Some of you need to actually watch the video before commenting. I actually like the game, in spite of its flaws, but I'm still going to call a spade a spade. I understand that most people hate Gamefreak/Nintendo for churning out soulless sequels so you praise Palworld for actually doing something different with the monster catching formula, but it's still an early access Ark clone from a company that hasn't even finished its last game. You have to still look at this game with a critical lens and not just pretend it's awesome to own the libs or whatever cringe take we're going with. I remember when early access games were rightfully despised because most of the time, they were buggy pre-alpha shovelware that never gets finished. Palworld is better than most of those but it's so derivative and the monster designs are a mixed bag so I can't shill this game. I hold nothing against those who enjoy this more than me. Gamefreak needs competition to incentivize innovating their tired formula but I guarantee Palworld will be forgotten unless the devs consistently update the game. Edit: Yes, I missed the feed bag in the tech tree. That removes one of my minor problems with the game. Adjusting hunger/exp in world settings feels like cheating though. Like setting the game to easy mode.
First time you have made a coherent post, the game looks like dawnlands, open world zelda rip off i played on my phone, with the same level of jank and the mobile ish looking ui. This game is an asset flip.
The correct take. Game is poke'slop. Looks like dogshit, the esthetics are all over the place and the pals look mad out of place with the world. Game freak has been turning out such consistent garbage in the pokemon franchise that a slightly fresher piece of trash gets all this undeserved praise lol.
See you keep harping on about it being "Early access" but on the flip side, it doesn't FEEL like an early access game. This game has felt more complete in my opinion than most Triple A games. Do I need to point out cyberpunk? The game that was full released but played 10000x worse than this indie game? By that logic, any Live service game is still considered "Early access" since more stuff is being added to them. Is Baldur's gate 3 still an early access? Is Apex legends, or cyberpunk or Overwatch 2 or league of legends still early access? I've so far put 51 hours into it and I'm only level 32 and still discovering things. That's a lot more than I can say for most games nowadays.
to be fair you expect to much form people with a click baity title that makes it seem you really hate it. of course people with click on the video and go strait to leaving a comment ..even more with how heated the conversation is with this game
A game made by amateurs for the cost of a ham sandwich being more popular than games made by hundreds of people with development and marketing budgets larger than the GDP of some countries is really, really funny. Whether Palworld is a fad or not it's put the fear of God in some Nintendo shills.
it will be a fad if the people behind the game itself doesn't capitalize off the hype at all, especially with the hype the big youtubers have been giving it in the first place.
Indie gaming has always been better than AAA slop since mid 2010s, the fact games like Gmod and Terraria are the highest rated games on steam says a lot.
Look at Riot Games laying off 500 people, which is 10% of their staff in 2023, a company that started by making a clone of a game that started as a Warcraft 3 mod. Sure, they also made a shooter with similarities to a certain Blizzard shooter as well, but why the Hell did they ever need 5000 people to do those two things?
it's always amazing to see the "we are for the workers" type of journos constantly shit on the small independent devs and jump at the defense of huge billionaire corpos. of course this is by design, it's just that a lot of people actually believe words over actions
Communism in a nutshell. Marx never accounted for when his ideas would become the ruling class, the Bourgeoise, so it *always* fails when it takes power.
Seriously, even devs from big companies are going crazy jealous over this game, it really highlights how a bunch of clowns they truly are. Especially considering how their 300mil budgets are for nothing, who cares about Last of Us 2? lol
Uh yeah. It’s a lot like how big titles are made with a focus on “Corpos evil” morals, when the titles themselves are made by evil corpos. I believe they call that an oxymoron. Though I wouldn’t go as far as to say Nintendo is the “Disney of video games”. At least they don’t try to push crazy immoralities onto children… yet anyway
the big companies give lots of ad money and tons of perks to get those good reviews. It's one of the reasons the media was so vicious against gamergate and did all they could to paint them as monsters. It's because the core narrative was true.
