1:38 OJ going in depth discussing the pros and cons of the change in chest rotation literally getting confused over tapping a button a singular extra time 30 seconds later 🤔
I personally like the chest change. I have to log in a lot less to make sure my chest cycle keeps going. Plus I've gotta a ton more gold to the point where I've maxed around 13 cards since the update
@@titouanboulanger6877 Since those words, everything is now maxed and I'm all set for June 19th. Also only need 700k more gold to be completely maxed in that aspect as well :P
I think they should make gold chests 4 or 5 hours for the maxed players who only get them. having every chest in your cycle be at least 8 hours except a coin chest is insane
@@theoverseer393 Yeah, it can be annoying if it doesn't target the center of a swarm, but having a consistent counter to Witch is nice when making a push. Also it can do a good amount of damage to the tower for just one hit.
should make a new game mode called "monk pong," where a lone fireball is spammed back and forth where the players have to time the pensive protection or risk being burnt
I did some math, and the new chest cicle takes 40% more time to complete. Comparing the old chest cicle of the king level 14 with the current king level 42.
Alright, let's do some math to analyze the effects of removing silver chests from Clash Royale. Here are some assumptions and calculations to consider: Assumptions: - Silver chests used to contribute to about 70-75% of all chest drops in Clash Royale. - Silver chests took about 3 hours to unlock. - Silver chests contained, on average, about 23 gold and common cards. Calculations: - With the removal of silver chests, players will be getting more gold and better chests on average, such as gold chests and crown chests. - Gold chests take 8 hours to unlock and contain about 118 gold and 18 cards. - Crown chests can be unlocked after earning 10 crowns in battles and contain about 254 gold and 20 cards. - Let's assume that players used to get 4 silver chests per day (one every 6 hours), which means they unlocked one every 18 hours. - Therefore, the average amount of gold and cards a player would get from silver chests per day was: - 23 * 4 = 92 gold and cards every 18 hours. - 92 * 2 = 184 gold and cards every 36 hours. - 184 * 2 = 368 gold and cards every 72 hours (3 days). - With the new system, players should be able to get at least one gold chest per day (every 8 hours) and one crown chest every 2-3 days. - A player who plays enough to earn 10 crowns per day will get an average of 2 crown chests per week (since each one requires 10 crowns). - Therefore, the average amount of gold and cards a player would get from gold and crown chests per week is: - 118 * 7 = 826 gold and cards. - 254 * 2 = 508 gold and cards. - Total = 1334 gold and cards per week. - Comparing this to the amount of gold and cards a player would have gotten from silver chests alone (368 every 3 days), it seems that the new system is more beneficial in the long run. Of course, these calculations are based on assumptions and estimates, and they do not take into account other factors such as the rarity of cards and the value players place on different chests. However, they do provide some insight into the potential effects of the removal of silver chests from Clash Royale.
They should make lvl 42+ only get gold chests but make those gold chests only take 3 hours to open. The current system is worse than having silver chests
5:33 I’m a key hoarder but even though I use them on every 12 hour or more chest I get, I consistently have max keys. Supercell add more 12 hour chests!!!
As of right now, Mega Minion has 1% Usage Rate and 29% Winrate This card has been killed off thanks to the better version. The Phoenix, Mega Minion deserves a buff, I suggest more damage like 3% and more Attack speed from 1.6 to 1.4 or 1.3, so it doesn’t get overshadow by Phoenix Mega Minion should have something that differentiates it from the Phoenix, Phoenix ks tanky, But Mega minion attacks faster and deals more damage?
Fr I like Mega minion but if they buff it then minions might have to be changed I mean there's no real difference. I also think they should buff tesla and lower balloons health but buff the dmg
@@chrisusedtobetheman8.079 minions are not used cause of bats, Bats are cheaper, are 5 of them and they cost 2 elixir Minions are 3, they cost 3 and they die to everything, why have 3 units when I can have 5 for a cheaper cost? Minions overall should get reworked Mega Minion on the other hand should be buffed, it cannot compete with Phoenix currently
@@JayElDragon I mean minions can do what Mega minions can plus there's more so they can spread , they still die easily but bats is 50'50 because they are weaker and if they have a mother witch you're screwed
I dunno about the chests, but since playing ladder again, ive been getting a lot more rare chests, like maggicals and giants, since getting to that one arena before skely king and golden knight
The silver chests are pretty good ngl. I mean I’ve gotten the mighty miner and the night witch from them and they have a short time to open. On the other hand I haven’t gotten anything from the gold chests and they pretty much take an entire day to unlock
imo silver chests could still exist, just add some ability to destroy chests, so those don't waste your slots like sure, you can have better ones, but you have to play more to get them
Only putting gold chest is a Nerf to the economy because a gold or silver chest isn't worth the time they take to open, but with silver chest you can cycle to the bigger ones. Also you can open at least 3 silvers in a day, but by the time a gold chest opens you be sleeping or very busy, so you won't be able to open the next one losing lots of time.
2:43: OJ: "Why are they all shirtless?" Me: "Because they are the Elite Barbarians!" And also he said "the Hog Rider" instead of "the Elite Barbarians".
Man talking about the weight loss, I stopped watching you for awhile and came back and was so happy to see you looking and feeling better it’s a great thing