I love how they design the game to have the save room not be just for game saving but to save the player from having a heart attack. Res Evil Save Rooms, saving more than just progress since RE began. "Come in, relax for a while. Here's some calm for after and before the storm."
I absolutely love the re7 one as well! It kinda reminds me of that scene in batim when the searcher walks across the top of the stairs saying when do we go home- idk why but it does
Yeah, when you escape the castle and you go and see Duke in the altar, a different theme plays which is quite sad because I REALLY enjoyed the castle one
@@TheMadGod same. The castle is my favorite because of the atmosphere it has surrounding it. Also I am just really interested in the architecture of castles and how they look inside and out.
Nowhere else would have music playing, though... Lady D was literally a Jazz/Blues singer. It would make sense for her to have music. Other characters would not. Except MAAAYYYBBBEEEE Dona, but the audio you do hear in her home is from your own dillusions.
Damn, Capcom really wants to bring back the Resident Evil franchise back at it's roots and it feels really good. Also, this new theme is crazy beautiful and fits really well with the game's design. RE7 save theme wasn't terrific tbh, but this one.. 🔥🔥🔥
Jeden Abend am hören zum einschlafen seit 3 Monaten jeden Abend...unglaublich wie die Musik einen beeinflussen kann kein anderes bis jetzt hat das auf so langer Zeit geschafft 🤗
the most extraordinary thing is that this calm melody is the music of the theme of Resident evil 4 only in reverse but still it is good and it impresses me that the creators use things from their old installments and use them very well excellent! 👍🏻
when i listen to this song it's not just i hear it from resident evil village, i think of the way i listen to this song is to take my life seriesoly stop messing around
I asked myself every time in every game of the series: “Have I ever give myself time to listen to the music that was given to this game despite the horrific tune of Dimitrescu coming after me?”. Overall, this OST making me put my mind at ease.
Ironically, I thought a room was cockroach free at someone's place, with this theme playing. The last day I was around, I noticed one running around in the same room. Give me any horror monster. I prefer that over cockroaches. Because there is no sanctuary to get away from this plague, man...
this theme was pretty good .I enjoyed this game alot people that are interested can watch my playthrough i streamed this game pretty quick and i am a new streamer
The music I listen to while selling all of my handgun ammo in mercenaries mode because some guy on the internet told me to while Duke has twelve heart attacks as I hold right. Also pro mercenaries tip: Use the V6
Unfortunately at the very end or way much before, it'll be discovered by the player that all of that is definitely not supernatural 😒😔at least in videogames, even RE i would grandly like if this chapter is going to be supernatural..... But unfortunately it'll not
@@TobyRossi no my friend, i love the series of course, i just heavily prefer, or better saying I'd have much more preferred if in this chapter they added real supernatural and metaphysical things in addition with the viruses and classical elements of RE games.....i mean real vampires and lycanthropes etc and arcan things
I didn't like 7 as a theme ! This isn't bad but nthng beats 3&0 who so ever thinks 3&0 or below some save room theme they definitely haven't played re0&re3
Compare this theme to the save room theme of RE2 or RE3 (original games). The differences are huge. This theme is completely negligible and boring, while the RE2 theme creates a sense of suspense, uncertainty and horror. The music in today's games lacks tones and melodies, but also lacks a certain depth to trigger emotions. Today everything feels very adjusted. Don't offend anyone, swim with the crowd. Music takes up far too little space in today's games. Today's composers don't realize that music is as important in games as gameplay, storytelling and graphics. Games have become a mass market. Mass always means average to low quality, which is what you see in 90% of games, movies and music (see Sturgeon's Law). Anyone who doesn't understand that is a fool.
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