It makes sense, a remaster like this is very minor but is considered huge news because they added a 10 dollar roguelike (or lite idfk) mode The LEAST thing they coulda done is take use of their advanced rope physics to make stuff more interesting but nah, throw away all that effort on 2 minute puzzles in the main game
The funniest part is watching AAA devs getting angry at this game, even some Naughty Dog devs are pissed at it. Guess spending 300mil on a crappy movie like game hated by everyone while a low budget Pokémon with guns game is being loved by so many people are making them go crazy jealous. lol
The best part was one of them saying "pEoPle dOn'T kNoW hOw hARd iT iS tO mAkE a GaMe" lmfaooooo that moment when pure gameplay fun beats the shit out of your movie game with mentally ill politics
I hate when they make that crappy excuse. Ya we do know it's hard but they also have a massive budget and tons of people working on the game and often it will still turn out to be shit. Meanwhile the indie dev will have 1 person or a small handful of people working on the game with a fraction of a big triple a budget make a better game. I mean it disgusts me that in a PR sense we now have these companies fighting against the consumer now and throwing shade at smaller more talented developers. Like take feedback/inspiration and make a better game.@@riverblack123
I really think that's what alot of the hype is about more then the actual game. I don't understand adults being into things like pokemon to begin with. For me I stopped playing around 7th grade in 2003.
@@riverblack123AAA game studios when people would rather play a game that’s fun rather than games that are 80% cutscenes or unfinished wallet opening simulators.
@@riverblack123 The whole "game development is hard, guys" excuse is so pathetic. As if that is a perfect excuse for all their BS practices and subpar experiences.
Yeah, unless they can do major updates and major changes that improve upon than just being an Ark clone expect this game to be another fad. And don’t get me started on the character creation having no genders and only body types.
Imagine going and dumping hours into making and editing a 19 minute video to review the game and you didn't even scratch past the very beginning of the game. Lmfao
Regarding attachment to your pals. Sure you can treat them like shit. But you can also customize them with skills and through breeding. Personally, I really get attached to the Pals I customize myself for exploring and traveling, also their ridiculous antics when something glitches out and their unique animations give them so much personality that I was really missing in the common Pokemon games.
Why would I want to treat them badly or over-work them? Happy pals are better workers. Give them hot tubs and yummy bonus-enhancing food. They love cotton-candy and you can farm that.
@@bjornskivids Treating something that's yours and which makes you a lot of money, items and materials while also protecting you, like shit is the dumbest idea. Some people out there treat their cars better than their own children. Just because you have the freedom to, doesn't mean you should or it's even a good idea to be an asshole.
It's hard to get attached to a specific one you caught (like your first pal) because their passive skill could be shit. They become condense material. But I do have specific monster look that I like and want them to be on my team. I really like that scorpion and beetle one. They just look cool.
@@Xalantor2 things, first, did you misread the comment you responded to originally? Second, the whole idea of a video game is you have choice without real life consequences, whether you want to be a cruel villain, virtuous assassin, hero, corrupt hero, or whatever you want to be, you can be it, even if that's not how you would act in real life. Which is why I think it's odd you're making the comparison to begin with, why? My thoughts on gaming and specific content: The whole thing devs should do is enable choice while keeping a balance of what's fair and what's fun. There is always a way to balance something into a game, but developers won't do it usually, because it requires work they don't want to do that branches into more work. The only exceptions to this I can think of are explicit visual acts like sex and sex related crimes and discrimination, gore and self harm, glorification of slavery and genocide, and depictions of realistic suicide. however that's just 18-21+ because at that point people should have a basis to know these things have no place in the real world or at the very least publicly. Thoughts on palword: Palword is at an odd spot because we use pals like farm animals and some pals have specific things and quirks they do that you could consider usable for chopping wood, or menial tasks, but you can make them into food when they get "old", some you keep for sentimental value or a unique benefit like a dog, cat, horse, or other pet. So, vegans would have a fit on the conceptualization of this, but it's also just hidden in Pokémon as opposed to openly shown in pal world.
