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Outpost: Infinity Siege's Biggest Update Yet! 🔥Comes With Surprising New Meta? 

SiNKiLLeR
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Опубликовано:

 

28 сен 2024

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Комментарии : 22   
@ADMNtek
@ADMNtek 4 месяца назад
The turret ranges the game shows are in centimeters. I tested this by placing a turret right in front of a tower and a mission item in the container and walking to the edge of the range circle.
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Oops yep your correct. I should have said cm :)
@ailurusfulgens1849
@ailurusfulgens1849 4 месяца назад
What are you thoughts on the current state of material economy with the new risk cards and drop rework in infinity mode ? I can't seem to manage material at all in city 5, constantly running our of mats, very frustrating.
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Im going to start a new game and test it thoroughly so ill let you know. One suggestion would be to remove damage amps so you consume less ammo. Another would be to make good use of disable and enable of turrents to conserve ammo. Also changing the range can also have big impacts to base efficiency.
@Romdu22000
@Romdu22000 4 месяца назад
big difference gonna be on the "card game" where the card that boost "non elemental" turret isn't going to boost the electro 406
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Ahh good point ill have to mess around with that. Thanks for that :)
@BeHappyForTheWorld
@BeHappyForTheWorld 4 месяца назад
you know, there is one thing I talk about to my friend but all ways forget. The command chair, lets all agree, it is fun but usless. Part of it is because all weapon get under the player control at once, leaving your base half defended. wouldn't it be nice if we could choose wich weapon get to be under the player command?
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
I agree if we could some how control the towers in groups then it would be worth wild. It is fun but I haven't really found much use for it other then target Kronos.
@streamroller1974
@streamroller1974 4 месяца назад
NOT TRI-FORCE. ELECTROMAGNETIC CRUISER CANNON tri-force is trash mobile game naming
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
I was thinking zelda. They changed the now. So all good.
@Siggidarling1
@Siggidarling1 4 месяца назад
any chance you would share the base your using with us or maybe feature it in one of your best bases videos. i would really like to see the internals of this base
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Once I do a video on it, i'll share it. Still tweaking things :)
@OxygeN_610
@OxygeN_610 4 месяца назад
Can i have the code of this build plz?
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Ill do a video on it soon and drop the link there :)
@Evgeniy_Kul
@Evgeniy_Kul 4 месяца назад
Good afternoon. You don't know how to transfer saves from another Steam account? What needs to be changed to make saves work from a different stemID
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Ill try post some instructions here in a bit.
@Evgeniy_Kul
@Evgeniy_Kul 4 месяца назад
@@SiNKiLLeR_ Ok.
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Open the GameSaveData.sav in a Hex Editor of your choice. In this screenshot I used Hexed.it for convenience. Scroll to the bottom of the data and you should see these two properties. SaveDataDesc is a randomly generated 'save number' for each new game and it's summarily the folder the save data goes in. Copy that code and make a new folder in AppData\Local\U01\Saved\SaveGames\[Your SteamID#]\ to put the transferred save into. PlayerId is the user's Steam ID. You'll want to change this to your Steam ID so the game can read it. If you're not sure what your SteamID is you can use www.steamidfinder.com/ If you're using Hexed.it, just click the number on the right and type over it and you can edit it. Export it at the top and move it into the folder you made. After that, just load the game up and go to Save Games it should read the save.
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Took me a while but I got there.
@freddymendez4698
@freddymendez4698 4 месяца назад
❤💯
@SiNKiLLeR_
@SiNKiLLeR_ 4 месяца назад
Thanks for dropping by :)
@freddymendez4698
@freddymendez4698 4 месяца назад
@@SiNKiLLeR_ Could you make structural video guides? Like best ways to transfer power up and support etc?
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