Epilepsy warning: The pause buffering sequence from about 1:06 to 1:09 involves flashing lights and sounds.
This video has been outdated by fifdspence: • [TAS] WF 100+To the To...
Most of this star was executed by fifdspence: • [TAS] To the Top of th... . I only improved the final climb up the Tower, as the rest of the star is cycle-based and thus likely very hard to improve. Check out fifdspence's video description for a detailled explanation of the route, as well as the glitches used to get onto the Tower.
The first improvement I made was to land in a slightly more favourable part of the misalignment on the first moving step (right on the rollout onto the Tower), which allowed me to quickturn. The second improvement was to keep my speed on the rollout onto the second moving step. The third improvement was one that had been pointed out by pannenkoek2012 and already implemented by fifdspence to achieve a time of 1:42:72 (no video), specifically to activate the elevator step with a ledgegrab rather than a rollout. Together, those improvements have shaved a total of 40 frames off of fifdspence's initial, on the rest of the star very impressive TAS.
The misalignments on all three in-and-out moving Tower steps are cycle-based. This left me unable to dive into the misalignment on the second moving step, and it also forced me to waste two frames on the dive onto the third moving step. After that, no more cycles are restricting our progress, and so the part from 1:38 until the end might still have a few frames of improvability.
13 окт 2024