I am personally attached to my incineram. He keeps me alive during the early-mid game and keeps by base functioning optimally. he always helps me out and is vicious like a German shepherd when protecting me. he is my fave lol
'Ate modern AAA gaming 'Ate early access 'Ate shovelware survival games 'Ate fanboys 'Ate virtue signaling 'Ate men in tiny hats ruining entertainment simple as
@@arsenelupin9697To be fair I'm an artist and I never said something like "learn to code". Even if you can't find a job the market is oversaturated with crappy programmers, so it's probably not a good idea, unless you really want to do this
If you paid him a boatload of money he would make sure to release videos on your schedule. Since he works for advertising revenue, he’s going to manage his channel accordingly. Making something about this game right now is what he needed to do. Don’t like it? Pay.
What's more of a scam? A $30 game that actually gives you what it shows you, or a $100 game that gives you the opposite of what all the Reviewers tell you it's like? Or did we forget that Starfield exists?
See, that's the one problem I have with Synth. He'll trash these AAA "games", rightfully so. Then, in the same breath, say Indie games are just slop. Most of the best games I've played in the last decade are nothing but indie. Enter the Gungeon, Rogue Legacy 1 and 2, Moonlighter, Loop Hero, Nova Drift, 30XX, Fight Knight (Highly recommend that one for you Punch Out fans) I could keep going. If Synth honestly believes that there's "no good indie" games, it's because he refuses to lower his own standards. Not because they're "slop".
@@WhiplashPuppetpretty sure he'll state there are a lot of good indies out there. But there's also a lot of them that are walking simulators about discovering you're bisexuality or some other inane premise out there too.
@@WhiplashPuppet In all fairness, most indie games ARE slop. It's just that this isn't one of them. Keep in mind, the games you listed are just a few of the THOUSANDS that release every year. A fraction of a percent isn't exactly representative of the scene as a whole. But yeah, fuck Synth though. He always shows himself to just be a contrarian who thinks he's above everything, even his own viewers. Had I realized this was one of his videos, I wouldn't have clicked on it.
I actually like the simple type system. After the 6th gen, I got tired of keeping track of fairy vs dark vs ghost vs dragon vs water vs fire vs electric and etcetera.
A complicated type system is only there to give turn based battles depth. It doesn't work that well in action games as everyone just defaults to the neutral jack of all trades type.
As a person who has completely memorised type matchups of pokemon and play competitive online battles daily, i would say that it is not much difficult thing to remeber that.
@@billjacobs521wouldn't it be more tiresome remembering what mons to breed to get desired one rather than having two mons of same egg group breed to lay the egg of the species of female pokemon
I’mma keep it 100. Palworld both sounds and looks like the type of game that someone would be playing in the background of a movie. Like, this does not look like the kind of game that would exist.
I've enjoyed Palworld with some friends, but my biggest problem with it is how unpolished it is. Honestly it feels horrible to play some times, but it's an early access game so that's expected
My problem with the pals designs has less to do with "stretching copyright" and more to do with the lack of creativity. I look at a lot of the Pals designs and think "Thats all you could think of?"
I mean, with the few people they have, it'd be easier to stay safe. Especially with each one having their own animations - which is great. I mean, theres only so much you can make with these types of creatures that hasnt been done already. It's simple and fun. I agree, tho. I hope they take the cash they've made and drop some more designs.
@Gnoma2345 I guess if you're making a monster collecter in 2024, you're bound to have derivative designs. Pokemon itself was derivative if Dragon Quest. But yet again I've seen better Fakemon from fans that are more creative than a lot of the pals in this.
All the designs in this 100% started with the main goal of "how do we make a pokemon?" Instead of "how do we make an interesting monster?" The problem isn't that it copied from Pokemon, the issue is they ONLY copied from Pokemon, the correct way to "steal" for design is to look at multiple games/movies, and take different aspects to make something that can stand on its own
@@waffleman8053 Still more creativity than what big name companies shit out lmao. They can't make Fantasy without ripping off Tolkien, Can't make Sci-fi without ripping off Frank Herbert or George Lucas, can't dribble out political statements that ripoff Karl Marx etc. The absolute state of ESG "Capitalism"...
