Tried to place the UI and SFX with the remix by RoboRob and it just did not sound well at all. I can understand why the new UI sounds only play during the first encounter of a fight and not after.
The reason I applied combat sfx here is because the ui tones themselves sound rather lonely when isolated. So to make more sense of what each ui tone means throughout the track, I applied sfx where I could in reference with my gameplay recording.
Vs Sayu by James Landino / @jameslandino
SFX are from No Straight Roads: Encore Edition
No Straight Roads (Encore Soundtrack) : raredrop.bandc...
No Straight Roads (Original Soundtrack) : bossbattle.lnk...
Support the Encore version of the game on Steam: store.steampow...
▾ Developed by Metronomik
www.metronomik...
▾ Published by Sold Out Games
soldout.uk.com/
18 сен 2024