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One and One (generative canon for cello) 

Hidden Orchestra
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Rebecca Knight performing 'One and One' by Joe Acheson, an infinite generative canon taken from the Hidden Orchestra soundtrack to the game 'Creaks' by Amanita Design.
There is one 2-minute long melody (a scale that rises three octaves and repeats with some timing variation), which is played at 3 different pitches, with one 'ornamented' version.
One of these (or silence) is randomly chosen every 40 seconds, creating an infinite generative 'canon'.
This is just one version of the piece that was generated by the AI which drives the music in the game, and the app version of the album Creaksbox, which is able to generate a new version of this piece every time you hear it, and can play for as long as you like.
The Creaksbox app is free to download -
hidden-orchest...

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25 авг 2024

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Комментарии : 4   
@user-ik8vy1rg8f
@user-ik8vy1rg8f 3 года назад
Loved how you use musical cues to let the player know when they are on the right track for the puzzles.
@BDJoe07
@BDJoe07 3 года назад
Thank you for created Creaks's Soundtrack, it is beautiful 🤩
@holoday2291
@holoday2291 3 года назад
This is brilliant!
@sigvardbjorkman
@sigvardbjorkman 3 года назад
This is a wonderful compositional technique! I wold love to get to learn it!
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