It seems kinda weird to bounce between "This is not a Pokemon clone, its an Ark clone" and then criticizing the game for it's lack of Pokemon-esque mechanics like trainer battles and evolutions, but that's just my 2 cents. Let's hope the devs don't pull a craftopia on this one and actually finish the game. Great video!
But stuff like that is cool when u collect monsters. I think it's a valid criticism. They're obviously ripping off designs from Pokemon. At least try to add on stuff that made pokemon games want you to keep playing with certain pokemon u collected, such as seeing them evolve over time and have different designs.
Yeah, this felt like the most irrational and lackluster game review I have ever watched. It was like listening to a friend rant about why he doesn't like a game, not someone that supposedly does this for a living.
@@anthonylancer it's #1 on steamcharts, 952k players right now, peak 2 mil note that those are only the people who have their game activity public and were playing at the same time
The issue with the hunger mechanic is mitigated by the food bag items you can unlock in the tech tree. Basically it lets you put food into a food slot on your inventory, then once you or one of your pals get hungry, it automatically eats the food. I haven't had to worry about me or my pals' hunger in a while. I ran out of food at one point, and had to put more food into the bag, but that was it. The AI accusations are unfounded. For one thing, the first trailer for this game released in 2021, before the AI boom, and secondly, according to Steam's TOS, you have to say whether AI was used in the creation of your game's assets, and Palworld has no disclaimer on Steam. You also level up a lot faster from catching pals in general, not just counting the exp bonus you get from catching 10 of the same kind. You can also technically catch humans at any time.
My guy Synthetic Mans ability to cause pure rage by simply giving a basic opinion that doesn't cow tow itself to any current hivemind consensus on the internet continues to impress me.
@@SuperHornetA51 Most of you who say this would be happier if he didn't give you any opinions outside of the prechewed consensus. If you want that go watch Gmanlives or one of the many other reviewers who make videos where they take 2 hours to say barely anything meaningful or quantitative about a game to avoid backlash from the lowest common denominator
@@SuperHornetA51 Yeah I know, because though he never said he doesn't enjoy the game some people are mad at him because he called it an average early access game survival game with mons on top which isn't in the set of memes that people propagate on twitter about this game just yet so their brains cant process it.
@@jebreggie4225 Then he hasn't played many early access games. They're all super janky when they come out, with little to no content. This has over 100 hours of content, runs flawlessly, looks gorgeous, tons of QOL features. Doesn't crash, easy to play with friends. customizable difficulty. Things many AAA games lack these days.
About the hunger. you can actually turn it off in the world (save) rules. Increase exp multiplier. etc. in the game menu itself. Edit: Also they dropped road map and it says they gonna work on AI, hopefully earlier than later.
Huh, that actually makes me kind of interested. I'm much busier than I used to be and a lot of games just expect too much of my time for me to give it to them; time is much more important to me than money now.
Well the devs made a huge load of money so that increases the likelihood that it will get big content and stay relevant. Like its sales are astronomical. Expect it to start putting out ads on tv. They may even return to their other game and finish it with that cash.
The funny part about all of this is how Nintendo is in denial. I wish I could find the quote but their lawyer said something like "we're aware of it and it looks like one of the *dozens* of pokemon clones that come out every year."
@ZoomerStasi ??? He's not wrong though, Gamefreak makes the games so it is "mostly" their fault (mostly because Nintendo and the Pokemon Company probably pressure them with 1-2 year deadlines but let's not act like this isn't the biggest media franchise in the world and they have the budget to make something which isn't slop in 2 years)
@@Wizard_Lizard_ so explain how Pokemon scarlet and violet sold 10 million copies in 3 days... sales numbers meaning nothing. Also just to throw in another example of this Call of Duty Modern Warfare 3 sold 6.5 million copies in its first 24 hours...
@@EmberwindTale Loyal diehard fanbases that will always purchase the next installment no matter what anyone says. Not to mention that many Pokémon fans purchase both versions of each game.
I am an original 150 fan, had all the cards, went to the first few movies in theater. Nintendo and Gamefreak have turned pokemon into a lazy cash grab for the last decade. Its gunna take more of these type games to bring the spirit of Pokemon back.
