@@Tatominator Grenade launchers have proximity detonation which make playing against it at high ping much more difficult than it should be. Goodluck dodging the Earshot while on the ground.
Double coral nukes isn't op, but it's really good against Tanks and heavy Midweights. Against the current meta of hyperspeed it's taken a backseat. Probably the single coolest missile in the game though, especially if you add melee cancel pressure after firing it (they're getting hit by either the nuke or melee, no getting around it unless they have something insane like 380 boost speed. )
Something pretty close to this was my anti zimms build for ages. Absolute monster of a brawler. Also, you're getting pretty close on some of those fights by chasing the charged shot hits. If you just chain fire everything it kills way faster if you don't delete them on the first charged shot volley.
Funny enough, i have an ARCHANGEL loadout with the dual triple laser cannons, but with the heavy quad legs and dual vientos. Does good stagger quickly on light to medium builds and the cannons do as they do.
I may not ever touch PVP but had a blast with PVE, about 25 missions left to S rank. Anyway this is exactly what I want. Just the most broken possible builds facing off. Love it thank you.
Yo man, don't sleep on the PvP. This is probably the most adrenaline inducing PvP experience in modern gaming. I can't go a few matches without getting an intense rush. Getting into it, you just need to treat it like any boss. Just slam your head against opponents (friends would be better) until you've gotten the hang of it. Then you can live out a true Ace Pilot fantasy.
Ye, they shred AP. Kinda took a backseat during stagger meta, but I'm glad to see them gaining speed. Although, as a LW I find the undodgability from the netcode frustrating. Gotta rock Gills, only way to dodge em in multiplayer.
there are tears streaming down my face this build is making my cry laugh. when you said you would remove your opponent from existence you really meant it oh my god. that first match had me wheezing at how overkill it is.
This mech is basically what you'd get if you stuck the upper body of the larger Tau battlesuits onto a Baneblade and kept the plasma cannons while making the las-cannons triple-barreled, nevermind that not being a thing in Warhammer 40K, but still. Design and color palatte makes me think Tau Battlesuit+Baneblade.
That guy using both moonlights makes me want so badly for the devs to add a OS upgrade that allows melee weapons to be slotted on both arms. Having a melee only playthrough would be fun with 4 melee weapons
I want akimbo melee, and weapon arms, could you imagine quad moonlights lmao!!!??? I also miss my ED209 build from AC3 and 4 I believe where they introduced weapon arms maybe it was AC2 damn been some years lol, great content as always Oro, I think instead of angel as the name it should be called last rights lmao!!!
Y'all telling me you aint seeing Doctor Octagonapus riding in this thing? This thing literally screams "I'ma firin mah Lazah" around 8 to 10 times if you are counting the barrels! 😂
I guarantee that last guy doesnt use hard lock. Why people keep saying "dont use hard lock, its not as accurate" will always escape me. Also, saw almost this exact build on a FB group earlier this morning, except he had the top half as chromed silver and the bottom half a rusted out old tank chassis. Was pretty funny.
This is by far one of the most horrifying build's i've ever seen you use...and i'm mad at myself for not thinking of it first, time to sit back and watch the carnage!~
ahah, the first build I made is half this build and half coral blade + coral moonlight. on a medium frame though. I start off with karasawa and the cannon like with this build, then I drop the cannon to not be overburdened anymore XD that usually takes at least half the enemy's HP right at the start. if I miss I'm sorta screwed though (not completely), especially if they stagger me while I'm still overburdened. it's a fun high-risk, high-reward build. the reason why I didn't just make this same build is because I actually tried something very similar (karasawa + two cannons and a melee weapon) and ending the match in seconds got old pretty quick :V so I opted for a middle ground.
I hope they add more tank treads and quad legs in the future if they ever do a DLC for this game which is very likely seeing that they're doing that for elden ring and such.
They also hired new mech artists, DLC is nigh confirmed. You know damn well they're gonna give us a bunch of cool new shit to work with. They could probably do the DLCs as alternatives to the story, like NG+ and NG++
@@pinip_f_werty1382 If theres more new ALT missions in future DLC updates im definitely gonna buy AC6 officially since 3rd ending path for some reason cuts off RFL fraction in getting involved especially Rusty. Could be a last minute scrap or something for future contents after release.
Technically this is 10 energy weapons all being fully charged and fired at the same time. 2 Laser Rifles, 2 Plasma Rifles, and 6 Laser Cannons. Despite the name, God had no hand in the creation, nor have permission for this thing to exist.
I played this guy that had a similar build with heavy bipod legs but with nebula and laser lance for the arm weapons. He does laser lance which automatically stuns long enough to get a 100% hit with nebula than angel wings. Dude had like 2100 points in a team game.
Oro, first you smack up tarnished and ashen ones, now i see you making comp builds in armored core my guy? Pay your dues to the infinite serpent ladies and gentlemen, pay your dues.