I have improved the patch since this video. For instance, the cacodemon won't drop dead from one shotgun/SSG shell fired, but takes at least 2 shells to kill (still taking 1 grenade or rocket to preserve balance).
Man, the visual effects are over the top. To the point that it hurts the eyes. This is why I hate when mods change standard visuals in games because it is everyone's personal preference, and while some may like it, others may dislike it. So what I would do is, I would made visual changes optional. And if you wanted the visuals change, then you could install them separately from the gameplay aspect of the mod. That would be a lot better than downloading the mod and suffering modded visuals that hurt your eyes.
@@sodoomaniacdesynficatedsoul If anything, I would remove all new visual effects and graphical changes and play with vanilla graphics. Because vanilla graphics in Doom 3 is perfectly balanced.