I’ve also found another way to avoid black flags through my years of playing! Say you’re starting in the back of the pack, fall back so you’re about 10 seconds behind and then floor it about 10 seconds before green flag. As long as you’re behind the 42nd car when green flag waives, you can fly past all of them before the checkered even, without getting a black flag.
I think the reverse thing is a way to make it so of you spin into pit road your not given a penalty even tho you have no control over the car But instead of making it for that specific instance, they just did that in general Thats my guess atleast
1: This the GTA of Nascar Games 2: Cheat Codes 3: Open World Driving Games have Players driving on the walls 4: Nascar Races had 47 drivers up until 1975 5: Nascar 09 had car Ratings 6: 4 Dots (Cup GNS CTS and PTA) 7: If The Races of Rain 8: The Lowest in 30 Laps 9: Lighting McQueen drove Backwards
The last one there’s a similar glitch in nascar 05 CFTC where you can speed down the pit lane by just being sideways or going backwards This is because the pit speed is based on what the speed is on your UI and the speed is calculated as only going fowards So if your going 200 mph fowards and then spin it around it will read as 0 miles per hour because your going backwards and get into the pits way faster
you can actually download it for free. since the game is an abandonware or something you will not get copyright. but still its illegal so i reccomend buying it.
Aw man they're showin us the black flag you passed the pace car! aw man they're showin us the black flag you passed the speed limit! well there goes your motor you're leakin some fluid! Your fronts all smashed in................................................................................................................................................................................................................................................................................................ You alright?
You have to bind the driving controls to keyboard keys. Here is a good thread about this topic: www.simracingdesign.com/threads/any-nr2003-keyboard-players.31307/
Friend, one question, do you know how I can unlock the F11 and F12 commands? It is that I try to do the ones that appear in the video, activate the yellow flags with the same as in the video, but as I am going to look at the commands that the game brings, I have some blocked, especially the ones that I just mentioned.
Is there any mod or patch that makes it possible to lower the minimum number of laps to less than 10 or at least 2? Wipeouts in multiplayer combined with Waiting for extremely long races to end is a pain in a Lan Party.
I am not a multiplayer expert but I know if you go into a tracks .ini file you can change the default number of laps to a lower number. That might help you out
It's not working when adding the tire_wear_calibration_enable = 1, and update_mechanical_problems = 1, I dont see a chatbox while in the race. Do I need the chatbox to pop-up? What does it look like?
Considering that this is an old game, if I were to re-download this now would it make all the proper updates when it comes to new cars, track changes, rules and new drivers ?
You would have to download the cars and tracks from mod sites. Pretty much everything is available for 2020, however there is no way to mod in rule changes so you would still have some 2003 stuff like lapped cars restart on the inside and racing back to the line.
nr2003racingextremes.weebly.com/ Here is a link to physics mods for Modern Stockcars. If you're interested in short track racing, I recommend downloading the physics editor, and using one of the exe's that come with it.
I never had any real interest in this game until now, and I have one question: can you select what drivers the ai uses, as well as their paint schemes? Or are they completely random?
There is a roster manager where you can create different rosters with cars that will be on the entry list for the race. You can have multiple paint schemes for each driver in the roster and it will pick one. The only issue is if you use the in-game season mode it treats each paint scheme as it's own entry on the standings, so most people just use external scoring programs for keeping points.
It shows the maximum position the needle was at on the tachometer. That way you know how to adjust your gearing. Not really necessary in NR though because you can easily look at it while driving and get right out to make adjustments.