Тёмный
No video :(

Paint Damage on models En 

in3.de
Подписаться 226
Просмотров 5 тыс.
50% 1

in this video I show how to create a setup to then procedural paint damage on an object

Опубликовано:

 

5 авг 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 23   
@alexanderalojants2210
@alexanderalojants2210 Месяц назад
Simply amaizing!!! Thank you for sharing this!
@dynamicfantasymaps3856
@dynamicfantasymaps3856 Год назад
Smart way for painting damages. I get used to play with PolyDamage for that but when you don't own it, it is very useful. Tanks.
@in3de
@in3de Год назад
Thank You. I haven't looked at PolyDamage yet. I will check it out.
@Vizeral
@Vizeral 11 месяцев назад
This is genius level genius.
@hamidsalami7022
@hamidsalami7022 Год назад
Great trick! thanks for sharing.
@sadrianokarami2906
@sadrianokarami2906 Год назад
Wow, this is stunning.
@WaspMedia3D
@WaspMedia3D Год назад
Clever ... subbed! Nice tutorial!
@orphanRTG
@orphanRTG 11 месяцев назад
really cool approach, I´ll definitely try smtng...
@woodyforestdark8312
@woodyforestdark8312 Год назад
thank you.very useful!
@in3de
@in3de Год назад
Thank you for the comment
@tedeusz83
@tedeusz83 4 месяца назад
Nice trick
@mantas3d
@mantas3d Год назад
Very good trick!!!
@in3de
@in3de Год назад
Thank You
@vampyboy1729
@vampyboy1729 Год назад
super awesome technique it's great the tyflow modifiers work in the free version, but also it would be nice to see the native volume select updated to match modern expectations of procedural selections love max's recent updates but it's always (imo deservedly) had the rep of being behind the times cos of barely updated tools like that anyway, here's to a brighter future 😁
@in3de
@in3de Год назад
Thank you, and yes, years ago I made a mockup for the ultimate Selector modifier
@IskanderVFX
@IskanderVFX Год назад
nice, a workaround if you don't have tyflow is to select the borders and move that instead of the vertices, or well, convert selection to vertex, from the right clic menu, 👌
@in3de
@in3de Год назад
then however you would have to do this every time again when you have painted more surface triangles and loose some of the procedural attempt of the workflow..
@djosrx
@djosrx Год назад
You can select bordering vertices by only using native tools. Select polygons on the front by enabling angle selection (angle like 60 should give you selection of the whole front faces of your object), then shift+click on edge selection (this will select all outer edges of the selected polygons) then Ctrl+click on vertex selection and it will select all vertices on the edges. Easier thatn using tyflow
@in3de
@in3de Год назад
then I could also select the borders with Poly Select. But also then I would constantly need to re-select them manually. For this workflow I wanted an automatic way to update the selection also when the base geometry changes.
@floodmachine1868
@floodmachine1868 Год назад
You need to voice act moovies and videogames! Uve got a nice voice for some storyteller or wizard-like types.
@in3de
@in3de Год назад
Thank You. I am open to offers. 😄
@dasnico13
@dasnico13 Год назад
genius
@in3de
@in3de Год назад
Thank You
Далее
Arrimus 3D   3DS Max   Vertex Paint Damage
12:30
Просмотров 6 тыс.
Это реально работает?!
00:33
Просмотров 1,9 млн
На фейсконтроле 💂
09:41
Просмотров 563 тыс.
3D Models That Will END Your Career
11:29
Просмотров 879 тыс.
Piston Animation with Spline IK
4:39
Просмотров 2,3 тыс.
3DS max Procedural edge damaged Modelling Tutorial
8:04
5 Topology Tips That Will  Get You HIRED
34:02
Просмотров 1 млн
Pro Materials Are EASY Now! (Try This)
11:19
Просмотров 182 тыс.
Piedra con DISPLACEMENT en 3DS MAX y Vray6
28:51
Просмотров 16 тыс.
3ds Max - Surf Deform cover
6:43
Просмотров 48 тыс.
Procedural Rocks
23:52
Просмотров 23 тыс.