The RNG part:
1. Have them target one unit to petrify at QS, Squall is the best choice since he required the least turn to setup, BT+ and ready to FR.
2. For the petrify at threshold, I'm relying on Irvine LDCA for the RNG miss, too bad it didn't work too well.
The setup:
1. Squall is simple, BT+ and he's done.
2. Quina preferably her LD first then BT+
3. The worst of the three, Cor required 4T to fully cover, since the gauge charge of enemy force time is really fast, don't bother the full setup of Cor, just cover squall, himself and BT.
4. Irvine, Hope and Auron land the 3 necessary imperils to break through boss threshold HP gate.
5. Auron LDCA + Bahamut attack at the last threshold are the two ignore defense attack that helps you get through the boss HP gate mechanics.
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28 сен 2024