12:44 the reason why the paraglider is bad is because that's literally the worst one you can get, there are tons of other ones like pal special abilities or better ones you can craft.
The AI accusation is entirely because the dev doesnt hate AI. Not only was AI not really a public thing when this game started development, the lead Pal designer used to make Fakemons for fun, and used some of their favorite old work for the game
@@darken2417 No, you don't understand: The plebs cannot be allowed to have the tools to make their own products, without involving and paying the current establishment.
The first glider is definitely slow and low quality, but there are upgrades and pals which drastically improve it. I'm level 30 and my glider pal is really fast and very useful.
ppl complaining about these models are TWITTERS PROBLEM, not mine the game is fun and i enjoy it. despite being early access it exceeded popular games with thousands of players. This goes to show what a real pokemon game could be . No idea why your calling it a scam. I'm guessing that's for views anyway nice video
Even coming from one of those types of developers, it's amazing how with a little creativity, player freedom, and mixing some ingredients from various types of games, and using some colorful inspiration, you can really show how trashy the gaming industry is right now, some random developers kicking the ass of triple A studios is always good to see.
I thought you aren't making vid on this since you don't like open world survior crafting game. but after you realize how popular palworld blow up, coby goldstine strikes again. oye Edit. Nice Thumbnail😭😭😭
They did hit the mark on the art style of gamefreak. But as a huge pokemon fan. They did not copy and paste anything. These are original models, heavily inspired by pokemon designs. They look like they could be pokemon, and that was the point in their design i believe. They want it to feel familiar.
like you said, this game is fun with friends, I'm amazed that this is all pokemon had to do, but they refused to give the fans what they wanted so another company just went and did it, and now they are reaping the profits. and the seething from nintendo fanboys itself makes the game purchase worth it, god I hate these people.
This was a fair critique. Perhaps there are some things that might sound a bit negative, but they are still good points to be aware of, and I appreciate the information. Personally, I really love this game right now, but yeah, I could also easily get tired of it if this is all it remains as. It's certainly fun! There is a lot to do and explore and catch, but as it was pointed out that will only last for long. I just hope the success this is getting does drive the developers to further the game and really polish up things, hell, with over 7 million downloads on Steam alone, I hope they can also expand on ideas and maybe introduce some new stuff along the way, but they should definitely bake the cake completely before they try adding frosting. All in all, I really like this game, best $30 I've spent and it is amazing that the game provides such a massive playground to just mess around. The chores to level up are a bit annoying for sure though. Mining for ore is currently the worst part, and that's just to have resources, but even so, it still is fun to figure things out. I hope they set up for interconnectivity and even transportation for materials between bases. That'd help a lot. There's a lot of potential here for a Pokémon Survival, and I hope they really delve into that.
perpetually in early access? my brother have you heard of 7 days to die? whenever a game has passed 9 years in alpha then you can call it perpetually in early access
Funny you mentioned SMT, I was playing this and there is in fact a fuse mechanic, the breeding system is that, if they are the same species the result is the same species, if they are different species the result is a completely different one, but being a survival crafting game it takes time, both to create and egg and to incubate unless you disable incubation time.
The ability to automate the most boring part of early access openworld survival crafting already puts it leagues ahead of them. I really hated resource runs at late game
i just have no idea if this game is organically being played this much or if it's some fake internet meme, like are people in real life actually playing this game? or is it just streamers and botted steam player count?
How many different pokemon are there? I think, at this point, it's difficult to do a fantasy animal design that doesn't have *some* correspondence with a few pokemon.
The game looks terrible and like a low effort thing that exploits a similar IP, but in the end it just goes to show that Pokemon has become completely stagnant and unoriginal, and people will jump at anything that lets them do something different in that world (similar-ish world). It's crazy that after like 30 years of Pokemon games, there's no games where you get to physically ride around in the damn animals, use them as actual weapons, or frame the Pokemons as terrifying beasts of mass destruction, which they actually are tbh. It takes me back to some of the descriptions and background lore of the first Pokemon games, that slightly hinted at more savage and brutal things that happened in that setting, like wars and animal predation.
