ok so is this what you wanted idk why everyone asks me for this btw lord x's notes are obviously a bug and i'm too lazy to fix it for now so don't ask about it lol
funniest animation bug i ever saw was when it went from Friday night funkin to Friday night vibrating the man just moved a pixel in the direction of the arrow pressed (the best part was the fact that it was a spam song so bf just committed overclocked washing machine and vibrated violently on the spot)
i know you're probably not gonna end up releasing this (sad, but probably fine my PC is a toaster lmao) i just wanted to say that this whole entire mod is SUPER impressive from even some of the best coding work i've seen on mods, absolutely insane respect to you for pulling this off Also, for optimization tips, I heard downscaling the sprites or something helps, I'll try to link where I found it soon.
[13:07] This part of Sonic.EXE phase 3 form should be replaced to phase 1 form (with speaking animation). [7:38] This part slaps (as I mentioned). [11:02] This part of Lord X and Eggman.EXE but fast speed. [14:10] Fleetway flipping at the end. [5:55] ... [11:11] Sonic.EXE is not speaking... [12:28] ... [10:37] "EAT THIS!" [laser fired] [10:52] ... [5:02] Fleetway's best part. [12:39] Didn't notice that Boyfriend's icon change after Boyfriend goes super saiyan and Fleetway saying "WHAT?!". I think it isn't permanent, It's temporary lol.
I see that Tails Doll's lights out mechanic kinda broke BF as he's stuck in his idle. Not like I find it a problem or anything but it is weird to see BF stuck in idle.
idea for lord X mechanic. That hand that is coming from lord X mouth should push your life it would be cool seeing lord X hand slowly decreasing your health. I would want to send image of how would it look but i cant sadly.... for now.
@@somelefon a simpler mechanic that doesn’t require any drawing: X marked notes that take away 50% hp the first time one is hit, than 75% hp the second time, and the third time drops the player straight to 1% hp. add a point of torment each time the note is hit(4 is an instant game over and 3 points makes a static filter visible as a warning that is the same as what happens when a static note is missed only it won’t go away and is see through.)
I'm fairly certain my computer would be able to handle this mod -- especially if RAM is the main issue, since I have 32GBs. If you have any plans to continue working on the mod, I'd love to try playtesting it, even just to see how it's performs.
Bf is just going even higher in the plain of superiority. He doesn't even open his mouth and he spits out rhimes (I know this wasn't the intention though)
the difficulty of this should be up there with Bad Time and Despair but damn, the gameplay is so intence, it lags the game soo hard, that seems very anoying
Personally i headcannon that around the end of the song everyone started getting tired, which explains why explains why there weren't a shit ton of notes at the end
beat this song like a month ago, wanted to say a few things 1) the dark parts with tails doll are nearly unreadable, especially the 1st one. you either cant see or you get confused by the nightmare run light notes 2) the final scroll speed is kinda fast, maybe lower it by like 0.2? 3) load times and charting kinda wack although everyone already said that 4) if you hit 1 red ring it's over, i think it should take a sizeable amount of rings like 75% or 50% instead of obliterating your senses and making you lose
This is fucking awesome. Not related to the actual chart but Lord X is offpitch, you should fix that because it really does make any section with Lord X sound bad.
could I have the custom notes for each character? 👀 because I'm working on a "non-pixelated" version of "Way Too Many Troubles", of course I credit you in the video (I don't really plan to "release" the thing, I'm just doing it for fun..😂)
this feels like such a mixed bag i love the idea of the revamp but: the charting is pretty bad to be honest (why are lord x's turns in particular charted like that) nothing really feels optimized as well as the rain overlay and different look for fleetways parts at the latter half. they feel very unnecessary, mostly due to the fact that the song is 14 minutes long. if you're gonna make a long song, you should probably use one or the other
One critique. Xenophanes shouldn't give rings. That was his thing in Triple Trouble. Everyone else gave rings but him. So I would personally remove Rings for Xenos parts
months late but heres reply i did know that and i was keeping in mind to add the yeah back (because the vocal fix i took didn't have the yeah) i kept revamping vocals, wondering where is the part yeah is supposed to be until then i realised i have reached the end of song, leaving the part unfixed R.I.P. yeah
Even if you take away the lag present between the switches, someone would need to be BEYOND A GOD to beat this. I'd say even the best FNF player (or even players, if you have 4 people, 1 per note direction) wouldn't be enough to beat this Ultimate Challenge. Note, this wasn't an invitation to a player to try this, I don't want to be the reason someone basically broke their fingers trying this song.