Just gonna say it now, this deck was really fun to play, just letting the other player deal a bunch of dmg thinking they are gonna win to only lose to that dirty heal combo, _am I evil?_
Wall-Knight has a startegy deck about heal. Combo that used on that deck is Heartichoke + Venus Flytraplanet. To use that combo perfectly, I wait until Wall-Knight had low health and play Venus Flytraplanet with a Heartichoke on it. Then the combo works perfectly. The zombie hero is defeated or had low health.
I use this method in almost all of my matches, and it is a game changer! Also try set it up with a geyser, it works even better, dealing 4 dmg instead of 3 each time. And if you have pepper md out with it then he gets madly buffed
Your strategy is really awesome! When it comes to me, I really hate conjures so always prepare low cost cards so that I can remove them instantly. I've never thought of using unblockable damage because of so many cards. They cant do anything even though they have so many cards in their hands. How nice!
That 3rd person needed BMR so bad! They made misplays too. Could have used transform on the brain vendor instead of chef then used their 0 cost TP to make another play, or saved that combo until it would be useful later. Then they milled themselves and it was over.
People think conjure decks are fun because you don't know what you can get and the gamble makes it fun. These decks being played is hecka fun, but nobody even has the money, energy, or patience to even get 25 to 30 cards. That's why people think conjuring decks are fun
Hey, Hector, I tried Onion Rings with other heroes out of curiosity but I only have 3 copies of it and not that many good cards on other classes, I am wondering if you could take some time and make it work with GK, GS and CC
The downside to Healing Decks is that you need to get damaged first before you can use it then it becomes null once your health is back to full. Nice for trolling, but not overall.