapse of stages from viewing data to being able to keep data mapped to recreation of the overall environment??? 🤔 along of course with I’m guessing all the other port information the packet probably has as well I’d surmise... Information is power, hopefully these skills were applied as much to deep learning contributions and real world problems as they were to becoming omnipotent gods on Minecraft servers 🍀💯
Nope: It's 4 accounts per dimension using an exploit to try placing blocks every second in every chunk within a half million chunks of spawn and logging where the block could be placed, as a player had to be nearby loading those chunks. They ran that 24/7 and monitored when players logging in and out to associate chunk trails with player names. SalMC made a video that goes into geeater detail.
I have to give them credit for putting this much effort in. I do hate their guts, like, A LOT, but honestly the amount of work they put in to destroy 2b2t is honestly insane
The part that intrigued me the most was how you could actually click a block millions of blocks away, and how do you click blocks behind those? I've read your github explanation but still... I think it's the kind of stuff you need to see to understand, do you guys have footage of that?
Oh yeah the mentioned that once they found a block they would check against the seed to see if it was a natural generated block and if not the bot would probe around making the outline of a structure. So what about the inside of said structure? They probably would have one of their many bot account to move to those locations to finishing mapping
About how to click a block millions blocks away is something that doesn't happen in vanilla minecraft, but PaperMC server would return the information about a block if you send a "mine" packet to it, even if you don't see the block in your render distance
It happens by simply modding the client and instead of telling the server "Mining the block at X, Y, Z" where X,Y,Z is the players selected position the X,Y,Z is substituted for whatever position Nerds Inc wants to check. Minecraft servers weren't made with security in mind and almost entirely just do what the client says, thats why many hacked clients can do so much. Like x-ray and world downloads, the server just gives the client entire chunk info since it doesn't want to do the computing to determine what blocks the player can and can't see, a custom client can add its own code to do whatever they wanted with this data. To clarify a server is the computer which actually handles all the connected players, chat, the world, all the player positions, etc. Servers are usually on high end computers because they need to handle every single player connected as well as generate and load lots of world data. The client is your local instance of MC that you play on, likely on a far less powerful computer, the client can be rather easily modified since it's running or your computer. This is why hacked clients are so popular while the server rarely ever can be hacked.
You all should be coding for nasa or some shit like that cuz yall made something so powerfull in a server thats insane that even the exploit was too insane for the server. My great great respect.
as infamous 2b2t griefer connormcav i am requesting access to this services in order for my to continue my griefing operations at maximum efficiency thank you and good day.