Running a Space Engineers server. Due to constant logs and instance saves every 30min, the server is writing over 60GB-80GB a day, if unchecked the drive being a 1TB NVME, so working on 60x to 100x, the drive would wear itself down within 3+- years. Using the NFTS compression the storage used is less than 1/3 + having a high end CPU, the slight overhead in the CPU is worth it. The SE server once loaded, doesn't require the drive, unless saving the instance and updating log files. *Note I only set the compression on folders containing logs, bps and save directory within the SE system, don't bother on the OS, rather just cleanup the OS install.
Yeah I agree that it's a shame Microsoft has restricted their deduplication to server os versions only. However, I have noticed that Apple has at least in part made their APFS file system at least able to support the feature of file level deduplication instead of block level.
Thanks a lot for the video, love the research and how you structured the video, im formating a pc to use it mainly for gaming and was wondering how big of a toll it would take on my pc, my question was answered!
how sad, so they just never went about optimizing it. i hope (for the real world) they can prioritize this over half-rewriting dialogs (i know it's a much harder task that not the same people can do. but they have a point where they decide where resources go. so great that you went on to mention dedup, and your experiences.
Great video. Love that it's straight forward and the tests are good. I was a little surprised on the performance hit for games. I knew it would be worse, that not to that extent. I'll be sure only to only use it on games limited by I/O and not cpu, which is limited these days. Not to mention SSDs now in 2023 are cheap as dirt. You can get 1tb with dram cache for like $30 lol. I use an old 512 gb sata drive as a cache for my hard drive and it's great.
I found game loading performance was 10-50% faster when loading from a compressed ssd. Compression is pointless on harddrives, the fragmentation more than makes up for any speed gain due to smaller sizes. It should only be used on SSDs. One other test I did was a compilation test of a large C++ game, a full compile went from ~22 minutes without compression to ~19 minutes with compression on an SSD.
Quite helped to gain some space on my laptop. I used it on old phone backups that are rarely accessed and some games that I rarely played, but doesn't want to delete. CS:GO went from 30GB to 20GB. Though of course noticed some hiccups while playing it. I might buy an external HDD though and a newer laptop and I might put a bigger drive in the future.
So I did the same thing without knowing the consequences. I went to the local c drive > User folder > left click the file > attributes > Click advanced > clicked "compress content to save disk space" > clicked ok > apply> ok But here is the problem I did this without knowing what will happen , now half of my folders, content and app on my computer are gone. The user file disappeared. Now I don't know what to do and how to get back all the files because those were important files . Please can you help me out in this situation, what to do and how to get back all those files in the previous state. Other information are > the user file was 48gbs last time > I am using an Asus tuf laptop with windows 11 ( i7 4000 series, 16 GB Ram , 3050 graphics)
I inadvertently ran compress.exe. A CMD window appeared and started (what I assume) compressing my OS files. I panic-pressed ESC to cancel it because I wanted to review the compact.exe run command before actually running it. Is there a way I can uncompress or revert this process or should I not be concerned about performance or anything else?