My generation would flock to a game that'd have you watching youtube on an Ipad in-game. Don't underestimate us zoomers. We're all braindead, and we've all stopped caring, lmao.
First off I really enjoy Palworld and here's the reason why that I hope that many others playing can relate to. Palworld is indeed similar to a few other "major" games. But I feel that a lot of these games lack the creativity palworld offers. Fortnite, pokemon and whatever else, we've seen it before. Palworld offers so much more freedom and I'm excited to see them hopefully continue in that direction. Side note: I was very sad to see craftopia put in the state it is now. It was better before the seamless update.
AAA devs, RU-vid shills and the discourse between the use of AI about this game has made it clear that people will never be satisfied or consistent with anything, let the Coping and seething continue.
It's honestly horrific how fast people will jump to defend multi billion dollar companies who couldn't care less about them just to shit on the new guy who took a concept and improved on it. We're living in a dystopia already, but at least in settings like cyberpunk the people always knew they were being exploited.
Lmao, i really like Palworld but i agree with everything you said in this video. Don't mind too much the siths in the comments, always going with absolute. I think you made it clear that you somewhat liked the game, this don't make it immune from criticism though. Personally, i'm still shocked by the fact that you liked Scarlet and Violet and put it in your top 5 of it's year. ^_^
A few people angry at him for not completely praising the game or calling it slop... The dude doesnt even like Survivals yet still recommended the game, lol. It doesnt get much better praise then that, specially for a game in very early access from him. Also, you all realize you dont have to agree with all his points, lmao. Some of his favorite games is Rachet and Spyro, chances are that survival fans will not have the same tastes as him. Either way fair review and a very helpful perspective from someone who does not like survivals.
This game is the absolute PERFECT example that it doesn't need a quintillion dollar budget or need to reinvent the wheel. I mean FFS, there's not really a single thing unique about this game and I couldn't give a shit less. As long as it's fun and has actual gameplay, that's all that matters. It's also a breath of fresh air that it's not filled to the brim with political pandering BS.
@@B.L.S. This is a good point that I think is getting overlooked. People aren't buying Palworld because the battles are as in depth as Pokemon. Or because the exploration is better than BOTW. Or because the 3rd person shooting is better than Gears. Or because the automation is better than Factorio. Or because the base building is better than Ark (although it arguably is). No. The reason that Palworld is exploding in popularity is because it does all of the gameplay loops from those games ranging from serviceably well to very well and combines them into one cohesive, full package where each system works well with the other systems. It's like having multiple games rolled into one where yeah, each individual game might be weaker, but the overall experience is better because you can flow from one "game" to another seamlessly. Same reason GTA flies off the shelves. The driving and shooting are both objectively worse than contemporary racing/shooting games, but GTA is the full package that combines it all together.
As good as it is that Palworld makes Game Freak seethe, it sadly won't be enough to motivate GF to put effort into the new Pokemon games. Pokemon at this point is just a license to print money and fanboys are so broken that they will just buy and consoom regardless of quality.
You say this game will lose interest in few weeks and that it's early access - but then you start describing ton of good and interesting features that most AAA games don't have. I think this game popularity will drop, as with every game, but will still be quite popular in a long run. Especially when it's so moddable.
"You never get attached to your pals." Speak for yourself. I for one can't see myself abandoning Lifmunk who has one of the most powerful burst abilities in the game.
I have something to say about this game i hated ark and rust and i was playing with friends but this game is fun even without friends oh and i love messing with the settings in your world but there are mods out there that give it better graphics
As if pokemon doesn’t need more competition. If anything these r words should be happy nintendo has competition. More games in a genre you like should be celebrated. Competition also drives improvement.
The game has a budget of 6.75 million dollars. MID-BUDGET GAMES ARE SO BACK! Also, I see what Palworld devs thought when they created Lovander. Yeesh. As for Ark clone you wrote in the comments, I agree. The game does feel like Ark which is concerning.