All the most saltiest players I met in casual (they send me invitation after lost game) were all players in legend ranks, all playing aggro. Lot of bad, nasty words, salt and "I'm legend and you're only rank 2, you suck". So remember, the most salty rank is legend rank :)
Actually, paleontologists still have no idea how they mate. If they just rode each other the spikes are in the way and if they went belly to belly either the weight would be too much or, once again, the spikes would be in the way. There are actual groups devoted to solving the mystery of how stegosauruses fuck.
These were indeed two of the most fun and interactive decks in hearthstone, gotta love the interactive levels of accidentally removing your opponents win condition through dörty rat or card burn.
Hello, I am a newbie and I have a question to ask, why that mage conceded? if it was a freezing potion, then why not consider using it? So the hero wouldn't be able to attack for a round. Was it because the mage had no shield block/ice block? Sorry for the bad English.
Opponent was at one hp, no cards in the deck. So if he passed the turn, savzj would have passed it back and the opponent would have taken one point of damage to the fatigue. Fatigue happens on the mages turn so secrets (like ice block) won't trigger.
"There's not an asshole on the planet who would do that with Fireball" YOU did that yourself at Fight Night a few years back! And put your feet up on the desk 😂 Granted it was in retaliation to the person who did it to you the game before. That was actually the moment that sold me on subscribing to your channel lol
He could have just played the Lay on Hands when he only had three cards remaining, making sure he'd get the Beardo in his hand and immediately win if the opponent clears his board.
Savjz had to play lay on hands the turn he drew Burgly Bully that way he would have secured 100% Beardo draw. The fatigue would do 2 damage at max if mage somehow get 2 more ice blocks from random cards.
I swear at 8:54 Savjz could have played Lay on Hands to guarantee draw the beardo, he had 3 cards in deck, 3 slots left in hand and all the coins needed already.
Christian Bridgers his board was full, even if he drew beardo, he wouldn't be able to do it cause the board space required wouldn't be available, and he knew the mage would not kill his minions
I agree the mage was unlikely to clear, but in the event that they did, its better to have the instawin guaranteed and not be limited by pure rng as to whether or not you can win. Taking as much control of the situation as you can has to be a good thing.
Anyone else notice tome into tome into tome...?? Super RNG, or else the game was more than over when antonidas burnt. Good playing outs but geez, I liked freeze mage and you could NEVER do that in freeze mage.
It's funny that if the opponent had freezed savjz the turn before, then he wouldn't be able to heal for 5 and the opponent would have lethal. Maybe it was polymorph though, or forbidden flame.
I'm that sort of guy conceding way too early, it happened to me once when a guy played reno and I surrender during the animation, just having time to see that the reno hadn't healed my opponent.
theres always rng in a card game. look at magic the gathering, it's a card game, you can't change 'card draw rng' but that game has insane amounts of skill required for some decks. Hearthstone is less skill dependant, but knowing the meta decks, the card pool, knowing how to hand track, etc. Will increase your win %
How is rallying blade fair? Warrior’s fiery war axe is a 3 mana 3/2, and rallying is a 3 mana 3/2 but it gets a battlecry. Can someone help me understand how this is fair?
William Howell Freeze mage, yes sure; quest mage, not as much. The deck is ofc harder to play than a dragon or big priest, but certainly isn't near a miracle rogue or a patron warrior when it comes to "IQ requirement". The fact that you can't outarmor the burst already makes the the deck easier to play since you do not need to worry about things like "Should i use some of my burst to clear his stuff?" like it was in the classic freeze mage. There's also the fact that, when you have your cards in hand, you do your combo in 1 turn, not 2 or even 3 as it was in freeze mage (Thaurissan-Alex-Burst) Then, all the card generation, I mean, 2 blocks, 2 Novas and 2 blizzards were already enough to slow the game down to the point of allowing you to dig through your deck and burst your opponent, but you had to manage your ressources; now, that's almost not the case anymore. There's so much card generation, it's usual for a quest mage to play 4 novas 3 blizzards and 4 blocks in 1 game.
Mostly you are right, the thing is though- because you can generate so much random shit you may happen to get freeze after freeze For instance when you draw like shit in raza priest you need to dodge and weave to survive aggro, when you draw like shit in today's mage you may need to pull of classy moves like in the raza case, or you can just simply get lucky and generate frost nova over and over and over and over again..
Every time Savages clicks on a card multiple times in succession (Similar to seeing each bullet fired from a machine gun), I feel like puking. My initial instinct is to unsubscrible, but I feel that sharing my opinion with the interwebz is more objective and forgiving.